Player Matchup

Hun Batz
Hun Batz
 
Hun Batz
Level 91
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
King Arthur
King Arthur
Dedghhyyyy
King Arthur
Level 67
God Stats
8W - 10L
1,388 SR
Queue Stats
240W - 255L
1,478 Elo+
Party 2
Sylvanus
Sylvanus
Meedzzee
Sylvanus
Level 109
God Stats
6W - 6L
1,497 SR
Queue Stats
166W - 170L
1,471 Elo+
Solo
Agni
Agni
ReloadVD
Agni
Level 148
God Stats
3W - 5L
1,715 SR
Queue Stats
196W - 198L
1,522 Elo+
Solo
Artemis
Artemis
SmitesCancerbad
Artemis
Level 15
God Stats
6W - 11L
1,610 SR
Queue Stats
66W - 63L
1,554 Elo+
Party 2
Team Averages
Level 86
1,542 SR
1,505 Elo+

VS

Team Averages
Level 91
1,452 SR
1,451 Elo+
Ares
Ares
DELTAGAMES47
Ares
Level 36
God Stats
3W - 4L
1,288 SR
Queue Stats
115W - 121L
1,419 Elo+
Party 1
Tiamat
Tiamat
ElAdri_15
Tiamat
Level 105
God Stats
5W - 2L
1,636 SR
Queue Stats
68W - 65L
1,394 Elo+
Party 1
Serqet
Serqet
PapiGali
Serqet
Level 100
God Stats
7W - 3L
1,585 SR
Queue Stats
84W - 58L
1,563 Elo+
Solo
Heimdallr
Heimdallr
RuB_fl_5
Heimdallr
Level 126
God Stats
1W - 0L
1,274 SR
Queue Stats
103W - 103L
1,441 Elo+
Party 1
Mulan
Mulan
parasytemax
Mulan
Level 89
God Stats
7W - 16L
1,475 SR
Queue Stats
220W - 217L
1,439 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
 
Hun Batz
10
0 / 4 / 1
5,295
530
4,027
8,234
2,387
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

King Arthur
Dedghhyyyy
King Arthur
11
1 / 3 / 0
6,267
627
6,171
11,484
7,881
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Sylvanus
Meedzzee
Sylvanus
9
0 / 3 / 1
5,436
544
4,161
9,864
7,836
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Agni
10
1 / 4 / 0
5,403
540
3,002
4,881
1,301
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
1 / 2 / 0
5,165
517
9,014
6,567
1,949
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
2 / 1 / 4
5,547
555
4,570
10,578
5,649
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Tiamat
ElAdri_15
Tiamat
11
3 / 1 / 1
6,270
627
2,962
4,919
2,065
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Serqet
PapiGali
Serqet
13
5 / 0 / 6
6,866
687
6,160
8,295
2,745
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Heimdallr
RuB_fl_5
Heimdallr
10
3 / 0 / 1
5,692
569
6,196
6,510
2,167
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
2 / 1 / 3
6,132
613
5,815
10,393
6,275
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
30
3
Kills
15
16
Deaths
3
2
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Hun Batz
 
Hun Batz
0
4
1
0.13
W
2
1
4
4
L
King Arthur
Dedghhyyyy
King Arthur
1
3
0
0.33
W
Tiamat
ElAdri_15
Tiamat
3
1
1
3.5
L
Sylvanus
Meedzzee
Sylvanus
0
3
1
0.17
W
Serqet
PapiGali
Serqet
5
0
6
8
L
Agni
1
4
0
0.25
W
Heimdallr
RuB_fl_5
Heimdallr
3
0
1
3.5
L
1
2
0
0.5
W
2
1
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,375
Damage
25,703
41,030
Taken
40,695
21,354
Mitigated
18,901
10,582
Healing
11,730
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hun Batz
 
Hun Batz
4,027
1,443
0
2,881
8,234
2,387
0
1,314
6,815
0
36,021
W
4,570
487
0
3,612
10,578
5,649
0
2,662
7,916
13,251
0
L
King Arthur
Dedghhyyyy
King Arthur
6,171
1,157
0
1,850
11,484
7,881
0
629
10,532
0
45,278
W
Tiamat
ElAdri_15
Tiamat
2,962
278
0
827
4,919
2,065
0
2,309
2,610
34,271
0
L
Sylvanus
Meedzzee
Sylvanus
4,161
993
730
2,614
9,864
7,836
0
2,015
7,741
20,206
0
W
Serqet
PapiGali
Serqet
6,160
1,638
0
4,058
8,295
2,745
0
745
7,550
0
39,933
L
Agni
3,002
296
0
705
4,881
1,301
0
2,097
2,784
28,813
0
W
Heimdallr
RuB_fl_5
Heimdallr
6,196
2,250
0
745
6,510
2,167
0
1,052
5,458
0
40,189
L
9,014
3,617
0
1,802
6,567
1,949
0
1,477
5,090
0
37,573
W
5,815
614
0
2,488
10,393
6,275
0
395
9,998
0
36,049

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,566
Gold Earned
30,507
284
Minions Killed
289
0
Camps Cleared
0
1,075,088
Distance Traveled
1,103,049
4
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hun Batz
5,295
530
77
8
0
245,874
0
W
Ares
5,547
555
16
2
0
222,992
4
L
King Arthur
6,267
627
76
8
0
206,421
2
W
Tiamat
6,270
627
64
6
0
198,249
0
L
Sylvanus
5,436
544
26
3
0
220,128
0
W
Serqet
6,866
687
77
8
0
255,744
2
L
Agni
5,403
540
47
5
0
191,487
2
W
Heimdallr
5,692
569
61
6
0
224,505
3
L
Artemis
5,165
517
58
6
0
211,178
0
W
Mulan
6,132
613
71
7
0
201,559
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role