Player Matchup

Sobek
Sobek
ItsMicko19588
Sobek
Level 148
God Stats
2W - 4L
1,385 SR
Queue Stats
316W - 343L
1,474 Elo+
Solo
Danzaburou
Danzaburou
Smoke4Dragon
Danzaburou
Level 48
God Stats
44W - 52L
1,421 SR
Queue Stats
78W - 86L
1,349 Elo+
Solo
Ao Kuang
Ao Kuang
bekerrx27
Ao Kuang
Level 84
God Stats
0W - 1L
1,286 SR
Queue Stats
4W - 1L
1,791 Elo+
Solo
Team Averages
Level 93
1,364 SR
1,538 Elo+

VS

Team Averages
Level 156
1,622 SR
1,614 Elo+
Surtr
Surtr
Lamplamb
Surtr
Level 118
God Stats
10W - 3L
1,709 SR
Queue Stats
471W - 243L
1,750 Elo+
Solo
Nu Wa
Nu Wa
Stalone62
Nu Wa
Level 264
God Stats
59W - 23L
1,695 SR
Queue Stats
179W - 93L
1,584 Elo+
Solo
Artemis
Artemis
stinkieboi
Artemis
Level 85
God Stats
30W - 26L
1,463 SR
Queue Stats
113W - 105L
1,508 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
1 / 2 / 2
10,081
672
7,290
26,034
27,354
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

Danzaburou
Smoke4Dragon
Danzaburou
18
0 / 1 / 2
10,197
680
3,507
12,769
4,365
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ao Kuang
bekerrx27
Ao Kuang
17
2 / 1 / 0
10,680
712
5,041
9,864
4,279
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
Lamplamb
Surtr
17
1 / 1 / 2
11,263
751
14,206
15,886
14,379
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Nu Wa
Stalone62
Nu Wa
18
1 / 0 / 2
11,380
759
18,332
2,753
1,174
Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Artemis
stinkieboi
Artemis
18
2 / 2 / 2
11,152
743
9,276
5,333
1,910
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
10
3
Kills
4
4
Deaths
3
4
Assists
6
Player
Kills
Deaths
Assists
KDA
L
1
2
2
1
W
Surtr
Lamplamb
Surtr
1
1
2
2
L
Danzaburou
Smoke4Dragon
Danzaburou
0
1
2
1
W
Nu Wa
Stalone62
Nu Wa
1
0
2
2
L
Ao Kuang
bekerrx27
Ao Kuang
2
1
0
2
W
Artemis
stinkieboi
Artemis
2
2
2
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,838
Damage
41,814
48,667
Taken
23,972
35,998
Mitigated
17,463
12,089
Healing
5,345
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,290
185
0
5,767
26,034
27,354
0
11,287
13,957
38,812
3,384
W
Surtr
Lamplamb
Surtr
14,206
4,288
0
4,202
15,886
14,379
534
5,572
9,664
2,306
44,003
L
Danzaburou
Smoke4Dragon
Danzaburou
3,507
885
0
3,288
12,769
4,365
0
5,805
6,553
0
68,773
W
Nu Wa
Stalone62
Nu Wa
18,332
8,517
0
441
2,753
1,174
728
1,475
1,130
61,867
481
L
Ao Kuang
bekerrx27
Ao Kuang
5,041
203
0
3,034
9,864
4,279
0
2,527
7,093
53,932
0
W
Artemis
stinkieboi
Artemis
9,276
4,367
0
702
5,333
1,910
1,287
2,988
2,017
0
30,499

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,958
Gold Earned
33,795
289
Minions Killed
194
0
Camps Cleared
0
814,252
Distance Traveled
804,655
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sobek
10,081
672
68
5
0
299,678
0
W
Surtr
11,263
751
67
4
0
306,693
0
L
Danzaburou
10,197
680
129
9
0
241,437
0
W
Nu Wa
11,380
759
79
5
0
242,771
0
L
Ao Kuang
10,680
712
92
6
0
273,137
5
W
Artemis
11,152
743
48
3
0
255,191
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role