Player Matchup

Baron Samedi
Baron Samedi
Dusty_4455
Baron Samedi
Level 20
God Stats
1W - 1L
1,500 SR
Queue Stats
9W - 26L
1,319 Elo+
Party 2
Artemis
Artemis
Geminice_-_
Artemis
Level 177
God Stats
49W - 44L
1,512 SR
Queue Stats
442W - 567L
1,488 Elo+
Party 2
Ne Zha
Ne Zha
John A Myth
Ne Zha
Level 27
God Stats
8W - 12L
1,613 SR
Queue Stats
181W - 233L
1,464 Elo+
Party 2
Jormungandr
Jormungandr
Snowbunny0311
Jormungandr
Level 128
God Stats
9W - 9L
1,554 SR
Queue Stats
158W - 248L
1,427 Elo+
Party 2
Neith
Neith
UrSupremeking23
Neith
Level 210
God Stats
21W - 26L
1,475 SR
Queue Stats
177W - 224L
1,428 Elo+
Party 2
Team Averages
Level 112
1,531 SR
1,426 Elo+

VS

Team Averages
Level 125
1,493 SR
1,514 Elo+
Awilix
Awilix
 
Awilix
Level 175
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artemis
Artemis
LEG beetleink0
Artemis
Level 146
God Stats
15W - 6L
1,763 SR
Queue Stats
155W - 147L
1,577 Elo+
Solo
Fafnir
Fafnir
Shadowww19
Fafnir
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 10L
1,464 Elo+
Solo
Maman Brigitte
Maman Brigitte
ShaggySZN
Maman Brigitte
Level 122
God Stats
1W - 1L
1,500 SR
Queue Stats
115W - 109L
1,516 Elo+
Party 1
Jormungandr
Jormungandr
Slickzy
Jormungandr
Level 114
God Stats
2W - 5L
1,202 SR
Queue Stats
111W - 109L
1,512 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Dusty_4455
Baron Samedi
12
0 / 1 / 2
7,114
508
3,735
7,528
4,641
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Artemis
Geminice_-_
Artemis
14
5 / 1 / 6
8,506
608
11,421
11,713
3,929
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Ne Zha
14
5 / 1 / 5
8,420
601
9,645
8,758
3,350
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Jormungandr
Snowbunny0311
Jormungandr
13
1 / 1 / 3
8,092
578
7,932
10,551
5,427
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Warlock's Staff

Evolved Warlock's Staff

+80
Magical Power
+500
Health
+200
Mana
+10
Magical Penetration

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

12
1 / 1 / 2
6,640
474
3,489
8,129
2,385
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
 
Awilix
10
0 / 3 / 1
5,708
408
1,588
7,120
2,481
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

12
0 / 2 / 0
6,456
461
6,300
7,894
2,677
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 5s. (Max. 4 Stacks)

Fafnir
Shadowww19
Fafnir
12
1 / 1 / 1
7,511
537
5,105
11,414
14,381
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Maman Brigitte
ShaggySZN
Maman Brigitte
14
1 / 3 / 0
7,522
537
5,872
11,889
4,294
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Jormungandr
Slickzy
Jormungandr
13
2 / 3 / 0
7,292
521
8,715
13,829
8,212
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 7.5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 15s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
6
12
Kills
4
5
Deaths
12
18
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Awilix
 
Awilix
0
3
1
0.17
W
Baron Samedi
Dusty_4455
Baron Samedi
0
1
2
1
W
Artemis
Geminice_-_
Artemis
5
1
6
8
W
Ne Zha
5
1
5
7.5
L
0
2
0
0
L
Fafnir
Shadowww19
Fafnir
1
1
1
1.5
L
Maman Brigitte
ShaggySZN
Maman Brigitte
1
3
0
0.33
L
Jormungandr
Slickzy
Jormungandr
2
3
0
0.67
W
Jormungandr
Snowbunny0311
Jormungandr
1
1
3
2.5
W
1
1
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,222
Damage
27,580
46,679
Taken
52,146
19,732
Mitigated
32,045
18,021
Healing
15,877
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Awilix
 
Awilix
1,588
672
0
640
7,120
2,481
0
419
6,701
0
32,656
W
Baron Samedi
Dusty_4455
Baron Samedi
3,735
568
789
1,917
7,528
4,641
140
1,751
5,777
21,798
0
W
Artemis
Geminice_-_
Artemis
11,421
3,807
0
5,003
11,713
3,929
1,117
5,258
6,455
0
63,580
W
Ne Zha
9,645
2,551
0
3,500
8,758
3,350
702
4,177
4,581
0
48,580
L
6,300
1,672
0
3,664
7,894
2,677
0
1,601
6,293
0
55,588
L
Fafnir
Shadowww19
Fafnir
5,105
1,509
0
3,388
11,414
14,381
0
3,808
7,606
29,219
0
L
Maman Brigitte
ShaggySZN
Maman Brigitte
5,872
399
0
5,100
11,889
4,294
0
5,142
6,747
53,384
2,496
L
Jormungandr
Slickzy
Jormungandr
8,715
2,449
0
3,085
13,829
8,212
0
445
13,384
48,854
9,026
W
Jormungandr
Snowbunny0311
Jormungandr
7,932
2,824
0
4,162
10,551
5,427
208
5,211
5,340
52,857
1,779
W
3,489
821
0
2,650
8,129
2,385
195
2,401
5,728
0
40,847

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,772
Gold Earned
34,489
373
Minions Killed
390
0
Camps Cleared
0
1,394,808
Distance Traveled
1,212,958
15
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Awilix
5,708
408
63
5
0
212,759
0
W
Baron Samedi
7,114
508
39
3
0
269,697
0
W
Artemis
8,506
608
79
6
0
286,777
3
W
Ne Zha
8,420
601
80
6
0
309,735
5
L
Artemis
6,456
461
104
7
0
240,146
2
L
Fafnir
7,511
537
27
2
0
272,770
4
L
Maman Brigitte
7,522
537
96
7
0
234,214
5
L
Jormungandr
7,292
521
100
7
0
253,069
1
W
Jormungandr
8,092
578
88
6
0
265,786
5
W
Neith
6,640
474
87
6
0
262,813
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role