Player Matchup

Sol
Sol
Din-dine75
Sol
Level 68
God Stats
1W - 1L
1,178 SR
Queue Stats
68W - 71L
1,483 Elo+
Solo
The Morrigan
The Morrigan
Hope23
The Morrigan
Level 139
God Stats
4W - 7L
1,257 SR
Queue Stats
219W - 219L
1,452 Elo+
Party 1
Baba Yaga
Baba Yaga
Sermalion
Baba Yaga
Level 45
God Stats
4W - 9L
1,358 SR
Queue Stats
228W - 245L
1,465 Elo+
Party 1
Heimdallr
Heimdallr
Xcrasyxsquirell
Heimdallr
Level 155
God Stats
7W - 4L
1,530 SR
Queue Stats
418W - 398L
1,501 Elo+
Solo
Kuzenbo
Kuzenbo
Ziguy
Kuzenbo
Level 163
God Stats
2W - 2L
1,709 SR
Queue Stats
213W - 224L
1,563 Elo+
Solo
Team Averages
Level 114
1,406 SR
1,493 Elo+

VS

Team Averages
Level 107
1,608 SR
1,548 Elo+
King Arthur
King Arthur
 
King Arthur
Level 101
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sol
Sol
Batpoule
Sol
Level 89
God Stats
1W - 2L
1,706 SR
Queue Stats
24W - 20L
1,510 Elo+
Solo
Martichoras
Martichoras
LegendaryNight
Martichoras
Level 118
God Stats
4W - 3L
1,832 SR
Queue Stats
201W - 181L
1,489 Elo+
Solo
Odin
Odin
ThorCelTunator
Odin
Level 125
God Stats
8W - 4L
1,500 SR
Queue Stats
181W - 168L
1,733 Elo+
Solo
Raijin
Raijin
W0LLyWo0D
Raijin
Level 103
God Stats
0W - 1L
1,500 SR
Queue Stats
89W - 83L
1,508 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
3 / 1 / 11
10,696
823
10,535
9,630
3,853
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

The Morrigan
Hope23
The Morrigan
16
6 / 4 / 9
10,459
805
13,222
7,598
3,372
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Baba Yaga
Sermalion
Baba Yaga
17
3 / 4 / 10
10,102
777
12,402
11,680
5,158
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Heimdallr
Xcrasyxsquirell
Heimdallr
15
6 / 5 / 8
10,188
784
14,836
9,291
3,816
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Kuzenbo
Ziguy
Kuzenbo
17
3 / 3 / 10
10,281
791
7,730
21,318
20,903
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
16
3 / 5 / 7
9,947
765
6,926
20,373
24,576
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

16
3 / 6 / 9
9,217
709
11,683
11,587
4,087
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Martichoras
LegendaryNight
Martichoras
16
6 / 3 / 6
10,068
774
10,954
10,136
4,160
Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

16
3 / 4 / 10
9,317
717
7,715
12,410
14,329
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Raijin
W0LLyWo0D
Raijin
17
2 / 4 / 6
9,231
710
13,722
8,881
3,886
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
55
21
Kills
17
17
Deaths
22
48
Assists
38
Player
Kills
Deaths
Assists
KDA
L
King Arthur
 
King Arthur
3
5
7
1.3
L
3
6
9
1.25
W
3
1
11
8.5
W
The Morrigan
Hope23
The Morrigan
6
4
9
2.63
L
Martichoras
LegendaryNight
Martichoras
6
3
6
3
W
Baba Yaga
Sermalion
Baba Yaga
3
4
10
2
L
3
4
10
2
L
Raijin
W0LLyWo0D
Raijin
2
4
6
1.25
W
Heimdallr
Xcrasyxsquirell
Heimdallr
6
5
8
2
W
Kuzenbo
Ziguy
Kuzenbo
3
3
10
2.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,725
Damage
51,000
59,517
Taken
63,387
37,102
Mitigated
51,038
23,761
Healing
17,265
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
 
King Arthur
6,926
386
1,446
4,911
20,373
24,576
0
12,684
7,689
4,010
14,028
L
11,683
1,930
1,380
2,650
11,587
4,087
0
8,546
3,041
23,595
0
W
10,535
2,181
255
3,357
9,630
3,853
760
4,079
5,551
27,818
559
W
The Morrigan
Hope23
The Morrigan
13,222
1,546
2,095
2,247
7,598
3,372
189
2,274
5,324
21,839
1,707
L
Martichoras
LegendaryNight
Martichoras
10,954
2,259
361
1,522
10,136
4,160
0
6,882
3,254
0
34,215
W
Baba Yaga
Sermalion
Baba Yaga
12,402
716
1,156
3,666
11,680
5,158
349
5,533
6,147
26,879
622
L
7,715
666
506
2,175
12,410
14,329
0
7,330
5,080
0
16,933
L
Raijin
W0LLyWo0D
Raijin
13,722
1,568
1,210
1,104
8,881
3,886
0
7,162
1,719
28,419
877
W
Heimdallr
Xcrasyxsquirell
Heimdallr
14,836
3,968
1,158
288
9,291
3,816
1,439
3,934
5,357
0
24,705
W
Kuzenbo
Ziguy
Kuzenbo
7,730
2,212
1,703
7,836
21,318
20,903
12
10,783
10,535
17,844
678

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,726
Gold Earned
47,780
155
Minions Killed
163
0
Camps Cleared
0
1,264,187
Distance Traveled
1,357,851
7
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
9,947
765
12
1
0
276,973
0
L
Sol
9,217
709
26
2
0
257,223
0
W
Sol
10,696
823
56
4
0
258,160
0
W
The Morrigan
10,459
805
22
2
0
238,046
0
L
Martichoras
10,068
774
64
5
0
249,623
0
W
Baba Yaga
10,102
777
31
2
0
263,874
0
L
Odin
9,317
717
18
1
0
366,529
0
L
Raijin
9,231
710
43
3
0
207,503
0
W
Heimdallr
10,188
784
27
2
0
237,716
7
W
Kuzenbo
10,281
791
19
1
0
266,391
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role