Player Matchup

Chang'e
Chang'e
Gold III
SearchMich
Chang'e
Gold III
Level 115
God Stats
5W - 3L
1,338 SR
Queue Stats
56W - 65L
1,494 MMR
Solo
Apollo
Apollo
Silver I
Skipper13
Apollo
Silver I
Level 130
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 9L
1,443 MMR
Solo
Danzaburou
Danzaburou
Gold IV
XxBlackSoundxX
Danzaburou
Gold IV
Level 49
God Stats
38W - 25L
1,632 SR
Queue Stats
64W - 65L
1,448 MMR
Solo
Mulan
Mulan
Gold III
illoqic
Mulan
Gold III
Level 156
God Stats
2W - 1L
1,800 SR
Queue Stats
481W - 479L
1,488 MMR
Solo
Susano
Susano
Gold III
lVIagix
Susano
Gold III
Level 129
God Stats
32W - 45L
1,415 SR
Queue Stats
166W - 164L
1,461 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 116
1,537 SR
1,467 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 108
1,575 SR
1,467 MMR
Ne Zha
Ne Zha
Bronze III
Guts04
Ne Zha
Bronze III
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 15L
1,465 MMR
Party 1
Eset
Eset
Gold IV
HarryScooby
Eset
Gold IV
Level 149
God Stats
10W - 13L
1,530 SR
Queue Stats
380W - 395L
1,500 MMR
Solo
Geb
Geb
Gold IV
TheHolyChimpin
Geb
Gold IV
Level 106
God Stats
3W - 7L
1,739 SR
Queue Stats
57W - 73L
1,437 MMR
Solo
Jing Wei
Jing Wei
Bronze III
hollowh3art
Jing Wei
Bronze III
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 17L
1,419 MMR
Party 1
Awilix
Awilix
Silver II
mia0x
Awilix
Silver II
Level 51
God Stats
6W - 6L
1,605 SR
Queue Stats
20W - 23L
1,514 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
SearchMich
Chang'e
18
3 / 3 / 7
10,463
523
6,752
10,535
3,477
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Apollo
Skipper13
Apollo
20
2 / 3 / 3
12,374
619
9,359
16,962
6,550
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Danzaburou
XxBlackSoundxX
Danzaburou
17
2 / 1 / 5
10,896
545
8,006
11,817
4,577
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Mulan
illoqic
Mulan
18
8 / 3 / 4
11,101
555
13,703
16,162
10,993
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Susano
lVIagix
Susano
17
4 / 3 / 7
10,084
504
10,061
13,379
4,410
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Mace

Mace

+10
Physical Power

Bans
AgniAthenaAnhur

VS

Bans
MedusaBellonaFreya
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
Guts04
Ne Zha
12
2 / 4 / 2
8,185
409
3,476
12,258
7,717
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

16
2 / 4 / 5
10,181
509
10,239
8,368
3,329
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

17
2 / 6 / 1
9,927
496
15,602
20,747
22,974
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Jing Wei
hollowh3art
Jing Wei
16
0 / 1 / 2
9,353
468
4,881
9,911
3,406
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Awilix
mia0x
Awilix
16
6 / 4 / 4
9,672
484
10,156
15,373
5,357
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
26
19
Kills
12
13
Deaths
19
26
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Ne Zha
Guts04
Ne Zha
2
4
2
0.75
L
2
4
5
1.13
W
Chang'e
SearchMich
Chang'e
3
3
7
2.17
W
Apollo
Skipper13
Apollo
2
3
3
1.17
L
2
6
1
0.42
W
Danzaburou
XxBlackSoundxX
Danzaburou
2
1
5
4.5
L
Jing Wei
hollowh3art
Jing Wei
0
1
2
1
W
Mulan
illoqic
Mulan
8
3
4
3.33
W
Susano
lVIagix
Susano
4
3
7
2.5
L
Awilix
mia0x
Awilix
6
4
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,881
Damage
44,354
68,855
Taken
66,657
30,007
Mitigated
42,783
31,965
Healing
12,123
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ne Zha
Guts04
Ne Zha
3,476
247
0
2,941
12,258
7,717
0
1,555
10,703
0
22,265
L
10,239
439
109
1,557
8,368
3,329
0
1,264
7,104
78,311
682
W
Chang'e
SearchMich
Chang'e
6,752
491
4,161
6,681
10,535
3,477
224
3,928
6,527
71,136
430
W
Apollo
Skipper13
Apollo
9,359
6,511
0
5,013
16,962
6,550
0
8,386
7,746
0
106,539
L
15,602
1,439
0
1,445
20,747
22,974
0
892
19,855
77,288
836
W
Danzaburou
XxBlackSoundxX
Danzaburou
8,006
2,041
0
2,814
11,817
4,577
563
1,594
10,223
0
96,154
L
Jing Wei
hollowh3art
Jing Wei
4,881
2,826
0
3,383
9,911
3,406
0
747
9,164
0
78,500
W
Mulan
illoqic
Mulan
13,703
2,210
0
8,779
16,162
10,993
142
4,961
11,005
0
80,861
W
Susano
lVIagix
Susano
10,061
2,186
0
4,517
13,379
4,410
362
5,747
7,530
0
60,670
L
Awilix
mia0x
Awilix
10,156
3,261
0
2,688
15,373
5,357
0
2,289
13,084
0
73,766

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,918
Gold Earned
47,318
677
Minions Killed
575
0
Camps Cleared
0
2,086,196
Distance Traveled
1,937,723
13
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ne Zha
8,185
409
29
1
0
421,332
4
L
Eset
10,181
509
165
8
0
372,052
6
W
Chang'e
10,463
523
119
6
0
398,669
0
W
Apollo
12,374
619
194
10
0
407,032
2
L
Geb
9,927
496
131
7
0
348,556
0
W
Danzaburou
10,896
545
146
7
0
395,298
2
L
Jing Wei
9,353
468
140
7
0
416,139
1
W
Mulan
11,101
555
118
6
0
443,478
5
W
Susano
10,084
504
100
5
0
441,719
4
L
Awilix
9,672
484
110
6
0
379,644
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role