Player Matchup

Izanami
Izanami
 
Izanami
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Tiamat
Tiamat
H_eKaTe_
Tiamat
Level 109
God Stats
1W - 3L
1,380 SR
Queue Stats
169W - 160L
1,473 Elo+
Solo
Bastet
Bastet
Night_Train80
Bastet
Level 127
God Stats
79W - 57L
1,577 SR
Queue Stats
111W - 96L
1,462 Elo+
Solo
Janus
Janus
beckenltyeezy777
Janus
Level 157
God Stats
2W - 2L
1,500 SR
Queue Stats
151W - 147L
1,457 Elo+
Party 2
Chaac
Chaac
eaglefirestorm
Chaac
Level 146
God Stats
6W - 6L
1,571 SR
Queue Stats
46W - 52L
1,458 Elo+
Solo
Team Averages
Level 139
1,506 SR
1,470 Elo+

VS

Team Averages
Level 132
1,664 SR
1,475 Elo+
Freya
Freya
Ardnael x Push
Freya
Level 64
God Stats
56W - 54L
1,461 SR
Queue Stats
260W - 242L
1,440 Elo+
Party 1
Shiva
Shiva
GBelley017
Shiva
Level 157
God Stats
5W - 1L
1,616 SR
Queue Stats
105W - 109L
1,490 Elo+
Party 3
Erlang Shen
Erlang Shen
OjDaJewceman
Erlang Shen
Level 168
God Stats
3W - 1L
1,845 SR
Queue Stats
199W - 189L
1,479 Elo+
Party 3
Anubis
Anubis
Pushyx
Anubis
Level 144
God Stats
29W - 13L
1,736 SR
Queue Stats
304W - 286L
1,459 Elo+
Party 1
Zhong Kui
Zhong Kui
TragiicSniipe
Zhong Kui
Level 129
God Stats
11W - 5L
1,661 SR
Queue Stats
316W - 314L
1,505 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
10
1 / 1 / 1
5,575
507
4,005
5,304
1,349
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Tiamat
H_eKaTe_
Tiamat
9
0 / 3 / 0
5,200
473
2,415
6,064
3,062
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
1 / 2 / 2
5,201
473
3,622
6,960
1,723
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

9
0 / 1 / 0
4,588
417
1,116
3,172
717
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

9
2 / 3 / 1
5,212
474
8,533
9,407
3,428
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 3 / 2
5,987
544
3,463
8,454
2,647
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Mystic Ring

Mystic Ring

+40
Magical Power
+20%
Attack Speed

Shiva
10
1 / 1 / 4
6,151
559
3,930
10,282
6,591
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Erlang Shen
OjDaJewceman
Erlang Shen
12
2 / 0 / 1
6,307
573
2,127
6,625
3,359
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 6s. (Max. 4 Stacks)

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Anubis
Pushyx
Anubis
11
4 / 0 / 0
6,943
631
4,194
5,823
2,327
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Zhong Kui
TragiicSniipe
Zhong Kui
12
3 / 0 / 1
7,126
648
4,540
6,144
5,914
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
18
4
Kills
10
10
Deaths
4
4
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Izanami
 
Izanami
1
1
1
1.5
W
0
3
2
0.33
W
Shiva
1
1
4
3
L
Tiamat
H_eKaTe_
Tiamat
0
3
0
0
L
1
2
2
1
W
Erlang Shen
OjDaJewceman
Erlang Shen
2
0
1
2.5
W
Anubis
Pushyx
Anubis
4
0
0
4
W
Zhong Kui
TragiicSniipe
Zhong Kui
3
0
1
3.5
L
0
1
0
0
L
2
3
1
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,691
Damage
18,254
30,907
Taken
37,328
10,279
Mitigated
20,838
8,367
Healing
19,844
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
 
Izanami
4,005
2,685
0
1,593
5,304
1,349
0
1,716
3,588
0
40,616
W
3,463
996
206
3,564
8,454
2,647
92
0
8,454
35,701
2,264
W
Shiva
3,930
643
605
3,695
10,282
6,591
0
332
9,934
0
25,109
L
Tiamat
H_eKaTe_
Tiamat
2,415
300
0
1,758
6,064
3,062
0
3,088
2,976
25,970
0
L
3,622
1,020
0
2,360
6,960
1,723
0
2,830
4,130
0
25,769
W
Erlang Shen
OjDaJewceman
Erlang Shen
2,127
959
0
4,263
6,625
3,359
0
107
6,486
0
54,634
W
Anubis
Pushyx
Anubis
4,194
438
0
4,212
5,823
2,327
700
533
5,194
46,958
3,695
W
Zhong Kui
TragiicSniipe
Zhong Kui
4,540
1,028
0
3,299
6,144
5,914
73
2,415
3,729
43,421
1,860
L
1,116
0
0
660
3,172
717
0
944
2,228
17,776
0
L
8,533
682
0
1,996
9,407
3,428
0
3,268
6,139
0
28,090

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,776
Gold Earned
32,514
246
Minions Killed
397
0
Camps Cleared
0
1,004,327
Distance Traveled
1,043,342
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
5,575
507
76
7
0
184,130
0
W
Freya
5,987
544
72
7
0
192,217
0
W
Shiva
6,151
559
35
3
0
254,105
2
L
Tiamat
5,200
473
59
5
0
193,866
0
L
Bastet
5,201
473
34
3
0
251,980
2
W
Erlang Shen
6,307
573
104
9
0
259,836
0
W
Anubis
6,943
631
86
8
0
170,074
0
W
Zhong Kui
7,126
648
100
9
0
167,110
0
L
Janus
4,588
417
39
4
0
141,643
0
L
Chaac
5,212
474
38
3
0
232,708
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role