Player Matchup

Medusa
Medusa
AdakkARG
Medusa
Level 62
God Stats
1W - 0L
1,500 SR
Queue Stats
29W - 27L
1,230 Elo+
Solo
King Arthur
King Arthur
Kaaalu
King Arthur
Level 140
God Stats
5W - 0L
1,789 SR
Queue Stats
52W - 46L
1,594 Elo+
Solo
Zeus
Zeus
MauriTheGreat
Zeus
Level 162
God Stats
4W - 5L
1,298 SR
Queue Stats
381W - 398L
1,527 Elo+
Solo
Team Averages
Level 121
1,529 SR
1,451 Elo+

VS

Team Averages
Level 108
1,560 SR
1,500 Elo+
Zeus
Zeus
 
Zeus
Level 138
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Medusa
Medusa
LeaLean
Medusa
Level 148
God Stats
8W - 4L
1,655 SR
Queue Stats
139W - 135L
1,482 Elo+
Solo
Bellona
Bellona
yyyyymth
Bellona
Level 37
God Stats
10W - 13L
1,525 SR
Queue Stats
48W - 60L
1,518 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
AdakkARG
Medusa
14
0 / 3 / 2
8,325
694
4,388
6,156
2,110
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

King Arthur
Kaaalu
King Arthur
15
1 / 2 / 4
9,728
811
5,268
13,256
7,286
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

16
6 / 4 / 1
10,787
899
14,586
8,326
2,610
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
15
2 / 4 / 5
9,293
774
8,920
7,415
1,727
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Medusa
LeaLean
Medusa
16
2 / 2 / 7
9,783
815
7,481
9,626
2,481
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bellona
yyyyymth
Bellona
16
5 / 1 / 4
9,748
812
5,047
9,595
7,377
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hide of the Nemean Lion

Hide of the Nemean Lion

+50
Physical Protection
+200
Health
+20
Hp 5

PASSIVE - Reflect 12.5% of all Basic Attack damage back to the attacker as Physical Damage.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
25
7
Kills
9
9
Deaths
7
7
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Zeus
 
Zeus
2
4
5
1.13
W
Medusa
AdakkARG
Medusa
0
3
2
0.33
W
King Arthur
Kaaalu
King Arthur
1
2
4
1.5
L
Medusa
LeaLean
Medusa
2
2
7
2.75
W
6
4
1
1.63
L
Bellona
yyyyymth
Bellona
5
1
4
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,242
Damage
21,448
27,738
Taken
26,636
12,006
Mitigated
11,585
2,473
Healing
3,568
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zeus
 
Zeus
8,920
543
0
631
7,415
1,727
176
3,799
3,616
27,760
0
W
Medusa
AdakkARG
Medusa
4,388
1,536
0
0
6,156
2,110
128
1,708
4,266
0
26,243
W
King Arthur
Kaaalu
King Arthur
5,268
515
0
1,129
13,256
7,286
188
3,785
9,043
0
35,664
L
Medusa
LeaLean
Medusa
7,481
3,417
0
2,186
9,626
2,481
0
5,470
4,073
0
48,255
W
14,586
1,366
0
1,344
8,326
2,610
0
3,531
4,633
30,533
1,020
L
Bellona
yyyyymth
Bellona
5,047
511
0
751
9,595
7,377
105
4,974
4,495
0
21,231

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,840
Gold Earned
28,824
158
Minions Killed
158
0
Camps Cleared
0
677,488
Distance Traveled
686,171
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
9,293
774
52
4
0
196,057
4
W
Medusa
8,325
694
46
4
0
221,033
0
W
King Arthur
9,728
811
58
5
0
240,738
0
L
Medusa
9,783
815
78
7
0
230,009
0
W
Zeus
10,787
899
54
5
0
215,717
1
L
Bellona
9,748
812
28
2
0
260,105
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role