Player Matchup

Jing Wei
Jing Wei
BigPappaKam
Jing Wei
Level 83
God Stats
1W - 0L
1,500 SR
Queue Stats
72W - 61L
1,420 Elo+
Solo
Skadi
Skadi
P4G4N PL
Skadi
Level 119
God Stats
13W - 10L
1,462 SR
Queue Stats
759W - 809L
1,385 Elo+
Solo
Olorun
Olorun
Wisely_1
Olorun
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 14L
1,307 Elo+
Solo
Athena
Athena
Yaiba_X_Guts
Athena
Level 48
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,245 Elo+
Solo
Anubis
Anubis
typehyDro
Anubis
Level 43
God Stats
4W - 8L
1,483 SR
Queue Stats
376W - 400L
1,463 Elo+
Solo
Team Averages
Level 62
1,489 SR
1,364 Elo+

VS

Team Averages
Level 72
1,534 SR
1,437 Elo+
Cupid
Cupid
Fatekiller28
Cupid
Level 28
God Stats
0W - 2L
1,500 SR
Queue Stats
42W - 41L
1,380 Elo+
Party 1
Discordia
Discordia
Le_Prince_Oreo
Discordia
Level 48
God Stats
1W - 1L
1,694 SR
Queue Stats
67W - 76L
1,395 Elo+
Solo
Artemis
Artemis
Mike_D_Marshall
Artemis
Level 92
God Stats
10W - 14L
1,377 SR
Queue Stats
781W - 893L
1,388 Elo+
Solo
Odin
Odin
charilethegreat
Odin
Level 43
God Stats
1W - 2L
1,693 SR
Queue Stats
135W - 173L
1,475 Elo+
Solo
Hachiman
Hachiman
furry999
Hachiman
Level 148
God Stats
8W - 9L
1,406 SR
Queue Stats
497W - 482L
1,546 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
BigPappaKam
Jing Wei
17
1 / 4 / 5
9,700
693
2,343
10,783
3,791
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Skadi
P4G4N PL
Skadi
18
3 / 3 / 8
10,874
777
13,688
10,979
5,028
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Olorun
Wisely_1
Olorun
18
3 / 4 / 11
11,359
811
11,462
15,680
6,613
Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Athena
16
3 / 5 / 4
10,167
726
2,654
13,722
13,246
Reverent Pridwen

Reverent Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you gain a Shield equal to 225% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Anubis
typehyDro
Anubis
18
5 / 5 / 7
11,829
845
11,688
15,089
6,196
Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 5 / 9
9,407
672
4,213
15,435
7,706
Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Discordia
Le_Prince_Oreo
Discordia
18
7 / 4 / 7
10,898
778
17,205
10,759
3,432
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

18
6 / 2 / 10
10,604
757
14,725
10,350
3,476
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Devoted Deathbringer

Devoted Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Your Critical Strike Chance is multiplied by 1.2. For each 5% Critical Strike Chance you go over 100% Critical Strike Chance, you gain 5 Physical Power.

7
0 / 1 / 2
7,296
521
424
2,256
1,602
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Hachiman
furry999
Hachiman
19
7 / 3 / 8
11,299
807
18,360
11,391
3,821
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Mystical Earring

Mystical Earring

+15
Mp 5

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
57
15
Kills
21
21
Deaths
15
35
Assists
36
Player
Kills
Deaths
Assists
KDA
W
Jing Wei
BigPappaKam
Jing Wei
1
4
5
0.88
L
1
5
9
1.1
L
Discordia
Le_Prince_Oreo
Discordia
7
4
7
2.63
L
6
2
10
5.5
W
Skadi
P4G4N PL
Skadi
3
3
8
2.33
W
Olorun
Wisely_1
Olorun
3
4
11
2.13
W
Athena
3
5
4
1
L
0
1
2
1
L
Hachiman
furry999
Hachiman
7
3
8
3.67
W
Anubis
typehyDro
Anubis
5
5
7
1.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,835
Damage
54,927
66,253
Taken
50,191
34,874
Mitigated
20,037
28,528
Healing
21,565
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jing Wei
BigPappaKam
Jing Wei
2,343
1,215
799
1,215
10,783
3,791
2,222
3,372
7,411
0
16,551
L
4,213
1,200
6,853
4,158
15,435
7,706
387
6,627
8,497
0
14,418
L
Discordia
Le_Prince_Oreo
Discordia
17,205
639
118
2,282
10,759
3,432
54
6,322
4,084
34,996
140
L
14,725
3,941
1,276
4,318
10,350
3,476
465
5,652
4,364
0
25,088
W
Skadi
P4G4N PL
Skadi
13,688
3,274
2,450
2,698
10,979
5,028
2,190
3,200
7,779
0
28,432
W
Olorun
Wisely_1
Olorun
11,462
3,194
4,990
7,032
15,680
6,613
3,036
4,054
11,626
30,219
0
W
Athena
2,654
755
1,466
558
13,722
13,246
80
2,524
11,198
12,675
206
L
424
0
0
142
2,256
1,602
0
1,139
1,017
424
1,453
L
Hachiman
furry999
Hachiman
18,360
8,821
1,410
1,008
11,391
3,821
577
5,982
5,236
0
42,185
W
Anubis
typehyDro
Anubis
11,688
254
1,353
5,967
15,089
6,196
69
4,473
10,616
31,743
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,929
Gold Earned
49,504
155
Minions Killed
135
0
Camps Cleared
0
1,218,594
Distance Traveled
975,949
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jing Wei
9,700
693
28
2
0
234,858
0
L
Cupid
9,407
672
19
1
0
202,936
0
L
Discordia
10,898
778
37
3
0
221,792
0
L
Artemis
10,604
757
28
2
0
241,053
0
W
Skadi
10,874
777
29
2
0
256,139
0
W
Olorun
11,359
811
38
3
0
249,487
2
W
Athena
10,167
726
16
1
0
249,048
0
L
Odin
7,296
521
5
0
0
61,047
0
L
Hachiman
11,299
807
46
3
0
249,121
0
W
Anubis
11,829
845
44
3
0
229,062
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role