Player Matchup

Mercury
Mercury
 
Mercury
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ra
Ra
Dogdog813
Ra
Level 63
God Stats
0W - 3L
1,202 SR
Queue Stats
27W - 41L
1,437 Elo+
Party 1
Horus
Horus
J3TY
Horus
Level 42
God Stats
1W - 1L
1,797 SR
Queue Stats
24W - 41L
1,412 Elo+
Party 1
Shiva
Shiva
KingSlugKilla95
Shiva
Level 131
God Stats
4W - 8L
1,356 SR
Queue Stats
153W - 172L
1,490 Elo+
Solo
Charon
Charon
Surfrajbreh7
Charon
Level 92
God Stats
0W - 1L
1,500 SR
Queue Stats
307W - 331L
1,463 Elo+
Solo
Team Averages
Level 97
1,471 SR
1,460 Elo+

VS

Team Averages
Level 130
1,521 SR
1,499 Elo+
Nu Wa
Nu Wa
 
Nu Wa
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nemesis
Nemesis
A_Prophecy_01
Nemesis
Level 102
God Stats
6W - 6L
1,363 SR
Queue Stats
40W - 43L
1,457 Elo+
Solo
Neith
Neith
Laharl9999
Neith
Level 155
God Stats
33W - 28L
1,544 SR
Queue Stats
106W - 130L
1,514 Elo+
Solo
Cthulhu
Cthulhu
Streets97
Cthulhu
Level 134
God Stats
8W - 7L
1,519 SR
Queue Stats
116W - 142L
1,466 Elo+
Party 2
Sun Wukong
Sun Wukong
cronickid97
Sun Wukong
Level 100
God Stats
7W - 1L
1,679 SR
Queue Stats
31W - 22L
1,557 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
11
2 / 4 / 1
6,389
1,278
4,461
7,232
2,373
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

11
1 / 4 / 1
6,404
1,281
2,910
7,059
2,662
Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Horus
J3TY
Horus
11
0 / 3 / 2
5,723
1,145
2,899
7,045
5,484
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

11
0 / 3 / 2
5,861
1,172
2,512
5,451
4,071
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Charon
11
0 / 1 / 2
5,994
1,199
3,889
8,276
7,093
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Team 1 Tickets

289

VS

Team 2 Tickets

375

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
12
0 / 0 / 7
6,064
1,213
3,614
156
85
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Magic Focus

Magic Focus

+20
Magical Power

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Nemesis
12
2 / 0 / 12
7,013
1,403
6,309
5,379
1,993
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Neith
12
5 / 0 / 9
7,926
1,585
7,363
3,420
1,143
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Cthulhu
Streets97
Cthulhu
12
4 / 1 / 10
7,535
1,507
9,632
5,220
2,268
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 7.5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 15s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Sun Wukong
cronickid97
Sun Wukong
12
4 / 2 / 6
7,136
1,427
4,286
5,247
2,772
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
59
3
Kills
15
15
Deaths
3
8
Assists
44
Player
Kills
Deaths
Assists
KDA
L
Mercury
 
Mercury
2
4
1
0.63
W
Nu Wa
 
Nu Wa
0
0
7
3.5
W
Nemesis
2
0
12
8
L
1
4
1
0.38
L
Horus
J3TY
Horus
0
3
2
0.33
L
0
3
2
0.33
W
Neith
5
0
9
9.5
W
Cthulhu
Streets97
Cthulhu
4
1
10
9
L
Charon
0
1
2
1
W
Sun Wukong
cronickid97
Sun Wukong
4
2
6
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,671
Damage
31,204
35,063
Taken
19,422
21,683
Mitigated
8,261
4,150
Healing
3,593
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
 
Mercury
4,461
2,122
0
471
7,232
2,373
0
1,633
5,413
0
12,246
W
Nu Wa
 
Nu Wa
3,614
941
0
0
156
85
0
146
10
8,664
228
W
Nemesis
6,309
1,380
0
857
5,379
1,993
0
1,374
3,822
0
12,140
L
2,910
178
279
900
7,059
2,662
0
2,708
4,139
24,613
0
L
Horus
J3TY
Horus
2,899
1,190
520
1,043
7,045
5,484
0
2,593
4,194
0
5,062
L
2,512
165
96
591
5,451
4,071
0
2,123
3,119
0
11,530
W
Neith
7,363
3,977
0
498
3,420
1,143
0
1,779
1,574
0
17,598
W
Cthulhu
Streets97
Cthulhu
9,632
687
125
1,626
5,220
2,268
0
1,977
3,145
21,043
499
L
Charon
3,889
941
0
250
8,276
7,093
0
2,752
5,302
9,858
0
W
Sun Wukong
cronickid97
Sun Wukong
4,286
746
0
487
5,247
2,772
0
1,523
3,442
0
11,611

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,371
Gold Earned
35,674
108
Minions Killed
95
3
Camps Cleared
6
517,449
Distance Traveled
538,638
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
6,389
1,278
18
4
1
125,229
0
W
Nu Wa
6,064
1,213
13
3
0
106,399
6
W
Nemesis
7,013
1,403
12
2
2
121,276
0
L
Ra
6,404
1,281
55
11
1
105,320
0
L
Horus
5,723
1,145
5
1
0
103,928
0
L
Shiva
5,861
1,172
16
3
1
73,398
0
W
Neith
7,926
1,585
28
6
1
87,051
0
W
Cthulhu
7,535
1,507
34
7
1
111,153
0
L
Charon
5,994
1,199
14
3
0
109,574
0
W
Sun Wukong
7,136
1,427
8
2
2
112,759
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role