Player Matchup

Horus
Horus
Gold V
 
Horus
Gold V
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Raijin
Raijin
Gold II
CallMeRavan
Raijin
Gold II
Level 179
God Stats
0W - 2L
1,422 SR
Queue Stats
66W - 57L
1,619 MMR
Solo
Chaac
Chaac
Gold IV
DNALDxDAISY
Chaac
Gold IV
Level 125
God Stats
2W - 3L
1,599 SR
Queue Stats
180W - 194L
1,253 MMR
Solo
Apollo
Apollo
Gold V
DrAmA3234
Apollo
Gold V
Level 159
God Stats
2W - 3L
1,542 SR
Queue Stats
28W - 28L
1,521 MMR
Solo
Susano
Susano
Gold IV
Thoma1412
Susano
Gold IV
Level 57
God Stats
5W - 4L
1,672 SR
Queue Stats
60W - 56L
1,304 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 134
1,547 SR
1,440 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 120
1,645 SR
1,407 MMR
Medusa
Medusa
Platinum IV
CLWoke
Medusa
Platinum IV
Level 141
God Stats
5W - 5L
1,695 SR
Queue Stats
73W - 57L
1,730 MMR
Solo
Ao Kuang
Ao Kuang
Gold V
InfamousGlitch
Ao Kuang
Gold V
Level 128
God Stats
1W - 0L
1,752 SR
Queue Stats
149W - 152L
1,181 MMR
Solo
Neith
Neith
Gold V
OzzyEDP
Neith
Gold V
Level 98
God Stats
4W - 7L
1,600 SR
Queue Stats
279W - 278L
1,251 MMR
Solo
Bake Kujira
Bake Kujira
Gold IV
PapaVoodoo313
Bake Kujira
Gold IV
Level 159
God Stats
10W - 3L
1,852 SR
Queue Stats
63W - 65L
1,456 MMR
Solo
Ymir
Ymir
Gold V
daddy4life0718
Ymir
Gold V
Level 76
God Stats
1W - 1L
1,325 SR
Queue Stats
15W - 25L
1,415 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
10
0 / 4 / 4
5,814
485
5,838
12,385
6,641
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Raijin
12
1 / 2 / 1
6,447
537
4,382
6,314
1,629
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

12
3 / 2 / 1
6,986
582
6,855
14,781
7,818
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Apollo
DrAmA3234
Apollo
11
2 / 1 / 1
6,424
535
6,624
7,734
2,563
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Susano
Thoma1412
Susano
10
2 / 3 / 0
5,657
471
2,854
10,594
2,941
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bans
Chang'eAwilixErlang Shen

VS

Bans
SkadiFreyaCu Chulainn
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
CLWoke
Medusa
14
6 / 0 / 1
8,010
668
8,917
5,153
1,586
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ao Kuang
12
4 / 1 / 2
6,584
549
5,273
9,145
3,097
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Neith
OzzyEDP
Neith
12
1 / 1 / 4
6,916
576
6,942
5,355
1,450
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bake Kujira
PapaVoodoo313
Bake Kujira
11
0 / 5 / 3
6,837
570
9,115
12,232
9,126
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

10
1 / 1 / 2
6,214
518
4,414
10,467
6,946
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
24
8
Kills
12
12
Deaths
8
7
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Horus
 
Horus
0
4
4
0.5
W
Medusa
CLWoke
Medusa
6
0
1
6.5
L
Raijin
1
2
1
0.75
L
3
2
1
1.75
L
Apollo
DrAmA3234
Apollo
2
1
1
2.5
W
Ao Kuang
4
1
2
5
W
Neith
OzzyEDP
Neith
1
1
4
3
W
Bake Kujira
PapaVoodoo313
Bake Kujira
0
5
3
0.3
L
Susano
Thoma1412
Susano
2
3
0
0.67
W
1
1
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,553
Damage
34,661
51,808
Taken
42,352
21,592
Mitigated
22,205
14,090
Healing
9,075
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Horus
 
Horus
5,838
2,996
584
2,315
12,385
6,641
0
3,691
8,694
0
18,035
W
Medusa
CLWoke
Medusa
8,917
3,071
0
669
5,153
1,586
722
1,429
3,506
0
63,787
L
Raijin
4,382
485
0
1,225
6,314
1,629
0
921
5,393
44,960
0
L
6,855
1,558
0
4,790
14,781
7,818
0
6,827
7,954
0
49,115
L
Apollo
DrAmA3234
Apollo
6,624
5,093
0
1,624
7,734
2,563
0
3,179
4,555
0
46,920
W
Ao Kuang
5,273
1,060
0
1,447
9,145
3,097
0
1,075
7,947
43,303
0
W
Neith
OzzyEDP
Neith
6,942
2,064
0
1,492
5,355
1,450
495
0
5,355
99
54,832
W
Bake Kujira
PapaVoodoo313
Bake Kujira
9,115
4,004
0
2,836
12,232
9,126
400
1,145
11,025
49,265
1,737
L
Susano
Thoma1412
Susano
2,854
553
0
3,552
10,594
2,941
0
3,490
7,104
0
30,960
W
4,414
1,156
0
2,631
10,467
6,946
228
250
10,137
16,359
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,328
Gold Earned
34,561
360
Minions Killed
386
0
Camps Cleared
0
1,213,758
Distance Traveled
1,185,516
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
5,814
485
25
2
0
243,321
4
W
Medusa
8,010
668
109
9
0
273,376
0
L
Raijin
6,447
537
107
9
0
230,020
2
L
Chaac
6,986
582
97
8
0
230,795
0
L
Apollo
6,424
535
74
6
0
248,097
2
W
Ao Kuang
6,584
549
64
5
0
275,206
2
W
Neith
6,916
576
100
8
0
207,010
0
W
Bake Kujira
6,837
570
87
7
0
201,928
3
L
Susano
5,657
471
57
5
0
261,525
0
W
Ymir
6,214
518
26
2
0
227,996
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role