Player Matchup

Thanatos
Thanatos
 
Thanatos
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Sylvanus
Sylvanus
Gizmodo90
Sylvanus
Level 127
God Stats
9W - 4L
1,911 SR
Queue Stats
53W - 62L
1,485 Elo+
Party 1
Tiamat
Tiamat
GoblinPants
Tiamat
Level 142
God Stats
2W - 0L
1,500 SR
Queue Stats
195W - 178L
1,552 Elo+
Party 1
Baron Samedi
Baron Samedi
jmars18637
Baron Samedi
Level 12
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,500 Elo+
Party 4
Medusa
Medusa
totallydoge
Medusa
Level 124
God Stats
3W - 7L
1,367 SR
Queue Stats
105W - 103L
1,582 Elo+
Solo
Team Averages
Level 106
1,555 SR
1,524 Elo+

VS

Team Averages
Level 98
1,589 SR
1,468 Elo+
Ix Chel
Ix Chel
 
Ix Chel
Level 205
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hercules
Hercules
 
Hercules
Level 62
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Jing Wei
Jing Wei
PBNCM
Jing Wei
Level 108
God Stats
0W - 2L
1,837 SR
Queue Stats
39W - 52L
1,415 Elo+
Party 3
Thanatos
Thanatos
RetiredFurry
Thanatos
Level 76
God Stats
2W - 3L
1,506 SR
Queue Stats
27W - 30L
1,494 Elo+
Party 3
Kumbhakarna
Kumbhakarna
SketStomper69
Kumbhakarna
Level 41
God Stats
4W - 4L
1,600 SR
Queue Stats
45W - 56L
1,431 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
7
1 / 0 / 0
3,591
718
1,014
3,657
1,108
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Sylvanus
Gizmodo90
Sylvanus
6
0 / 0 / 4
3,509
702
1,761
1,614
771
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Tiamat
7
1 / 0 / 0
3,825
765
1,654
2,009
947
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Baron Samedi
jmars18637
Baron Samedi
5
0 / 2 / 1
3,172
634
1,225
1,442
358
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Medusa
6
4 / 0 / 0
4,257
851
2,456
2,473
1,103
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
 
Ix Chel
6
1 / 0 / 1
3,551
710
1,456
1,599
424
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Hercules
 
Hercules
6
0 / 1 / 0
3,257
651
876
3,130
1,284
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Jing Wei
PBNCM
Jing Wei
5
0 / 2 / 0
2,954
591
1,667
3,124
666
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Thanatos
RetiredFurry
Thanatos
5
1 / 2 / 1
3,292
658
1,840
4,528
1,053
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Kumbhakarna
SketStomper69
Kumbhakarna
2
0 / 1 / 0
2,649
530
136
2,454
799
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
4
6
Kills
2
2
Deaths
6
5
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Thanatos
 
Thanatos
1
0
0
1
L
Ix Chel
 
Ix Chel
1
0
1
1.5
L
Hercules
 
Hercules
0
1
0
0
W
Sylvanus
Gizmodo90
Sylvanus
0
0
4
2
W
Tiamat
1
0
0
1
L
Jing Wei
PBNCM
Jing Wei
0
2
0
0
L
Thanatos
RetiredFurry
Thanatos
1
2
1
0.75
L
Kumbhakarna
SketStomper69
Kumbhakarna
0
1
0
0
W
Baron Samedi
jmars18637
Baron Samedi
0
2
1
0.25
W
Medusa
4
0
0
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,110
Damage
5,975
11,195
Taken
14,835
4,287
Mitigated
4,226
5,874
Healing
7,394
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
 
Thanatos
1,014
178
0
2,552
3,657
1,108
0
786
2,691
0
18,252
L
Ix Chel
 
Ix Chel
1,456
165
285
655
1,599
424
0
524
1,075
14,478
0
L
Hercules
 
Hercules
876
309
0
1,233
3,130
1,284
0
1,347
1,501
587
12,179
W
Sylvanus
Gizmodo90
Sylvanus
1,761
1,074
348
830
1,614
771
0
68
1,546
11,203
4,947
W
Tiamat
1,654
170
0
959
2,009
947
0
189
1,748
14,679
917
L
Jing Wei
PBNCM
Jing Wei
1,667
1,102
0
1,127
3,124
666
0
398
2,726
0
12,918
L
Thanatos
RetiredFurry
Thanatos
1,840
314
0
2,950
4,528
1,053
0
1,115
3,413
0
10,222
L
Kumbhakarna
SketStomper69
Kumbhakarna
136
0
70
1,074
2,454
799
0
722
1,732
3,718
0
W
Baron Samedi
jmars18637
Baron Samedi
1,225
287
26
97
1,442
358
0
422
952
7,616
0
W
Medusa
2,456
1,083
0
1,062
2,473
1,103
0
68
2,405
0
17,979

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,354
Gold Earned
15,703
145
Minions Killed
104
0
Camps Cleared
0
490,724
Distance Traveled
465,499
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
3,591
718
36
7
0
123,543
0
L
Ix Chel
3,551
710
32
6
0
105,852
0
L
Hercules
3,257
651
25
5
0
109,033
0
W
Sylvanus
3,509
702
34
7
0
89,841
0
W
Tiamat
3,825
765
39
8
0
95,866
0
L
Jing Wei
2,954
591
20
4
0
96,868
0
L
Thanatos
3,292
658
24
5
0
106,487
0
L
Kumbhakarna
2,649
530
3
1
0
47,259
0
W
Baron Samedi
3,172
634
16
3
0
88,380
0
W
Medusa
4,257
851
20
4
0
93,094
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role