Player Matchup

Cernunnos
Cernunnos
 
Cernunnos
Level 183
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bacchus
Bacchus
KelSunshine
Bacchus
Level 302
God Stats
32W - 23L
1,540 SR
Queue Stats
482W - 481L
1,458 Elo+
Party 1
Kali
Kali
LR2699
Kali
Level 147
God Stats
5W - 1L
1,718 SR
Queue Stats
235W - 210L
1,499 Elo+
Solo
Zhong Kui
Zhong Kui
NinJ420k
Zhong Kui
Level 92
God Stats
37W - 35L
1,559 SR
Queue Stats
284W - 285L
1,490 Elo+
Solo
Kukulkan
Kukulkan
UnclearAtom3928
Kukulkan
Level 146
God Stats
3W - 6L
1,358 SR
Queue Stats
406W - 416L
1,514 Elo+
Solo
Team Averages
Level 174
1,535 SR
1,492 Elo+

VS

Team Averages
Level 93
1,503 SR
1,508 Elo+
Bakasura
Bakasura
ARASH1111
Bakasura
Level 43
God Stats
6W - 12L
1,248 SR
Queue Stats
88W - 112L
1,384 Elo+
Solo
Ra
Ra
BurnTheBoats
Ra
Level 147
God Stats
61W - 48L
1,607 SR
Queue Stats
337W - 316L
1,560 Elo+
Solo
Cerberus
Cerberus
MMООDS
Cerberus
Level 66
God Stats
0W - 2L
1,691 SR
Queue Stats
151W - 73L
1,786 Elo+
Solo
Chaac
Chaac
Miningsnake
Chaac
Level 63
God Stats
4W - 8L
1,493 SR
Queue Stats
81W - 95L
1,399 Elo+
Solo
Medusa
Medusa
RiskySnisky
Medusa
Level 146
God Stats
8W - 3L
1,477 SR
Queue Stats
136W - 118L
1,410 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
 
Cernunnos
12
2 / 0 / 3
6,907
628
4,590
5,154
1,605
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Bacchus
KelSunshine
Bacchus
10
1 / 0 / 5
6,126
557
2,768
6,415
5,100
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Kali
LR2699
Kali
12
7 / 0 / 0
6,664
606
4,035
7,222
2,047
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Zhong Kui
NinJ420k
Zhong Kui
12
3 / 0 / 2
7,186
653
6,462
5,037
3,422
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Kukulkan
11
0 / 0 / 1
6,103
555
1,068
3,139
858
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
ARASH1111
Bakasura
8
0 / 5 / 0
4,759
433
869
8,965
2,707
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

10
0 / 2 / 0
5,692
517
1,975
4,673
1,183
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Cerberus
MMООDS
Cerberus
9
0 / 0 / 0
5,568
506
4,744
6,775
3,870
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

9
0 / 3 / 0
4,887
444
3,126
8,416
5,229
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Mace

Mace

+10
Physical Power

Medusa
9
0 / 3 / 0
5,027
457
1,453
6,387
1,896
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
0
13
Kills
0
0
Deaths
13
11
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Cernunnos
 
Cernunnos
2
0
3
3.5
L
Bakasura
ARASH1111
Bakasura
0
5
0
0
L
0
2
0
0
W
Bacchus
KelSunshine
Bacchus
1
0
5
3.5
W
Kali
LR2699
Kali
7
0
0
7
L
Cerberus
MMООDS
Cerberus
0
0
0
0
L
0
3
0
0
W
Zhong Kui
NinJ420k
Zhong Kui
3
0
2
4
L
Medusa
0
3
0
0
W
Kukulkan
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,923
Damage
12,167
26,967
Taken
35,216
13,032
Mitigated
14,885
14,709
Healing
9,845
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cernunnos
 
Cernunnos
4,590
1,974
0
3,434
5,154
1,605
838
874
4,202
0
53,477
L
Bakasura
ARASH1111
Bakasura
869
620
0
1,833
8,965
2,707
16
1,832
7,133
0
21,051
L
1,975
37
36
1,147
4,673
1,183
0
404
4,269
41,443
1,723
W
Bacchus
KelSunshine
Bacchus
2,768
259
0
2,405
6,415
5,100
0
1,891
4,524
17,889
2,617
W
Kali
LR2699
Kali
4,035
1,918
0
4,344
7,222
2,047
0
2,023
5,189
0
45,390
L
Cerberus
MMООDS
Cerberus
4,744
377
0
2,583
6,775
3,870
0
1,431
5,344
29,066
963
L
3,126
184
0
2,826
8,416
5,229
0
4,850
3,566
0
26,161
W
Zhong Kui
NinJ420k
Zhong Kui
6,462
304
0
3,890
5,037
3,422
484
0
4,694
49,367
1,664
L
Medusa
1,453
188
0
1,420
6,387
1,896
120
1,606
4,781
0
32,204
W
Kukulkan
1,068
88
0
636
3,139
858
0
1,807
1,279
37,365
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,986
Gold Earned
25,933
369
Minions Killed
300
0
Camps Cleared
0
1,120,270
Distance Traveled
1,085,429
13
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cernunnos
6,907
628
95
9
0
191,140
0
L
Bakasura
4,759
433
49
4
0
242,453
0
L
Ra
5,692
517
92
8
0
229,721
2
W
Bacchus
6,126
557
25
2
0
247,699
8
W
Kali
6,664
606
75
7
0
265,288
1
L
Cerberus
5,568
506
72
7
0
208,845
0
L
Chaac
4,887
444
41
4
0
198,138
0
W
Zhong Kui
7,186
653
89
8
0
196,692
0
L
Medusa
5,027
457
46
4
0
206,272
0
W
Kukulkan
6,103
555
85
8
0
219,451
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role