Player Matchup

Kukulkan
Kukulkan
BronzeSquirrel
Kukulkan
Level 158
God Stats
16W - 11L
1,706 SR
Queue Stats
299W - 305L
1,588 Elo+
Solo
Atlas
Atlas
Level52Prayer
Atlas
Level 162
God Stats
25W - 13L
1,697 SR
Queue Stats
278W - 244L
1,632 Elo+
Solo
Da Ji
Da Ji
MCRA1495
Da Ji
Level 85
God Stats
1W - 0L
1,500 SR
Queue Stats
45W - 57L
1,394 Elo+
Solo
Nu Wa
Nu Wa
OldSkoolHustle
Nu Wa
Level 155
God Stats
206W - 190L
1,528 SR
Queue Stats
209W - 197L
1,547 Elo+
Solo
Medusa
Medusa
Zelqh
Medusa
Level 41
God Stats
7W - 3L
1,563 SR
Queue Stats
282W - 252L
1,537 Elo+
Solo
Team Averages
Level 120
1,599 SR
1,540 Elo+

VS

Team Averages
Level 88
1,502 SR
1,393 Elo+
Neith
Neith
BildoTBag
Neith
Level 32
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 10L
1,174 Elo+
Party 1
Cliodhna
Cliodhna
JuJuTy
Cliodhna
Level 25
God Stats
1W - 8L
1,385 SR
Queue Stats
1W - 8L
1,141 Elo+
Party 1
Janus
Janus
RayyyChill
Janus
Level 152
God Stats
4W - 13L
1,298 SR
Queue Stats
55W - 60L
1,586 Elo+
Party 2
Ratatoskr
Ratatoskr
ViperVenom300
Ratatoskr
Level 133
God Stats
16W - 12L
1,727 SR
Queue Stats
292W - 268L
1,530 Elo+
Solo
Fafnir
Fafnir
contraßand
Fafnir
Level 100
God Stats
0W - 1L
1,601 SR
Queue Stats
3W - 4L
1,533 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
14
5 / 1 / 3
8,429
1,054
7,311
3,131
1,078
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

13
2 / 1 / 8
7,794
974
6,018
7,620
6,156
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Da Ji
MCRA1495
Da Ji
13
1 / 2 / 8
7,642
955
6,162
8,026
2,951
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

15
4 / 0 / 6
8,522
1,065
6,695
2,807
685
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Medusa
Zelqh
Medusa
15
5 / 4 / 3
8,673
1,084
7,377
8,429
2,779
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
BildoTBag
Neith
12
1 / 7 / 5
7,258
907
2,185
9,536
2,927
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Cliodhna
JuJuTy
Cliodhna
9
0 / 0 / 0
6,171
771
0
896
166
Janus
14
2 / 1 / 2
7,918
990
8,163
6,709
2,283
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Ratatoskr
ViperVenom300
Ratatoskr
13
3 / 6 / 2
7,553
944
4,781
10,990
8,377
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+10
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Fafnir
13
2 / 3 / 1
7,730
966
8,750
10,482
7,463
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Mystic Ring

Mystic Ring

+40
Magical Power
+20%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
18
17
Kills
8
8
Deaths
17
28
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Neith
BildoTBag
Neith
1
7
5
0.5
W
Kukulkan
5
1
3
6.5
L
Cliodhna
JuJuTy
Cliodhna
0
0
0
0
W
2
1
8
6
W
Da Ji
MCRA1495
Da Ji
1
2
8
2.5
W
4
0
6
7
L
Janus
2
1
2
3
L
Ratatoskr
ViperVenom300
Ratatoskr
3
6
2
0.67
W
Medusa
Zelqh
Medusa
5
4
3
1.63
L
Fafnir
2
3
1
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,563
Damage
23,879
30,013
Taken
38,613
13,649
Mitigated
21,216
2,176
Healing
4,671
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
BildoTBag
Neith
2,185
907
0
136
9,536
2,927
0
3,984
5,042
0
5,501
W
Kukulkan
7,311
845
0
393
3,131
1,078
0
997
2,004
12,884
236
L
Cliodhna
JuJuTy
Cliodhna
0
0
0
0
896
166
0
746
0
0
0
W
6,018
1,491
0
622
7,620
6,156
0
5,055
2,169
13,760
360
W
Da Ji
MCRA1495
Da Ji
6,162
1,344
0
750
8,026
2,951
0
4,029
3,550
0
16,383
W
6,695
1,811
0
61
2,807
685
1,258
1,904
712
20,340
486
L
Janus
8,163
497
0
1,132
6,709
2,283
0
2,860
3,460
34,137
0
L
Ratatoskr
ViperVenom300
Ratatoskr
4,781
333
0
1,273
10,990
8,377
0
4,939
5,462
0
14,801
W
Medusa
Zelqh
Medusa
7,377
3,224
0
350
8,429
2,779
1,344
3,791
4,257
0
33,592
L
Fafnir
8,750
2,838
0
2,130
10,482
7,463
0
4,719
5,131
21,816
824

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,060
Gold Earned
36,630
190
Minions Killed
132
0
Camps Cleared
0
901,000
Distance Traveled
648,871
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
7,258
907
10
1
0
133,437
1
W
Kukulkan
8,429
1,054
28
4
0
189,199
0
L
Cliodhna
6,171
771
0
0
0
0
0
W
Atlas
7,794
974
22
3
0
191,947
0
W
Da Ji
7,642
955
24
3
0
195,833
0
W
Nu Wa
8,522
1,065
48
6
0
146,987
0
L
Janus
7,918
990
76
10
0
185,850
0
L
Ratatoskr
7,553
944
19
2
0
160,554
0
W
Medusa
8,673
1,084
68
9
0
177,034
0
L
Fafnir
7,730
966
27
3
0
169,030
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role