Player Matchup

Loki
Loki
Gold II
CausFiresky
Loki
Gold II
Level 128
God Stats
23W - 16L
1,605 SR
Queue Stats
201W - 202L
1,529 MMR
Solo
Ares
Ares
Bronze III
GuxXpert11
Ares
Bronze III
Level 119
God Stats
0W - 1L
1,485 SR
Queue Stats
0W - 1L
1,500 MMR
Party 3
Vamana
Vamana
Bronze III
theArk0
Vamana
Bronze III
Level 129
God Stats
0W - 1L
1,275 SR
Queue Stats
0W - 1L
1,500 MMR
Party 3
Apollo
Apollo
Gold III
你们慢慢送
Apollo
Gold III
Level 118
God Stats
22W - 14L
1,639 SR
Queue Stats
468W - 484L
1,346 MMR
Party 1
Eset
Eset
Platinum III
平头白发披银风一生都在征战中
Eset
Platinum III
Level 174
God Stats
0W - 2L
1,555 SR
Queue Stats
454W - 447L
1,715 MMR
Party 1
Team Averages
Silver I
Silver I
Average Tier
Level 134
1,512 SR
1,518 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 144
1,627 SR
1,497 MMR
Xing Tian
Xing Tian
Gold II
 
Xing Tian
Gold II
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Nu Wa
Nu Wa
Platinum V
 
Nu Wa
Platinum V
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Nut
Nut
Gold V
Baldwin 5th7015
Nut
Gold V
Level 44
God Stats
4W - 1L
1,500 SR
Queue Stats
163W - 165L
1,481 MMR
Solo
Fenrir
Fenrir
Gold IV
Jet-lou56
Fenrir
Gold IV
Level 214
God Stats
7W - 3L
1,691 SR
Queue Stats
124W - 130L
1,515 MMR
Solo
Bacchus
Bacchus
Gold II
T1meShock3r
Bacchus
Gold II
Level 146
God Stats
6W - 0L
1,943 SR
Queue Stats
94W - 93L
1,490 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 2 / 1
5,937
495
3,049
9,751
2,446
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

10
1 / 5 / 0
5,929
494
3,859
12,283
8,803
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Vamana
theArk0
Vamana
11
1 / 7 / 0
5,955
496
4,942
11,639
6,137
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

12
1 / 2 / 1
6,703
559
4,933
8,424
2,548
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

13
2 / 4 / 1
7,301
608
3,553
7,269
2,069
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Bans
SerqetThanatosAthenaFreya

VS

Bans
MercuryJormungandrSusanoThor
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
 
Xing Tian
14
5 / 1 / 2
8,630
719
6,926
10,802
6,782
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Nu Wa
 
Nu Wa
13
5 / 1 / 3
8,136
678
9,139
4,910
1,356
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

12
2 / 1 / 0
7,472
623
4,463
8,197
2,623
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Fenrir
Jet-lou56
Fenrir
14
6 / 2 / 4
7,975
665
8,270
8,347
3,528
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Bacchus
T1meShock3r
Bacchus
11
2 / 0 / 9
7,575
631
5,588
8,399
9,520
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
38
5
Kills
20
20
Deaths
5
3
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Xing Tian
 
Xing Tian
5
1
2
6
W
Nu Wa
 
Nu Wa
5
1
3
6.5
W
2
1
0
2
L
0
2
1
0.25
L
1
5
0
0.2
W
Fenrir
Jet-lou56
Fenrir
6
2
4
4
W
Bacchus
T1meShock3r
Bacchus
2
0
9
6.5
L
Vamana
theArk0
Vamana
1
7
0
0.14
L
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,336
Damage
34,386
49,366
Taken
40,655
22,003
Mitigated
23,809
10,725
Healing
10,849
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xing Tian
 
Xing Tian
6,926
308
0
1,910
10,802
6,782
0
0
10,802
41,945
3,919
W
Nu Wa
 
Nu Wa
9,139
1,372
0
1,524
4,910
1,356
215
1,830
3,080
54,941
612
W
4,463
2,537
0
2,751
8,197
2,623
532
1,989
6,208
0
59,604
L
3,049
666
0
3,860
9,751
2,446
0
2,972
6,611
0
39,344
L
3,859
112
0
1,204
12,283
8,803
0
3,921
8,179
17,885
0
W
Fenrir
Jet-lou56
Fenrir
8,270
1,649
0
2,072
8,347
3,528
180
1,270
7,077
0
58,423
W
Bacchus
T1meShock3r
Bacchus
5,588
857
0
2,592
8,399
9,520
0
2,926
5,473
14,915
0
L
Vamana
theArk0
Vamana
4,942
1,758
0
1,323
11,639
6,137
0
5,959
4,770
0
33,700
L
4,933
3,008
0
2,865
8,424
2,548
0
2,222
6,143
0
56,380
L
3,553
78
159
1,314
7,269
2,069
0
4,563
2,418
51,479
975

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,825
Gold Earned
39,788
359
Minions Killed
400
0
Camps Cleared
0
1,280,657
Distance Traveled
1,316,642
6
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xing Tian
8,630
719
98
8
0
258,524
3
W
Nu Wa
8,136
678
94
8
0
256,605
4
W
Nut
7,472
623
103
9
0
216,141
2
L
Loki
5,937
495
85
7
0
314,802
0
L
Ares
5,929
494
23
2
0
245,122
0
W
Fenrir
7,975
665
81
7
0
284,499
0
W
Bacchus
7,575
631
24
2
0
300,873
1
L
Vamana
5,955
496
46
4
0
241,673
0
L
Apollo
6,703
559
97
8
0
230,242
0
L
Eset
7,301
608
108
9
0
248,818
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role