Player Matchup

Achilles
Achilles
DarknesS_Teams
Achilles
Level 118
God Stats
2W - 4L
1,350 SR
Queue Stats
127W - 161L
1,431 Elo+
Party 1
Ix Chel
Ix Chel
Red_to_Blue
Ix Chel
Level 159
God Stats
5W - 2L
1,534 SR
Queue Stats
480W - 476L
1,492 Elo+
Solo
Anhur
Anhur
SekuJoestar
Anhur
Level 103
God Stats
1W - 1L
1,500 SR
Queue Stats
56W - 89L
1,395 Elo+
Party 1
Chang'e
Chang'e
Sr_Tuper
Chang'e
Level 108
God Stats
20W - 21L
1,460 SR
Queue Stats
99W - 136L
1,413 Elo+
Party 1
Tsukuyomi
Tsukuyomi
iamgirlandLGTBI
Tsukuyomi
Level 37
God Stats
3W - 5L
1,361 SR
Queue Stats
77W - 113L
1,392 Elo+
Party 1
Team Averages
Level 105
1,441 SR
1,424 Elo+

VS

Team Averages
Level 143
1,416 SR
1,444 Elo+
Ravana
Ravana
 
Ravana
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hercules
Hercules
alons00
Hercules
Level 120
God Stats
2W - 6L
1,227 SR
Queue Stats
120W - 131L
1,435 Elo+
Solo
Chernobog
Chernobog
bigtegu
Chernobog
Level 141
God Stats
0W - 1L
1,287 SR
Queue Stats
35W - 46L
1,421 Elo+
Party 2
Maui
Maui
scaledry
Maui
Level 147
God Stats
0W - 1L
1,500 SR
Queue Stats
32W - 42L
1,411 Elo+
Party 2
Nu Wa
Nu Wa
trebaje87
Nu Wa
Level 158
God Stats
30W - 20L
1,566 SR
Queue Stats
261W - 259L
1,453 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
13
4 / 1 / 0
7,724
702
8,691
12,369
9,727
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Ix Chel
Red_to_Blue
Ix Chel
10
1 / 0 / 1
6,146
559
4,774
10,642
6,303
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
0 / 0 / 1
6,620
602
3,797
4,920
1,653
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Chang'e
Sr_Tuper
Chang'e
11
1 / 0 / 1
5,570
506
5,028
6,518
1,847
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Tsukuyomi
iamgirlandLGTBI
Tsukuyomi
10
1 / 1 / 0
5,275
480
2,915
6,883
1,941
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
 
Ravana
9
1 / 1 / 0
5,220
475
3,334
6,798
2,576
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Hercules
alons00
Hercules
11
1 / 3 / 0
6,274
570
4,682
9,782
8,358
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Chernobog
bigtegu
Chernobog
11
0 / 1 / 0
6,098
554
2,963
6,193
1,542
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Maui
9
0 / 1 / 1
5,407
492
4,494
9,561
6,018
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Nu Wa
trebaje87
Nu Wa
10
0 / 1 / 1
5,530
503
6,409
4,444
1,332
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
4
7
Kills
2
2
Deaths
7
3
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Ravana
 
Ravana
1
1
0
1
W
Achilles
4
1
0
4
W
Ix Chel
Red_to_Blue
Ix Chel
1
0
1
1.5
W
0
0
1
0.5
W
Chang'e
Sr_Tuper
Chang'e
1
0
1
1.5
L
Hercules
alons00
Hercules
1
3
0
0.33
L
Chernobog
bigtegu
Chernobog
0
1
0
0
W
Tsukuyomi
iamgirlandLGTBI
Tsukuyomi
1
1
0
1
L
Maui
0
1
1
0.5
L
Nu Wa
trebaje87
Nu Wa
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,205
Damage
21,882
41,332
Taken
36,778
21,471
Mitigated
19,826
21,052
Healing
11,211
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ravana
 
Ravana
3,334
920
0
1,152
6,798
2,576
0
2,087
4,711
0
29,580
W
Achilles
8,691
1,790
0
5,208
12,369
9,727
0
87
11,583
0
52,304
W
Ix Chel
Red_to_Blue
Ix Chel
4,774
1,045
795
5,914
10,642
6,303
0
4,229
6,220
32,556
1,941
W
3,797
2,286
0
3,025
4,920
1,653
0
652
4,230
0
49,107
W
Chang'e
Sr_Tuper
Chang'e
5,028
513
960
2,604
6,518
1,847
0
2,427
3,689
37,064
2,182
L
Hercules
alons00
Hercules
4,682
1,152
0
3,980
9,782
8,358
0
0
8,970
0
38,669
L
Chernobog
bigtegu
Chernobog
2,963
1,345
0
2,741
6,193
1,542
0
819
5,374
0
51,693
W
Tsukuyomi
iamgirlandLGTBI
Tsukuyomi
2,915
353
0
2,546
6,883
1,941
0
2,494
4,069
0
28,385
L
Maui
4,494
649
0
2,187
9,561
6,018
0
4,528
5,033
17,350
0
L
Nu Wa
trebaje87
Nu Wa
6,409
1,525
65
1,086
4,444
1,332
179
2,028
2,416
37,881
1,397

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,335
Gold Earned
28,529
362
Minions Killed
312
0
Camps Cleared
0
1,146,908
Distance Traveled
1,127,340
7
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ravana
5,220
475
39
4
0
239,269
1
W
Achilles
7,724
702
102
9
0
218,967
0
W
Ix Chel
6,146
559
37
3
0
241,898
5
W
Anhur
6,620
602
102
9
0
210,391
0
W
Chang'e
5,570
506
67
6
0
248,918
2
L
Hercules
6,274
570
74
7
0
222,978
0
L
Chernobog
6,098
554
90
8
0
224,086
0
W
Tsukuyomi
5,275
480
54
5
0
226,734
0
L
Maui
5,407
492
22
2
0
244,177
1
L
Nu Wa
5,530
503
87
8
0
196,830
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role