Player Matchup

Yemoja
Yemoja
 
Yemoja
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mercury
Mercury
Dimon22rus
Mercury
Level 158
God Stats
0W - 8L
1,016 SR
Queue Stats
232W - 266L
1,466 Elo+
Solo
Ullr
Ullr
Jimmy1312-
Ullr
Level 158
God Stats
1W - 3L
1,227 SR
Queue Stats
418W - 409L
1,546 Elo+
Solo
Thoth
Thoth
MonqiEz
Thoth
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
61W - 57L
1,557 Elo+
Party 2
Hachiman
Hachiman
Zdziecho
Hachiman
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
57W - 52L
1,537 Elo+
Party 2
Team Averages
Level 145
1,349 SR
1,521 Elo+

VS

Team Averages
Level 104
1,559 SR
1,483 Elo+
Hel
Hel
Anticay
Hel
Level 173
God Stats
7W - 5L
1,601 SR
Queue Stats
590W - 628L
1,490 Elo+
Solo
Jing Wei
Jing Wei
Cobardatus
Jing Wei
Level 73
God Stats
1W - 0L
1,500 SR
Queue Stats
84W - 78L
1,466 Elo+
Solo
Camazotz
Camazotz
DrPersson
Camazotz
Level 68
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 22L
1,396 Elo+
Party 1
Cthulhu
Cthulhu
GeceAcanStoma
Cthulhu
Level 126
God Stats
4W - 1L
1,693 SR
Queue Stats
142W - 136L
1,564 Elo+
Solo
Hun Batz
Hun Batz
Snusleffe
Hun Batz
Level 81
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 13L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
 
Yemoja
13
1 / 3 / 7
7,273
727
4,613
9,886
7,994
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Mercury
Dimon22rus
Mercury
13
1 / 3 / 4
7,353
735
7,299
9,179
3,282
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Fatalis

Fatalis

+75
Health
+5
Penetration
+10%
Attack Speed
+5%
Movement Speed

12
1 / 4 / 6
7,020
702
6,620
9,703
3,356
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Thoth
MonqiEz
Thoth
13
5 / 4 / 1
7,979
798
8,077
7,445
2,543
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hachiman
Zdziecho
Hachiman
14
3 / 3 / 6
7,998
800
11,142
11,851
4,277
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
16
3 / 3 / 12
9,100
910
8,362
12,929
5,502
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mystical Earring

Mystical Earring

+15
Mp 5

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Jing Wei
Cobardatus
Jing Wei
16
6 / 1 / 7
9,590
959
6,004
7,025
2,525
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Camazotz
DrPersson
Camazotz
13
1 / 4 / 13
8,004
800
5,376
9,244
5,400
Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Cthulhu
16
3 / 1 / 13
9,838
984
13,513
12,587
12,398
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hun Batz
Snusleffe
Hun Batz
15
4 / 3 / 9
8,829
883
11,898
10,456
5,181
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
71
11
Kills
17
17
Deaths
12
24
Assists
54
Player
Kills
Deaths
Assists
KDA
L
Yemoja
 
Yemoja
1
3
7
1.5
W
Hel
3
3
12
3
W
Jing Wei
Cobardatus
Jing Wei
6
1
7
9.5
L
Mercury
Dimon22rus
Mercury
1
3
4
1
W
Camazotz
DrPersson
Camazotz
1
4
13
1.88
W
Cthulhu
3
1
13
9.5
L
1
4
6
1
L
Thoth
MonqiEz
Thoth
5
4
1
1.38
W
Hun Batz
Snusleffe
Hun Batz
4
3
9
2.83
L
Hachiman
Zdziecho
Hachiman
3
3
6
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,751
Damage
45,153
48,064
Taken
52,241
21,452
Mitigated
31,006
19,037
Healing
27,020
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yemoja
 
Yemoja
4,613
824
8,552
2,803
9,886
7,994
52
4,440
5,446
7,107
0
W
Hel
8,362
186
11,077
8,407
12,929
5,502
214
2,943
9,830
17,780
0
W
Jing Wei
Cobardatus
Jing Wei
6,004
4,439
803
1,762
7,025
2,525
3,611
2,989
3,833
0
21,903
L
Mercury
Dimon22rus
Mercury
7,299
1,734
1,443
1,598
9,179
3,282
0
4,689
4,490
0
16,894
W
Camazotz
DrPersson
Camazotz
5,376
657
0
1,153
9,244
5,400
234
1,138
7,992
0
7,459
W
Cthulhu
13,513
639
1,373
2,297
12,587
12,398
88
2,862
9,475
29,803
0
L
6,620
1,224
701
842
9,703
3,356
0
3,590
6,113
0
13,572
L
Thoth
MonqiEz
Thoth
8,077
216
225
502
7,445
2,543
176
3,344
4,101
19,901
0
W
Hun Batz
Snusleffe
Hun Batz
11,898
1,658
0
148
10,456
5,181
1,017
1,917
8,421
0
19,375
L
Hachiman
Zdziecho
Hachiman
11,142
5,778
876
1,495
11,851
4,277
220
5,812
6,039
0
26,715

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,623
Gold Earned
45,361
100
Minions Killed
124
0
Camps Cleared
0
886,355
Distance Traveled
1,047,528
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
7,273
727
6
1
0
167,410
0
W
Hel
9,100
910
26
3
0
231,067
0
W
Jing Wei
9,590
959
44
4
0
203,245
0
L
Mercury
7,353
735
20
2
0
204,636
0
W
Camazotz
8,004
800
5
1
0
184,264
0
W
Cthulhu
9,838
984
31
3
0
226,593
0
L
Ullr
7,020
702
12
1
0
172,068
0
L
Thoth
7,979
798
20
2
0
177,020
0
W
Hun Batz
8,829
883
18
2
0
202,359
0
L
Hachiman
7,998
800
42
4
0
165,221
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role