Player Matchup

Horus
Horus
Cèsar
Horus
Level 87
God Stats
7W - 10L
1,353 SR
Queue Stats
33W - 40L
1,467 Elo+
Party 1
Zeus
Zeus
Greenracon
Zeus
Level 158
God Stats
0W - 2L
1,612 SR
Queue Stats
151W - 157L
1,565 Elo+
Solo
Thanatos
Thanatos
TheMarcox
Thanatos
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
34W - 42L
1,467 Elo+
Party 1
Team Averages
Level 118
1,488 SR
1,499 Elo+

VS

Team Averages
Level 152
1,854 SR
1,771 Elo+
Hou Yi
Hou Yi
JonyMacarroniYT
Hou Yi
Level 172
God Stats
8W - 1L
1,980 SR
Queue Stats
249W - 79L
1,828 Elo+
Party 2
Fafnir
Fafnir
Roffstaff
Fafnir
Level 124
God Stats
367W - 260L
1,723 SR
Queue Stats
374W - 276L
1,665 Elo+
Solo
Hel
Hel
jaimeeleTwitch
Hel
Level 160
God Stats
2W - 1L
1,859 SR
Queue Stats
191W - 51L
1,821 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
Cèsar
Horus
13
0 / 4 / 1
7,726
644
3,537
16,469
15,208
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

15
1 / 3 / 0
8,504
709
18,710
9,367
3,298
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Thanatos
TheMarcox
Thanatos
12
1 / 8 / 1
7,912
659
3,759
11,983
4,280
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
9 / 0 / 6
11,120
927
14,353
12,859
4,740
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 6s. (Max. 4 Stacks)

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Fafnir
Roffstaff
Fafnir
16
5 / 0 / 9
10,655
888
9,839
12,607
11,273
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

15
1 / 2 / 13
9,632
803
10,633
15,877
6,991
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
43
2
Kills
15
15
Deaths
2
2
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Horus
Cèsar
Horus
0
4
1
0.13
L
1
3
0
0.33
W
9
0
6
12
W
Fafnir
Roffstaff
Fafnir
5
0
9
9.5
L
Thanatos
TheMarcox
Thanatos
1
8
1
0.19
W
1
2
13
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,006
Damage
34,825
37,819
Taken
41,343
22,786
Mitigated
23,004
6,629
Healing
27,803
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Horus
Cèsar
Horus
3,537
1,582
1,508
2,821
16,469
15,208
0
6,791
8,877
0
8,516
L
18,710
1,176
0
750
9,367
3,298
0
5,647
3,166
47,086
0
W
14,353
6,332
0
1,846
12,859
4,740
1,165
4,341
7,956
0
44,402
W
Fafnir
Roffstaff
Fafnir
9,839
2,854
445
4,080
12,607
11,273
908
5,995
5,900
22,360
3,641
L
Thanatos
TheMarcox
Thanatos
3,759
196
0
1,550
11,983
4,280
0
5,300
6,044
0
8,582
W
10,633
366
10,019
11,413
15,877
6,991
378
6,439
8,712
38,270
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,142
Gold Earned
31,407
91
Minions Killed
146
0
Camps Cleared
0
635,841
Distance Traveled
669,019
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
7,726
644
7
1
0
235,948
0
L
Zeus
8,504
709
74
6
0
196,459
0
W
Hou Yi
11,120
927
81
7
0
210,580
0
W
Fafnir
10,655
888
37
3
0
233,999
3
L
Thanatos
7,912
659
10
1
0
203,434
0
W
Hel
9,632
803
28
2
0
224,440
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role