Player Matchup

Ra
Ra
Bronze I
DiegoAB1492
Ra
Bronze I
Level 110
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 14L
1,110 MMR
Party 1
Bacchus
Bacchus
Bronze I
Tito0399
Bacchus
Bronze I
Level 145
God Stats
1W - 2L
1,243 SR
Queue Stats
6W - 15L
1,104 MMR
Party 1
Neith
Neith
Gold IV
x KaiTo
Neith
Gold IV
Level 129
God Stats
45W - 51L
1,517 SR
Queue Stats
143W - 169L
1,270 MMR
Solo
Team Averages
Silver IV
Silver IV
Average Tier
Level 128
1,420 SR
1,161 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 109
1,515 SR
1,300 MMR
Yemoja
Yemoja
Masters
 
Yemoja
Masters
Level 102
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Anhur
Anhur
Gold V
 
Anhur
Gold V
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Apollo
Apollo
Silver III
Bushido141
Apollo
Silver III
Level 69
God Stats
10W - 14L
1,546 SR
Queue Stats
24W - 43L
900 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 4 / 5
9,233
923
5,819
7,849
2,167
Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bacchus
Tito0399
Bacchus
13
1 / 4 / 7
8,045
805
5,563
8,187
7,624
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Neith
x KaiTo
Neith
17
6 / 0 / 5
9,891
989
10,178
6,436
2,153
Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Bans
Ne ZhaAthenaKuzenboThothAchilles

VS

Bans
Ix ChelHerculesAresPersephoneMulan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
 
Yemoja
15
5 / 1 / 1
8,323
832
4,335
6,750
3,907
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Anhur
 
Anhur
14
3 / 3 / 1
8,050
805
5,563
8,244
3,144
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Apollo
Bushido141
Apollo
13
0 / 7 / 4
7,440
744
5,162
11,793
4,710
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
14
11
Kills
8
8
Deaths
11
17
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Yemoja
 
Yemoja
5
1
1
5.5
L
Anhur
 
Anhur
3
3
1
1.17
L
Apollo
Bushido141
Apollo
0
7
4
0.29
W
4
4
5
1.63
W
Bacchus
Tito0399
Bacchus
1
4
7
1.13
W
Neith
x KaiTo
Neith
6
0
5
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,560
Damage
15,060
22,472
Taken
26,787
11,944
Mitigated
11,761
5,500
Healing
5,527
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yemoja
 
Yemoja
4,335
667
266
1,469
6,750
3,907
0
3,072
3,475
14,054
147
L
Anhur
 
Anhur
5,563
2,925
0
2,332
8,244
3,144
0
2,575
5,651
0
27,521
L
Apollo
Bushido141
Apollo
5,162
2,598
0
1,460
11,793
4,710
0
5,037
6,683
0
22,169
W
5,819
241
120
2,223
7,849
2,167
369
1,543
5,949
16,452
0
W
Bacchus
Tito0399
Bacchus
5,563
183
0
374
8,187
7,624
130
309
7,745
11,900
1,314
W
Neith
x KaiTo
Neith
10,178
2,991
0
2,783
6,436
2,153
808
1,738
4,469
0
44,571

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,169
Gold Earned
23,813
125
Minions Killed
97
0
Camps Cleared
0
540,428
Distance Traveled
501,224
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
8,323
832
17
2
0
190,203
0
L
Anhur
8,050
805
52
5
0
160,396
0
L
Apollo
7,440
744
28
3
0
150,625
0
W
Ra
9,233
923
25
3
0
163,440
0
W
Bacchus
8,045
805
18
2
0
176,120
0
W
Neith
9,891
989
82
8
0
200,868
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role