Player Matchup

Cupid
Cupid
Platinum III
Jehu1
Cupid
Platinum III
Level 172
God Stats
14W - 10L
1,602 SR
Queue Stats
169W - 156L
1,862 MMR
Solo
Sobek
Sobek
Platinum I
Jqhnny
Sobek
Platinum I
Level 148
God Stats
4W - 4L
1,548 SR
Queue Stats
120W - 100L
1,884 MMR
Solo
Awilix
Awilix
Platinum III
Lukado1604
Awilix
Platinum III
Level 147
God Stats
7W - 9L
1,558 SR
Queue Stats
298W - 303L
1,936 MMR
Solo
Mulan
Mulan
Diamond IV
Mancheese
Mulan
Diamond IV
Level 156
God Stats
3W - 1L
2,000 SR
Queue Stats
61W - 36L
1,953 MMR
Solo
Scylla
Scylla
Gold I
OjSimpn
Scylla
Gold I
Level 88
God Stats
2W - 10L
1,667 SR
Queue Stats
48W - 50L
1,855 MMR
Solo
Team Averages
Platinum II
Platinum II
Average Tier
Level 142
1,675 SR
1,898 MMR

VS

Team Averages
Platinum II
Platinum II
Average Tier
Level 124
1,579 SR
1,898 MMR
Sol
Sol
Platinum II
Calmlybreathe
Sol
Platinum II
Level 166
God Stats
2W - 2L
1,544 SR
Queue Stats
72W - 56L
1,929 MMR
Solo
King Arthur
King Arthur
Platinum I
ChavezTheTruth
King Arthur
Platinum I
Level 106
God Stats
1W - 2L
1,500 SR
Queue Stats
343W - 332L
1,893 MMR
Solo
Anhur
Anhur
Diamond V
Eclìpse
Anhur
Diamond V
Level 124
God Stats
18W - 4L
1,747 SR
Queue Stats
124W - 107L
1,967 MMR
Solo
Ares
Ares
Gold I
Lawiz
Ares
Gold I
Level 114
God Stats
1W - 1L
1,500 SR
Queue Stats
40W - 32L
1,851 MMR
Solo
Arachne
Arachne
Platinum II
Piguixa
Arachne
Platinum II
Level 109
God Stats
54W - 30L
1,605 SR
Queue Stats
234W - 217L
1,851 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
Jehu1
Cupid
16
4 / 7 / 1
10,188
566
10,562
14,793
4,574
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 5s. (Max. 4 Stacks)

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sobek
Jqhnny
Sobek
14
1 / 6 / 6
8,664
481
9,525
20,764
20,674
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Awilix
Lukado1604
Awilix
14
1 / 10 / 3
8,127
452
6,020
18,414
5,898
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Mulan
Mancheese
Mulan
15
2 / 1 / 3
9,735
541
12,172
23,814
25,104
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate

Breastplate

+20
Physical Protection

Scylla
OjSimpn
Scylla
17
2 / 3 / 1
9,932
552
5,845
9,567
2,912
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Bans
ChaacCamazotzCthulhuJanus

VS

Bans
Chang'eCu ChulainnApolloErlang Shen
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
6 / 0 / 6
12,482
693
11,847
9,891
3,442
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Evolved Warlock's Staff

Evolved Warlock's Staff

+80
Magical Power
+500
Health
+200
Mana
+10
Magical Penetration

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

King Arthur
ChavezTheTruth
King Arthur
17
1 / 4 / 5
10,953
609
22,418
26,057
26,403
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Anhur
Eclìpse
Anhur
20
5 / 1 / 7
13,219
734
12,128
12,190
4,949
Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Leader's Cowl

Leader's Cowl

+50
Physical Power
+250
Health
+20%
Attack Speed
+15%
Physical Lifesteal

AURA - You provide 5% increased Power to all nearby allied gods. This aura gains a bonus stack for each ally god within 55 units causing it to provide an additional 3% increased Power. For each enemy god within 55 units a stack is removed.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 5s. (Max. 4 Stacks)

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ares
Lawiz
Ares
15
1 / 3 / 13
10,237
569
10,281
19,353
19,903
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Arachne
Piguixa
Arachne
19
14 / 2 / 3
12,518
695
13,700
12,744
6,147
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 5s. (Max. 4 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
61
10
Kills
27
27
Deaths
10
14
Assists
34
Player
Kills
Deaths
Assists
KDA
W
6
0
6
9
W
King Arthur
ChavezTheTruth
King Arthur
1
4
5
0.88
W
Anhur
Eclìpse
Anhur
5
1
7
8.5
L
Cupid
Jehu1
Cupid
4
7
1
0.64
L
Sobek
Jqhnny
Sobek
1
6
6
0.67
W
Ares
Lawiz
Ares
1
3
13
2.5
L
Awilix
Lukado1604
Awilix
1
10
3
0.25
L
Mulan
Mancheese
Mulan
2
1
3
3.5
L
Scylla
OjSimpn
Scylla
2
3
1
0.83
W
Arachne
Piguixa
Arachne
14
2
3
7.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,124
Damage
70,374
87,352
Taken
80,235
59,162
Mitigated
60,844
21,901
Healing
36,089
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,847
6,373
0
8,156
9,891
3,442
2,269
1,992
7,899
116,159
4,754
W
King Arthur
ChavezTheTruth
King Arthur
22,418
2,693
0
8,401
26,057
26,403
10
3,407
22,650
0
79,215
W
Anhur
Eclìpse
Anhur
12,128
7,715
0
8,100
12,190
4,949
3,935
1,261
10,929
0
129,121
L
Cupid
Jehu1
Cupid
10,562
6,781
87
3,878
14,793
4,574
855
3,393
11,400
0
86,090
L
Sobek
Jqhnny
Sobek
9,525
1,028
0
3,327
20,764
20,674
0
9,748
11,016
22,073
2,068
W
Ares
Lawiz
Ares
10,281
1,102
0
4,549
19,353
19,903
71
5,612
13,741
25,186
171
L
Awilix
Lukado1604
Awilix
6,020
2,191
0
4,654
18,414
5,898
0
4,251
14,163
0
55,450
L
Mulan
Mancheese
Mulan
12,172
1,775
0
8,830
23,814
25,104
0
534
23,280
288
73,351
L
Scylla
OjSimpn
Scylla
5,845
517
0
1,125
9,567
2,912
0
4,164
5,403
89,448
0
W
Arachne
Piguixa
Arachne
13,700
9,045
0
6,883
12,744
6,147
1,707
3,967
8,777
0
88,978

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,646
Gold Earned
59,409
602
Minions Killed
646
0
Camps Cleared
0
1,740,414
Distance Traveled
1,849,774
15
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
12,482
693
192
11
0
350,725
4
W
King Arthur
10,953
609
117
7
0
323,480
0
W
Anhur
13,219
734
201
11
0
363,067
5
L
Cupid
10,188
566
164
9
0
310,615
4
L
Sobek
8,664
481
20
1
0
343,514
6
W
Ares
10,237
569
19
1
0
384,292
2
L
Awilix
8,127
452
79
4
0
377,196
0
L
Mulan
9,735
541
150
8
0
347,083
2
L
Scylla
9,932
552
189
11
0
362,006
3
W
Arachne
12,518
695
117
7
0
428,210
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role