Player Matchup

Heimdallr
Heimdallr
Allott93
Heimdallr
Level 43
God Stats
4W - 2L
1,422 SR
Queue Stats
32W - 34L
1,480 Elo+
Solo
Cu Chulainn
Cu Chulainn
EatMySh0rtsG
Cu Chulainn
Level 101
God Stats
14W - 12L
1,535 SR
Queue Stats
218W - 196L
1,532 Elo+
Solo
Sylvanus
Sylvanus
Faded_King323
Sylvanus
Level 133
God Stats
1W - 0L
1,802 SR
Queue Stats
24W - 12L
1,599 Elo+
Party 1
Terra
Terra
R2RKiwi-
Terra
Level 78
God Stats
7W - 7L
1,460 SR
Queue Stats
43W - 62L
1,387 Elo+
Party 1
Fenrir
Fenrir
SH3P
Fenrir
Level 155
God Stats
3W - 2L
1,824 SR
Queue Stats
58W - 58L
1,494 Elo+
Solo
Team Averages
Level 102
1,609 SR
1,498 Elo+

VS

Team Averages
Level 109
1,598 SR
1,485 Elo+
Vulcan
Vulcan
 
Vulcan
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Surtr
Surtr
Aadwe
Surtr
Level 107
God Stats
2W - 1L
1,618 SR
Queue Stats
112W - 98L
1,478 Elo+
Solo
Atlas
Atlas
Legendz67
Atlas
Level 79
God Stats
7W - 2L
1,722 SR
Queue Stats
328W - 364L
1,496 Elo+
Solo
Awilix
Awilix
beckenltyeezy777
Awilix
Level 157
God Stats
7W - 12L
1,516 SR
Queue Stats
149W - 146L
1,467 Elo+
Party 2
Apollo
Apollo
ySebxs
Apollo
Level 47
God Stats
8W - 10L
1,633 SR
Queue Stats
310W - 308L
1,486 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Allott93
Heimdallr
10
1 / 0 / 1
5,426
543
3,473
3,745
1,241
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Cu Chulainn
EatMySh0rtsG
Cu Chulainn
9
2 / 3 / 0
5,362
536
3,328
9,379
3,262
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Sylvanus
Faded_King323
Sylvanus
11
2 / 1 / 2
6,451
645
3,176
4,472
1,876
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Terra
R2RKiwi-
Terra
9
0 / 0 / 4
5,156
516
2,460
5,989
3,032
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Fenrir
SH3P
Fenrir
11
4 / 0 / 3
6,158
616
5,547
8,164
2,748
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
 
Vulcan
10
0 / 1 / 0
5,113
511
4,220
4,176
1,108
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of the Magus

Spear of the Magus

+85
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Surtr
Aadwe
Surtr
10
4 / 2 / 0
6,385
639
5,969
6,764
4,611
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Atlas
Legendz67
Atlas
7
0 / 3 / 1
5,004
500
2,678
7,132
4,191
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

8
0 / 2 / 1
4,486
449
1,473
7,369
2,357
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Apollo
ySebxs
Apollo
9
0 / 1 / 0
5,033
503
1,777
4,003
1,028
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
6
9
Kills
4
4
Deaths
9
10
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Vulcan
 
Vulcan
0
1
0
0
L
Surtr
Aadwe
Surtr
4
2
0
2
W
Heimdallr
Allott93
Heimdallr
1
0
1
1.5
W
Cu Chulainn
EatMySh0rtsG
Cu Chulainn
2
3
0
0.67
W
Sylvanus
Faded_King323
Sylvanus
2
1
2
3
L
Atlas
Legendz67
Atlas
0
3
1
0.17
W
Terra
R2RKiwi-
Terra
0
0
4
2
W
Fenrir
SH3P
Fenrir
4
0
3
5.5
L
0
2
1
0.25
L
Apollo
ySebxs
Apollo
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,984
Damage
16,117
31,749
Taken
29,444
12,159
Mitigated
13,295
12,461
Healing
6,803
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vulcan
 
Vulcan
4,220
300
0
1,116
4,176
1,108
0
2,033
2,143
30,834
0
L
Surtr
Aadwe
Surtr
5,969
1,904
0
2,186
6,764
4,611
0
182
6,582
690
38,939
W
Heimdallr
Allott93
Heimdallr
3,473
1,184
0
1,769
3,745
1,241
0
775
2,924
0
38,684
W
Cu Chulainn
EatMySh0rtsG
Cu Chulainn
3,328
679
0
1,330
9,379
3,262
0
1,502
7,454
0
35,844
W
Sylvanus
Faded_King323
Sylvanus
3,176
1,509
236
1,726
4,472
1,876
682
1,544
2,795
38,984
10,834
L
Atlas
Legendz67
Atlas
2,678
798
0
1,212
7,132
4,191
0
1,450
5,682
13,798
0
W
Terra
R2RKiwi-
Terra
2,460
280
288
2,037
5,989
3,032
0
2,227
3,592
16,081
925
W
Fenrir
SH3P
Fenrir
5,547
1,285
0
5,075
8,164
2,748
0
830
7,283
0
38,976
L
1,473
710
0
594
7,369
2,357
0
642
6,727
0
22,616
L
Apollo
ySebxs
Apollo
1,777
1,077
0
1,695
4,003
1,028
0
889
3,114
0
33,979

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,553
Gold Earned
26,021
332
Minions Killed
265
0
Camps Cleared
0
924,840
Distance Traveled
1,016,139
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vulcan
5,113
511
62
6
0
198,264
0
L
Surtr
6,385
639
69
7
0
212,587
2
W
Heimdallr
5,426
543
67
7
0
161,892
3
W
Cu Chulainn
5,362
536
68
7
0
182,702
0
W
Sylvanus
6,451
645
102
10
0
156,328
0
L
Atlas
5,004
500
22
2
0
207,942
0
W
Terra
5,156
516
24
2
0
211,020
1
W
Fenrir
6,158
616
71
7
0
212,898
2
L
Awilix
4,486
449
40
4
0
203,544
0
L
Apollo
5,033
503
72
7
0
193,802
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role