Player Matchup

Terra
Terra
 
Terra
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Skadi
Skadi
Frostyist
Skadi
Level 147
God Stats
2W - 4L
1,518 SR
Queue Stats
114W - 137L
1,540 Elo+
Party 2
Vamana
Vamana
SillyG00fyGoose
Vamana
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 6L
1,552 Elo+
Solo
Thanatos
Thanatos
sintyre
Thanatos
Level 144
God Stats
5W - 5L
1,519 SR
Queue Stats
305W - 302L
1,528 Elo+
Party 2
Ymir
Ymir
thirstygoat
Ymir
Level 126
God Stats
1W - 3L
1,388 SR
Queue Stats
378W - 416L
1,466 Elo+
Solo
Team Averages
Level 116
1,485 SR
1,517 Elo+

VS

Team Averages
Level 141
1,735 SR
1,592 Elo+
Nemesis
Nemesis
SenseiPanda67
Nemesis
Level 85
God Stats
3W - 0L
1,759 SR
Queue Stats
120W - 120L
1,511 Elo+
Solo
Horus
Horus
Tora36
Horus
Level 178
God Stats
2W - 0L
1,848 SR
Queue Stats
149W - 41L
1,779 Elo+
Party 1
Ganesha
Ganesha
WarMongerV1
Ganesha
Level 129
God Stats
2W - 1L
1,715 SR
Queue Stats
151W - 128L
1,522 Elo+
Solo
Neith
Neith
WoodedSheet8340
Neith
Level 212
God Stats
25W - 25L
1,641 SR
Queue Stats
1,293W - 1,378L
1,466 Elo+
Solo
Charybdis
Charybdis
mimi3
Charybdis
Level 101
God Stats
3W - 3L
1,713 SR
Queue Stats
113W - 58L
1,684 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
 
Terra
14
2 / 2 / 2
7,945
795
8,989
9,518
4,348
Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Skadi
Frostyist
Skadi
12
0 / 4 / 3
7,106
711
11,882
9,452
2,877
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

12
2 / 4 / 0
7,299
730
8,799
11,043
11,767
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Nemean Armor

Nemean Armor

+25
Physical Protection
+150
Health
+15
Hp 5

Thanatos
sintyre
Thanatos
9
0 / 8 / 2
6,283
628
6,260
9,555
2,781
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

15
1 / 4 / 4
7,382
738
9,151
13,948
14,627
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
14
7 / 2 / 10
8,609
861
5,880
8,767
4,788
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Horus
Tora36
Horus
15
4 / 0 / 15
9,240
924
6,585
11,988
11,527
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Ganesha
WarMongerV1
Ganesha
14
0 / 1 / 15
8,176
818
4,828
10,331
9,118
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

16
3 / 1 / 15
8,605
861
12,566
9,612
5,665
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Charybdis
mimi3
Charybdis
15
8 / 1 / 11
8,858
886
13,851
10,012
5,050
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
88
5
Kills
22
22
Deaths
5
11
Assists
66
Player
Kills
Deaths
Assists
KDA
L
Terra
 
Terra
2
2
2
1.5
L
Skadi
Frostyist
Skadi
0
4
3
0.38
W
Nemesis
7
2
10
6
L
2
4
0
0.5
W
Horus
Tora36
Horus
4
0
15
11.5
W
Ganesha
WarMongerV1
Ganesha
0
1
15
7.5
W
3
1
15
10.5
W
Charybdis
mimi3
Charybdis
8
1
11
13.5
L
Thanatos
sintyre
Thanatos
0
8
2
0.13
L
1
4
4
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,081
Damage
43,710
53,516
Taken
50,710
36,400
Mitigated
36,148
17,385
Healing
26,589
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Terra
 
Terra
8,989
158
2,254
4,506
9,518
4,348
164
839
8,679
18,875
0
L
Skadi
Frostyist
Skadi
11,882
5,209
199
2,445
9,452
2,877
310
639
8,813
0
27,386
W
Nemesis
5,880
2,621
1,942
1,437
8,767
4,788
155
2,913
5,572
0
9,897
L
8,799
3,863
838
2,031
11,043
11,767
0
1,146
9,897
0
15,801
W
Horus
Tora36
Horus
6,585
1,817
6,988
6,175
11,988
11,527
168
3,623
8,019
0
8,317
W
Ganesha
WarMongerV1
Ganesha
4,828
502
601
2,820
10,331
9,118
199
3,209
7,040
10,676
0
W
12,566
1,656
673
2,746
9,612
5,665
849
3,112
6,339
0
35,829
W
Charybdis
mimi3
Charybdis
13,851
6,963
860
2,347
10,012
5,050
541
3,659
5,996
0
27,509
L
Thanatos
sintyre
Thanatos
6,260
920
0
2,054
9,555
2,781
0
549
9,006
0
11,455
L
9,151
422
449
2,609
13,948
14,627
230
1,655
12,293
12,041
1,075

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,015
Gold Earned
43,488
87
Minions Killed
108
0
Camps Cleared
0
824,303
Distance Traveled
939,199
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Terra
7,945
795
20
2
0
197,196
0
L
Skadi
7,106
711
35
4
0
149,579
0
W
Nemesis
8,609
861
10
1
0
186,559
0
L
Vamana
7,299
730
18
2
0
155,354
0
W
Horus
9,240
924
8
1
0
215,723
0
W
Ganesha
8,176
818
0
0
0
192,353
0
W
Neith
8,605
861
51
5
0
182,509
0
W
Charybdis
8,858
886
39
4
0
162,055
0
L
Thanatos
6,283
628
4
0
0
165,775
0
L
Ymir
7,382
738
10
1
0
156,399
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role