Player Matchup

Baron Samedi
Baron Samedi
 
Baron Samedi
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cupid
Cupid
MarciXxL
Cupid
Level 184
God Stats
1W - 0L
1,724 SR
Queue Stats
27W - 31L
1,649 Elo+
Party 1
Bacchus
Bacchus
QuavoFred
Bacchus
Level 140
God Stats
3W - 1L
1,673 SR
Queue Stats
82W - 91L
1,550 Elo+
Party 1
Surtr
Surtr
Rinksah
Surtr
Level 158
God Stats
1W - 0L
1,334 SR
Queue Stats
48W - 73L
1,520 Elo+
Party 1
Ullr
Ullr
breent
Ullr
Level 151
God Stats
5W - 7L
1,702 SR
Queue Stats
82W - 102L
1,526 Elo+
Party 1
Team Averages
Level 158
1,587 SR
1,549 Elo+

VS

Team Averages
Level 104
1,568 SR
1,507 Elo+
Ah Muzen Cab
Ah Muzen Cab
 
Ah Muzen Cab
Level 62
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ao Kuang
Ao Kuang
Moustafa3
Ao Kuang
Level 86
God Stats
1W - 1L
1,550 SR
Queue Stats
60W - 61L
1,510 Elo+
Solo
Amaterasu
Amaterasu
ZagomBrottos
Amaterasu
Level 142
God Stats
19W - 20L
1,522 SR
Queue Stats
596W - 601L
1,511 Elo+
Solo
Arachne
Arachne
gonlix
Arachne
Level 109
God Stats
7W - 6L
1,636 SR
Queue Stats
105W - 98L
1,528 Elo+
Party 2
Janus
Janus
joon__p
Janus
Level 122
God Stats
8W - 4L
1,635 SR
Queue Stats
195W - 168L
1,488 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
12
2 / 1 / 7
6,529
653
6,570
6,022
2,168
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Cupid
MarciXxL
Cupid
13
5 / 0 / 2
7,817
782
6,599
6,207
2,420
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Bacchus
QuavoFred
Bacchus
10
3 / 0 / 8
6,674
667
1,376
5,584
5,089
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Surtr
Rinksah
Surtr
12
3 / 0 / 1
6,895
690
5,817
7,982
4,785
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ullr
breent
Ullr
11
9 / 2 / 1
6,921
692
6,827
5,200
1,414
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
 
Ah Muzen Cab
8
0 / 5 / 0
4,381
438
2,622
6,850
1,135
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Mace

Mace

+10
Physical Power

Ao Kuang
Moustafa3
Ao Kuang
10
0 / 4 / 0
5,525
553
5,194
9,828
2,597
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Amaterasu
ZagomBrottos
Amaterasu
7
0 / 4 / 1
4,448
445
874
8,645
3,246
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Arachne
gonlix
Arachne
10
2 / 3 / 0
5,338
534
1,359
8,788
2,677
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Janus
joon__p
Janus
8
1 / 6 / 1
4,528
453
2,753
6,132
1,065
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
5
22
Kills
3
3
Deaths
22
19
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
 
Baron Samedi
2
1
7
5.5
L
Ah Muzen Cab
 
Ah Muzen Cab
0
5
0
0
W
Cupid
MarciXxL
Cupid
5
0
2
6
L
Ao Kuang
Moustafa3
Ao Kuang
0
4
0
0
W
Bacchus
QuavoFred
Bacchus
3
0
8
7
W
Surtr
Rinksah
Surtr
3
0
1
3.5
L
Amaterasu
ZagomBrottos
Amaterasu
0
4
1
0.13
W
Ullr
breent
Ullr
9
2
1
4.75
L
Arachne
gonlix
Arachne
2
3
0
0.67
L
Janus
joon__p
Janus
1
6
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,189
Damage
12,802
30,995
Taken
40,243
15,876
Mitigated
10,720
15,291
Healing
8,578
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
 
Baron Samedi
6,570
501
65
2,291
6,022
2,168
129
1,985
3,731
44,769
0
L
Ah Muzen Cab
 
Ah Muzen Cab
2,622
908
0
250
6,850
1,135
0
273
6,577
0
22,795
W
Cupid
MarciXxL
Cupid
6,599
3,966
0
4,321
6,207
2,420
2,277
0
6,207
0
66,971
L
Ao Kuang
Moustafa3
Ao Kuang
5,194
1,086
0
4,328
9,828
2,597
0
466
8,790
38,073
1,976
W
Bacchus
QuavoFred
Bacchus
1,376
174
0
1,704
5,584
5,089
0
281
5,231
6,487
0
W
Surtr
Rinksah
Surtr
5,817
2,024
0
4,306
7,982
4,785
0
5,197
2,785
1,119
39,583
L
Amaterasu
ZagomBrottos
Amaterasu
874
130
0
935
8,645
3,246
0
1,883
6,762
0
15,404
W
Ullr
breent
Ullr
6,827
1,909
0
2,604
5,200
1,414
0
107
5,091
0
34,850
L
Arachne
gonlix
Arachne
1,359
968
0
2,670
8,788
2,677
0
2,726
6,062
0
31,820
L
Janus
joon__p
Janus
2,753
0
0
395
6,132
1,065
0
3,064
3,068
14,698
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,836
Gold Earned
24,220
372
Minions Killed
246
0
Camps Cleared
0
996,318
Distance Traveled
908,588
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
6,529
653
84
8
0
182,244
0
L
Ah Muzen Cab
4,381
438
32
3
0
167,321
1
W
Cupid
7,817
782
132
13
0
174,334
0
L
Ao Kuang
5,525
553
87
9
0
187,443
0
W
Bacchus
6,674
667
10
1
0
203,722
0
W
Surtr
6,895
690
76
8
0
196,632
0
L
Amaterasu
4,448
445
19
2
0
173,109
0
W
Ullr
6,921
692
70
7
0
239,386
0
L
Arachne
5,338
534
63
6
0
188,167
0
L
Janus
4,528
453
45
5
0
192,548
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role