Player Matchup

Bastet
Bastet
 
Bastet
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Charybdis
Charybdis
GhostYaksha
Charybdis
Level 159
God Stats
5W - 5L
1,457 SR
Queue Stats
44W - 46L
1,403 Elo+
Party 1
Mercury
Mercury
liuli007
Mercury
Level 24
God Stats
1W - 1L
1,500 SR
Queue Stats
4W - 5L
1,500 Elo+
Party 1
Hades
Hades
loutkk
Hades
Level 41
God Stats
13W - 12L
1,503 SR
Queue Stats
45W - 51L
1,443 Elo+
Party 1
Ymir
Ymir
new-36415250
Ymir
Level 69
God Stats
9W - 3L
1,386 SR
Queue Stats
15W - 17L
1,330 Elo+
Party 1
Team Averages
Level 90
1,469 SR
1,435 Elo+

VS

Team Averages
Level 81
1,543 SR
1,440 Elo+
Poseidon
Poseidon
CinnamonMite993
Poseidon
Level 124
God Stats
32W - 41L
1,497 SR
Queue Stats
198W - 191L
1,469 Elo+
Solo
Chaac
Chaac
DerProktologe
Chaac
Level 156
God Stats
69W - 43L
1,552 SR
Queue Stats
549W - 543L
1,416 Elo+
Solo
Izanami
Izanami
Shegix
Izanami
Level 27
God Stats
7W - 8L
1,795 SR
Queue Stats
69W - 64L
1,451 Elo+
Party 2
Bastet
Bastet
SpruceSword01
Bastet
Level 56
God Stats
0W - 2L
1,268 SR
Queue Stats
38W - 42L
1,413 Elo+
Solo
Geb
Geb
nunuwa
Geb
Level 44
God Stats
14W - 13L
1,602 SR
Queue Stats
74W - 69L
1,451 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
 
Bastet
12
1 / 1 / 0
6,560
547
5,734
9,458
2,864
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charybdis
GhostYaksha
Charybdis
10
0 / 1 / 1
5,591
466
2,975
6,158
1,839
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Mercury
liuli007
Mercury
10
1 / 3 / 1
5,688
474
2,259
8,380
2,832
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Hades
loutkk
Hades
13
3 / 1 / 1
7,656
638
4,190
11,784
5,182
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
1 / 1 / 0
6,141
512
1,902
7,673
4,788
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
12
1 / 3 / 1
7,045
587
2,975
5,270
1,430
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
1 / 1 / 2
8,303
692
6,673
9,677
5,651
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Izanami
Shegix
Izanami
10
2 / 1 / 0
5,881
490
4,865
4,840
1,644
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
3 / 1 / 1
6,114
510
4,679
6,792
1,775
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Geb
nunuwa
Geb
10
0 / 0 / 2
5,948
496
4,005
5,868
3,827
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
13
6
Kills
7
7
Deaths
6
3
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Bastet
 
Bastet
1
1
0
1
L
Poseidon
1
3
1
0.5
L
1
1
2
2
W
Charybdis
GhostYaksha
Charybdis
0
1
1
0.5
L
Izanami
Shegix
Izanami
2
1
0
2
L
3
1
1
3.5
W
Mercury
liuli007
Mercury
1
3
1
0.5
W
Hades
loutkk
Hades
3
1
1
3.5
W
1
1
0
1
L
Geb
nunuwa
Geb
0
0
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,060
Damage
23,197
43,453
Taken
32,447
17,505
Mitigated
14,327
17,563
Healing
10,703
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bastet
 
Bastet
5,734
1,818
0
4,123
9,458
2,864
0
0
9,458
0
44,940
L
Poseidon
2,975
659
0
935
5,270
1,430
245
3,170
2,100
48,252
385
L
6,673
808
0
3,383
9,677
5,651
0
0
9,677
0
70,926
W
Charybdis
GhostYaksha
Charybdis
2,975
1,416
109
3,174
6,158
1,839
0
2,049
4,109
0
36,337
L
Izanami
Shegix
Izanami
4,865
3,471
0
239
4,840
1,644
28
965
3,875
0
34,182
L
4,679
1,164
0
3,875
6,792
1,775
0
1,058
5,734
0
31,415
W
Mercury
liuli007
Mercury
2,259
816
0
537
8,380
2,832
0
828
7,552
0
40,358
W
Hades
loutkk
Hades
4,190
274
60
7,708
11,784
5,182
0
2,321
9,463
49,750
0
W
1,902
67
0
1,852
7,673
4,788
87
1,725
5,948
24,202
372
L
Geb
nunuwa
Geb
4,005
344
167
2,104
5,868
3,827
0
899
4,969
21,960
369

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,636
Gold Earned
33,291
368
Minions Killed
364
0
Camps Cleared
0
1,256,401
Distance Traveled
1,222,404
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bastet
6,560
547
77
6
0
275,598
0
L
Poseidon
7,045
587
86
7
0
246,052
0
L
Chaac
8,303
692
134
11
0
248,515
0
W
Charybdis
5,591
466
77
6
0
203,834
0
L
Izanami
5,881
490
76
6
0
216,788
0
L
Bastet
6,114
510
47
4
0
298,401
2
W
Mercury
5,688
474
60
5
0
306,070
0
W
Hades
7,656
638
114
10
0
249,780
2
W
Ymir
6,141
512
40
3
0
221,119
2
L
Geb
5,948
496
21
2
0
212,648
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role