Player Matchup

Ymir
Ymir
Bronze V
DeathwalkerFan1
Ymir
Bronze V
Level 74
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 27L
1,047 MMR
Solo
Nu Wa
Nu Wa
Silver II
POTA_MOTRILENYA
Nu Wa
Silver II
Level 155
God Stats
10W - 5L
1,402 SR
Queue Stats
107W - 108L
1,170 MMR
Solo
Thor
Thor
Silver I
Simbaktu11
Thor
Silver I
Level 105
God Stats
51W - 66L
1,468 SR
Queue Stats
509W - 532L
1,129 MMR
Solo
Erlang Shen
Erlang Shen
Silver II
WCKDsRunner
Erlang Shen
Silver II
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
261W - 292L
1,047 MMR
Solo
Rama
Rama
Silver II
xWASHEDx4129
Rama
Silver II
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
65W - 67L
1,014 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 110
1,474 SR
1,081 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 109
1,368 SR
1,081 MMR
Jing Wei
Jing Wei
Silver V
Ox47-Teq_paf
Jing Wei
Silver V
Level 124
God Stats
1W - 3L
1,221 SR
Queue Stats
24W - 29L
1,134 MMR
Solo
Sylvanus
Sylvanus
Silver II
Renittos
Sylvanus
Silver II
Level 83
God Stats
22W - 18L
1,469 SR
Queue Stats
229W - 245L
1,050 MMR
Solo
Tsukuyomi
Tsukuyomi
Silver I
Shahin_Kral
Tsukuyomi
Silver I
Level 122
God Stats
2W - 2L
1,156 SR
Queue Stats
200W - 208L
1,139 MMR
Solo
Gilgamesh
Gilgamesh
Silver II
W4H_M4G1K4L
Gilgamesh
Silver II
Level 89
God Stats
10W - 11L
1,498 SR
Queue Stats
167W - 197L
968 MMR
Solo
Agni
Agni
Gold V
max_tiger59
Agni
Gold V
Level 126
God Stats
21W - 21L
1,494 SR
Queue Stats
147W - 158L
1,114 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 8 / 1
7,535
419
6,663
20,250
15,205
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

15
1 / 9 / 3
8,348
464
11,507
14,682
3,815
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
6 / 5 / 1
9,536
530
11,439
15,737
5,194
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Erlang Shen
WCKDsRunner
Erlang Shen
10
0 / 3 / 0
7,015
390
1,727
9,095
7,724
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

14
0 / 4 / 2
8,359
464
7,794
9,995
2,740
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Bans
MedusaKuzenboXbalanque

VS

Bans
MulanCthulhuLoki
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
Ox47-Teq_paf
Jing Wei
17
2 / 3 / 2
10,302
572
7,075
14,051
5,216
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Sylvanus
Renittos
Sylvanus
16
7 / 1 / 10
11,161
620
8,760
18,584
15,622
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Tsukuyomi
Shahin_Kral
Tsukuyomi
18
8 / 2 / 8
10,782
599
12,402
14,795
5,245
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Gilgamesh
W4H_M4G1K4L
Gilgamesh
18
5 / 0 / 1
11,673
649
4,557
12,949
10,524
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

17
7 / 2 / 9
11,208
623
18,407
11,300
4,042
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
59
8
Kills
29
29
Deaths
8
7
Assists
30
Player
Kills
Deaths
Assists
KDA
L
1
8
1
0.19
W
Jing Wei
Ox47-Teq_paf
Jing Wei
2
3
2
1
L
1
9
3
0.28
W
Sylvanus
Renittos
Sylvanus
7
1
10
12
W
Tsukuyomi
Shahin_Kral
Tsukuyomi
8
2
8
6
L
6
5
1
1.3
W
Gilgamesh
W4H_M4G1K4L
Gilgamesh
5
0
1
5.5
L
Erlang Shen
WCKDsRunner
Erlang Shen
0
3
0
0
W
7
2
9
5.75
L
0
4
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,130
Damage
51,201
69,759
Taken
71,679
34,678
Mitigated
40,649
13,444
Healing
30,693
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,663
1,150
0
1,926
20,250
15,205
0
8,984
10,818
23,124
1,949
W
Jing Wei
Ox47-Teq_paf
Jing Wei
7,075
5,881
0
4,763
14,051
5,216
1,950
2,494
11,557
0
83,181
L
11,507
1,954
0
2,432
14,682
3,815
0
7,367
6,774
63,676
0
W
Sylvanus
Renittos
Sylvanus
8,760
1,065
5,601
8,147
18,584
15,622
76
6,359
12,225
24,064
1,487
W
Tsukuyomi
Shahin_Kral
Tsukuyomi
12,402
3,445
0
8,334
14,795
5,245
282
3,479
11,316
0
76,464
L
11,439
1,248
0
4,934
15,737
5,194
0
4,743
10,698
0
56,895
W
Gilgamesh
W4H_M4G1K4L
Gilgamesh
4,557
1,473
0
2,215
12,949
10,524
2,840
750
12,199
0
76,797
L
Erlang Shen
WCKDsRunner
Erlang Shen
1,727
863
0
3,054
9,095
7,724
0
131
8,924
0
32,443
W
18,407
940
0
1,633
11,300
4,042
412
5,499
5,801
89,680
2,198
L
7,794
7,015
0
1,098
9,995
2,740
592
4,299
5,606
0
58,436

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,793
Gold Earned
55,126
398
Minions Killed
566
0
Camps Cleared
0
1,482,281
Distance Traveled
1,842,896
9
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
7,535
419
47
3
0
295,360
4
W
Jing Wei
10,302
572
130
7
0
336,269
0
L
Nu Wa
8,348
464
105
6
0
321,850
3
W
Sylvanus
11,161
620
43
2
0
383,825
6
W
Tsukuyomi
10,782
599
94
5
0
420,491
4
L
Thor
9,536
530
93
5
0
369,335
2
W
Gilgamesh
11,673
649
145
8
0
308,037
4
L
Erlang Shen
7,015
390
54
3
0
189,603
0
W
Agni
11,208
623
154
9
0
394,274
5
L
Rama
8,359
464
99
6
0
306,133
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role