Player Matchup

Medusa
Medusa
Aaron-Terremoto
Medusa
Level 126
God Stats
2W - 0L
1,394 SR
Queue Stats
25W - 29L
1,446 Elo+
Party 1
Ix Chel
Ix Chel
Niiik
Ix Chel
Level 162
God Stats
141W - 124L
1,602 SR
Queue Stats
630W - 649L
1,554 Elo+
Solo
Surtr
Surtr
rey-MIDAS2010
Surtr
Level 64
God Stats
6W - 2L
1,834 SR
Queue Stats
22W - 19L
1,495 Elo+
Party 1
Team Averages
Level 117
1,610 SR
1,498 Elo+

VS

Team Averages
Level 119
1,570 SR
1,498 Elo+
Anubis
Anubis
 
Anubis
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Geb
Geb
BrandynMccomb
Geb
Level 123
God Stats
15W - 11L
1,600 SR
Queue Stats
374W - 362L
1,462 Elo+
Solo
Danzaburou
Danzaburou
Rampinshop
Danzaburou
Level 126
God Stats
41W - 35L
1,610 SR
Queue Stats
645W - 655L
1,532 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
2 / 3 / 6
11,060
922
6,220
11,008
3,385
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Ix Chel
Niiik
Ix Chel
19
6 / 0 / 3
12,321
1,027
12,367
9,213
3,050
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
2 / 6 / 5
9,572
798
4,145
18,263
9,113
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
16
7 / 6 / 2
10,487
874
13,243
10,807
4,604
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of the Magus

Spear of the Magus

+85
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

17
2 / 4 / 7
9,729
811
14,003
14,936
14,666
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Danzaburou
Rampinshop
Danzaburou
4
0 / 0 / 0
5,341
445
0
0
0

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
18
10
Kills
9
9
Deaths
10
14
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Anubis
 
Anubis
7
6
2
1.33
W
2
3
6
1.67
L
2
4
7
1.38
W
Ix Chel
Niiik
Ix Chel
6
0
3
7.5
L
Danzaburou
Rampinshop
Danzaburou
0
0
0
0
W
2
6
5
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,732
Damage
27,246
38,484
Taken
25,743
15,548
Mitigated
19,270
11,484
Healing
5,740
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
 
Anubis
13,243
840
178
2,799
10,807
4,604
0
5,235
4,932
41,431
0
W
6,220
2,728
0
3,296
11,008
3,385
1,701
6,963
3,719
0
39,440
L
14,003
518
0
2,763
14,936
14,666
0
6,166
7,398
33,695
927
W
Ix Chel
Niiik
Ix Chel
12,367
1,262
803
2,854
9,213
3,050
1,211
5,750
2,958
57,284
0
L
Danzaburou
Rampinshop
Danzaburou
0
0
0
0
0
0
0
0
0
0
0
W
4,145
1,221
0
4,531
18,263
9,113
0
12,874
4,938
302
16,375

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,953
Gold Earned
25,557
180
Minions Killed
105
0
Camps Cleared
0
657,960
Distance Traveled
365,870
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
10,487
874
63
5
0
160,088
0
W
Medusa
11,060
922
63
5
0
216,939
0
L
Geb
9,729
811
42
4
0
205,782
3
W
Ix Chel
12,321
1,027
91
8
0
238,893
2
L
Danzaburou
5,341
445
0
0
0
0
0
W
Surtr
9,572
798
26
2
0
202,128
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role