Player Matchup

Artio
Artio
Gold IV
 
Artio
Gold IV
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Mercury
Mercury
Bronze III
ITALIJAN
Mercury
Bronze III
Level 145
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 14L
1,500 MMR
Solo
Anhur
Anhur
Gold III
SrJonyHS
Anhur
Gold III
Level 117
God Stats
11W - 9L
1,556 SR
Queue Stats
60W - 67L
1,485 MMR
Solo
Achilles
Achilles
Gold IV
Zepodanslebendo
Achilles
Gold IV
Level 178
God Stats
2W - 1L
1,708 SR
Queue Stats
302W - 312L
1,467 MMR
Solo
Eset
Eset
Gold V
baddiecupkKaKe
Eset
Gold V
Level 59
God Stats
3W - 1L
1,701 SR
Queue Stats
18W - 13L
1,508 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 125
1,593 SR
1,492 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 118
1,493 SR
1,483 MMR
Mulan
Mulan
Bronze III
 
Mulan
Bronze III
Level 100
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Neith
Neith
Gold III
CocoMoodz
Neith
Gold III
Level 102
God Stats
5W - 6L
1,460 SR
Queue Stats
318W - 325L
1,502 MMR
Solo
He Bo
He Bo
Gold I
Kanaο
He Bo
Gold I
Level 110
God Stats
3W - 3L
1,403 SR
Queue Stats
104W - 115L
1,516 MMR
Solo
Tyr
Tyr
Silver IV
KyusenYinYang
Tyr
Silver IV
Level 143
God Stats
1W - 2L
1,494 SR
Queue Stats
40W - 64L
1,440 MMR
Party 1
Morgan Le Fay
Morgan Le Fay
Silver III
KyusenZero-Two
Morgan Le Fay
Silver III
Level 136
God Stats
7W - 9L
1,610 SR
Queue Stats
40W - 62L
1,459 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
 
Artio
13
2 / 1 / 7
8,312
554
3,876
14,640
10,652
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate

Breastplate

+20
Physical Protection

Mercury
ITALIJAN
Mercury
16
12 / 1 / 5
9,834
656
16,116
14,215
5,664
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Devoted Deathbringer

Devoted Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Your Critical Strike Chance is multiplied by 1.2. For each 5% Critical Strike Chance you go over 100% Critical Strike Chance, you gain 5 Physical Power.

Anhur
SrJonyHS
Anhur
16
1 / 0 / 5
9,154
610
5,364
9,441
3,512
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Achilles
15
2 / 1 / 4
8,974
598
8,023
9,763
8,147
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

15
4 / 1 / 3
9,405
627
7,137
6,958
2,504
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Bans
TsukuyomiGebAo KuangFreya

VS

Bans
BacchusHerculesThanatosMedusa
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
 
Mulan
13
1 / 5 / 1
7,439
496
10,510
15,105
9,728
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate

Breastplate

+20
Physical Protection

Neith
CocoMoodz
Neith
13
0 / 3 / 1
7,230
482
5,026
9,773
2,573
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

He Bo
Kanaο
He Bo
14
2 / 4 / 0
8,250
550
8,415
9,821
3,821
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Magic Focus

Magic Focus

+20
Magical Power

10
1 / 6 / 0
6,688
446
3,982
14,588
11,994
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Morgan Le Fay
KyusenZero-Two
Morgan Le Fay
12
0 / 3 / 1
7,164
478
5,368
6,413
1,376
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
7
21
Kills
4
4
Deaths
21
24
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Artio
 
Artio
2
1
7
5.5
L
Mulan
 
Mulan
1
5
1
0.3
L
Neith
CocoMoodz
Neith
0
3
1
0.17
W
Mercury
ITALIJAN
Mercury
12
1
5
14.5
L
He Bo
Kanaο
He Bo
2
4
0
0.5
L
1
6
0
0.17
L
Morgan Le Fay
KyusenZero-Two
Morgan Le Fay
0
3
1
0.17
W
Anhur
SrJonyHS
Anhur
1
0
5
3.5
W
Achilles
2
1
4
4
W
4
1
3
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,516
Damage
33,301
55,017
Taken
55,700
30,479
Mitigated
29,492
19,149
Healing
14,380
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artio
 
Artio
3,876
655
3,388
5,714
14,640
10,652
0
2,973
11,667
23,879
976
L
Mulan
 
Mulan
10,510
830
0
4,800
15,105
9,728
0
935
13,451
0
50,881
L
Neith
CocoMoodz
Neith
5,026
1,170
0
2,163
9,773
2,573
0
3,634
6,139
0
51,983
W
Mercury
ITALIJAN
Mercury
16,116
9,986
0
2,465
14,215
5,664
0
4,073
10,142
0
65,897
L
He Bo
Kanaο
He Bo
8,415
140
0
3,515
9,821
3,821
0
1,153
8,637
67,317
0
L
3,982
480
19
3,352
14,588
11,994
0
3,085
11,329
0
18,486
L
Morgan Le Fay
KyusenZero-Two
Morgan Le Fay
5,368
1,151
0
531
6,413
1,376
0
2,135
4,278
45,939
0
W
Anhur
SrJonyHS
Anhur
5,364
1,363
0
3,044
9,441
3,512
2,604
4,572
4,869
0
80,896
W
Achilles
8,023
1,397
0
2,226
9,763
8,147
0
195
9,568
0
61,118
W
7,137
769
341
1,971
6,958
2,504
0
1,970
4,988
68,828
440

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,679
Gold Earned
36,771
505
Minions Killed
415
0
Camps Cleared
0
1,673,299
Distance Traveled
1,545,011
26
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artio
8,312
554
27
2
0
326,919
8
L
Mulan
7,439
496
80
5
0
300,634
0
L
Neith
7,230
482
100
7
0
272,009
4
W
Mercury
9,834
656
87
6
0
425,870
3
L
He Bo
8,250
550
120
8
0
345,592
0
L
Tyr
6,688
446
32
2
0
314,141
0
L
Morgan Le Fay
7,164
478
83
6
0
312,635
0
W
Anhur
9,154
610
168
11
0
305,222
4
W
Achilles
8,974
598
98
7
0
325,524
8
W
Eset
9,405
627
125
8
0
289,764
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role