Player Matchup

Osiris
Osiris
BlackMarquez
Osiris
Level 145
God Stats
10W - 3L
1,616 SR
Queue Stats
18W - 9L
1,675 Elo+
Solo
Merlin
Merlin
Bloblyblob
Merlin
Level 156
God Stats
5W - 8L
1,630 SR
Queue Stats
260W - 216L
1,561 Elo+
Solo
Izanami
Izanami
Li-an_Leo199
Izanami
Level 156
God Stats
3W - 6L
1,492 SR
Queue Stats
87W - 88L
1,511 Elo+
Solo
Mulan
Mulan
ilsanoir
Mulan
Level 125
God Stats
7W - 8L
1,626 SR
Queue Stats
215W - 188L
1,591 Elo+
Solo
Fafnir
Fafnir
lordfenitus
Fafnir
Level 126
God Stats
3W - 5L
1,307 SR
Queue Stats
386W - 352L
1,576 Elo+
Solo
Team Averages
Level 142
1,534 SR
1,583 Elo+

VS

Team Averages
Level 149
1,638 SR
1,567 Elo+
Izanami
Izanami
FrostyNiq
Izanami
Level 125
God Stats
13W - 7L
1,606 SR
Queue Stats
187W - 138L
1,605 Elo+
Solo
Ah Puch
Ah Puch
Lexbaker
Ah Puch
Level 158
God Stats
78W - 72L
1,550 SR
Queue Stats
262W - 272L
1,597 Elo+
Solo
Ravana
Ravana
Ruzmi
Ravana
Level 155
God Stats
3W - 0L
1,676 SR
Queue Stats
158W - 142L
1,518 Elo+
Solo
Zhong Kui
Zhong Kui
maiqui9800
Zhong Kui
Level 159
God Stats
6W - 1L
1,811 SR
Queue Stats
233W - 198L
1,556 Elo+
Solo
Cabrakan
Cabrakan
notZIRC
Cabrakan
Level 150
God Stats
39W - 34L
1,546 SR
Queue Stats
556W - 509L
1,560 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
11
1 / 1 / 1
6,078
608
4,311
9,107
6,728
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Merlin
Bloblyblob
Merlin
11
2 / 3 / 2
5,830
583
4,567
5,577
1,811
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Izanami
Li-an_Leo199
Izanami
9
0 / 2 / 0
4,839
484
2,546
6,192
1,364
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Mulan
ilsanoir
Mulan
11
4 / 3 / 2
5,923
592
5,471
8,224
3,505
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Fafnir
8
0 / 2 / 1
5,185
519
2,398
8,847
8,012
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
FrostyNiq
Izanami
12
2 / 1 / 2
6,332
633
6,079
6,342
2,221
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ah Puch
Lexbaker
Ah Puch
11
4 / 3 / 1
6,181
618
5,344
6,330
1,894
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Ravana
Ruzmi
Ravana
11
1 / 1 / 2
5,729
573
2,566
4,518
1,799
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Zhong Kui
maiqui9800
Zhong Kui
11
1 / 2 / 0
6,459
646
5,577
7,424
4,862
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Breastplate

Breastplate

+20
Physical Protection

Cabrakan
notZIRC
Cabrakan
10
3 / 0 / 4
6,276
628
5,788
7,703
7,749
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
20
7
Kills
11
11
Deaths
7
6
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Osiris
1
1
1
1.5
L
Merlin
Bloblyblob
Merlin
2
3
2
1
W
Izanami
FrostyNiq
Izanami
2
1
2
3
W
Ah Puch
Lexbaker
Ah Puch
4
3
1
1.5
L
Izanami
Li-an_Leo199
Izanami
0
2
0
0
W
Ravana
Ruzmi
Ravana
1
1
2
2
L
Mulan
ilsanoir
Mulan
4
3
2
1.67
L
Fafnir
0
2
1
0.25
W
Zhong Kui
maiqui9800
Zhong Kui
1
2
0
0.5
W
Cabrakan
notZIRC
Cabrakan
3
0
4
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,293
Damage
25,354
37,947
Taken
32,317
21,420
Mitigated
18,525
9,698
Healing
13,558
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Osiris
4,311
1,115
0
3,234
9,107
6,728
0
5,132
3,975
0
38,243
L
Merlin
Bloblyblob
Merlin
4,567
545
0
787
5,577
1,811
0
4,200
1,377
30,279
568
W
Izanami
FrostyNiq
Izanami
6,079
4,598
0
3,724
6,342
2,221
0
490
5,852
0
60,425
W
Ah Puch
Lexbaker
Ah Puch
5,344
290
0
2,447
6,330
1,894
0
2,490
3,840
29,328
0
L
Izanami
Li-an_Leo199
Izanami
2,546
1,624
0
1,825
6,192
1,364
0
369
5,823
0
38,434
W
Ravana
Ruzmi
Ravana
2,566
782
0
1,266
4,518
1,799
0
337
4,181
0
54,008
L
Mulan
ilsanoir
Mulan
5,471
1,711
0
1,544
8,224
3,505
0
2,397
5,827
0
36,879
L
Fafnir
2,398
780
0
2,308
8,847
8,012
0
4,172
4,675
9,907
0
W
Zhong Kui
maiqui9800
Zhong Kui
5,577
418
0
4,748
7,424
4,862
0
0
6,765
48,365
2,629
W
Cabrakan
notZIRC
Cabrakan
5,788
1,009
0
1,373
7,703
7,749
0
3,459
4,244
13,765
1,890

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,855
Gold Earned
30,977
310
Minions Killed
353
0
Camps Cleared
0
944,577
Distance Traveled
974,857
3
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Osiris
6,078
608
81
8
0
210,724
0
L
Merlin
5,830
583
73
7
0
183,580
0
W
Izanami
6,332
633
103
10
0
171,258
3
W
Ah Puch
6,181
618
65
7
0
196,841
3
L
Izanami
4,839
484
74
7
0
168,093
0
W
Ravana
5,729
573
81
8
0
234,538
0
L
Mulan
5,923
592
65
7
0
232,093
0
L
Fafnir
5,185
519
17
2
0
150,087
3
W
Zhong Kui
6,459
646
92
9
0
178,936
0
W
Cabrakan
6,276
628
12
1
0
193,284
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role