Player Matchup

Chiron
Chiron
 
Chiron
Level 79
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Janus
Janus
 
Janus
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Charon
Charon
Akiyama227
Charon
Level 156
God Stats
2W - 1L
1,298 SR
Queue Stats
195W - 156L
1,514 Elo+
Solo
Horus
Horus
Fraanjor13
Horus
Level 36
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 19L
1,483 Elo+
Party 1
Loki
Loki
XiSc0z
Loki
Level 57
God Stats
1W - 0L
1,364 SR
Queue Stats
31W - 34L
1,533 Elo+
Party 1
Team Averages
Level 90
1,432 SR
1,506 Elo+

VS

Team Averages
Level 161
1,357 SR
1,513 Elo+
Discordia
Discordia
Anniibunny
Discordia
Level 204
God Stats
1W - 6L
1,469 SR
Queue Stats
154W - 210L
1,438 Elo+
Solo
Hun Batz
Hun Batz
Anоmaly
Hun Batz
Level 177
God Stats
1W - 6L
1,067 SR
Queue Stats
226W - 223L
1,521 Elo+
Solo
Medusa
Medusa
Freshnoob1
Medusa
Level 111
God Stats
10W - 11L
1,512 SR
Queue Stats
549W - 580L
1,515 Elo+
Solo
Horus
Horus
poiscaille49
Horus
Level 155
God Stats
0W - 1L
1,500 SR
Queue Stats
49W - 38L
1,512 Elo+
Party 2
Fenrir
Fenrir
trosty49
Fenrir
Level 159
God Stats
0W - 1L
1,238 SR
Queue Stats
29W - 18L
1,578 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
 
Chiron
18
5 / 1 / 12
10,300
858
14,970
9,501
4,587
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Janus
 
Janus
16
3 / 3 / 8
9,748
812
7,006
6,600
2,546
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Spear of the Magus

Spear of the Magus

+85
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Charon
Akiyama227
Charon
19
4 / 1 / 20
10,464
872
11,181
13,954
15,509
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Horus
15
3 / 5 / 16
10,102
842
8,629
17,193
21,493
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Heavy Mace

Heavy Mace

+30
Physical Power

Loki
XiSc0z
Loki
15
9 / 7 / 7
10,200
850
9,425
12,557
6,864
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Anniibunny
Discordia
15
4 / 5 / 6
8,424
702
15,452
9,165
3,753
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hun Batz
Anоmaly
Hun Batz
16
5 / 6 / 4
8,642
720
8,328
11,767
6,667
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Medusa
Freshnoob1
Medusa
12
1 / 3 / 4
7,855
655
4,964
5,581
1,969
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

14
0 / 5 / 10
8,283
690
3,685
17,006
16,120
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Fenrir
trosty49
Fenrir
15
5 / 5 / 5
8,461
705
9,832
12,354
6,198
Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Match Insights

Player Kills, Deaths, and Assists

87
Kill Participation
44
24
Kills
15
17
Deaths
24
63
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Chiron
 
Chiron
5
1
12
11
W
Janus
 
Janus
3
3
8
2.33
W
Charon
Akiyama227
Charon
4
1
20
14
L
Discordia
Anniibunny
Discordia
4
5
6
1.4
L
Hun Batz
Anоmaly
Hun Batz
5
6
4
1.17
W
Horus
3
5
16
2.2
L
Medusa
Freshnoob1
Medusa
1
3
4
1
W
Loki
XiSc0z
Loki
9
7
7
1.79
L
0
5
10
1
L
Fenrir
trosty49
Fenrir
5
5
5
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,211
Damage
42,261
59,805
Taken
55,873
50,999
Mitigated
34,707
19,645
Healing
15,517
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chiron
 
Chiron
14,970
3,794
2,299
2,156
9,501
4,587
1,910
4,008
5,493
0
36,360
W
Janus
 
Janus
7,006
56
891
786
6,600
2,546
873
2,676
3,924
19,800
628
W
Charon
Akiyama227
Charon
11,181
1,778
1,506
2,437
13,954
15,509
1,521
2,976
10,978
21,715
0
L
Discordia
Anniibunny
Discordia
15,452
502
311
1,128
9,165
3,753
0
2,033
7,132
28,049
0
L
Hun Batz
Anоmaly
Hun Batz
8,328
795
236
586
11,767
6,667
0
4,761
7,006
0
18,216
W
Horus
8,629
3,428
1,974
5,655
17,193
21,493
396
3,613
13,580
0
13,877
L
Medusa
Freshnoob1
Medusa
4,964
1,744
0
792
5,581
1,969
0
1,820
3,761
0
14,441
W
Loki
XiSc0z
Loki
9,425
1,196
463
1,478
12,557
6,864
82
2,179
10,378
0
18,983
L
3,685
2,006
4,125
6,352
17,006
16,120
0
5,202
11,804
0
6,221
L
Fenrir
trosty49
Fenrir
9,832
2,343
553
1,434
12,354
6,198
0
4,128
8,226
0
15,856

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,814
Gold Earned
41,665
130
Minions Killed
80
0
Camps Cleared
0
1,124,709
Distance Traveled
934,240
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chiron
10,300
858
39
3
0
227,395
0
W
Janus
9,748
812
48
4
0
243,857
0
W
Charon
10,464
872
19
2
0
223,823
0
L
Discordia
8,424
702
22
2
0
192,540
0
L
Hun Batz
8,642
720
18
2
0
215,751
0
W
Horus
10,102
842
8
1
0
226,051
0
L
Medusa
7,855
655
18
2
0
99,959
2
W
Loki
10,200
850
16
1
0
203,583
0
L
Horus
8,283
690
4
0
0
203,589
0
L
Fenrir
8,461
705
18
2
0
222,401
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role