Player Matchup

Fenrir
Fenrir
 
Fenrir
Level 213
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Loki
Loki
Lil_Gamer_15
Loki
Level 158
God Stats
58W - 31L
1,653 SR
Queue Stats
167W - 148L
1,540 Elo+
Solo
Aphrodite
Aphrodite
Plump420
Aphrodite
Level 129
God Stats
3W - 2L
1,677 SR
Queue Stats
156W - 181L
1,520 Elo+
Solo
Danzaburou
Danzaburou
iSknnr
Danzaburou
Level 118
God Stats
1W - 0L
1,500 SR
Queue Stats
57W - 59L
1,471 Elo+
Party 1
Terra
Terra
slkj974
Terra
Level 68
God Stats
7W - 3L
1,737 SR
Queue Stats
54W - 66L
1,481 Elo+
Party 1
Team Averages
Level 137
1,613 SR
1,502 Elo+

VS

Team Averages
Level 124
1,624 SR
1,501 Elo+
Anhur
Anhur
Farrarski74
Anhur
Level 122
God Stats
6W - 3L
1,704 SR
Queue Stats
94W - 83L
1,474 Elo+
Party 2
Odin
Odin
Gizmodo90
Odin
Level 127
God Stats
3W - 3L
1,761 SR
Queue Stats
53W - 62L
1,486 Elo+
Party 3
Fenrir
Fenrir
GoblinPants
Fenrir
Level 142
God Stats
2W - 1L
1,500 SR
Queue Stats
195W - 178L
1,556 Elo+
Party 3
Charon
Charon
Sgt_Gunreaper13
Charon
Level 104
God Stats
39W - 32L
1,609 SR
Queue Stats
248W - 244L
1,480 Elo+
Solo
Janus
Janus
manny003
Janus
Level 125
God Stats
4W - 3L
1,544 SR
Queue Stats
74W - 69L
1,508 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
14
5 / 1 / 3
7,483
535
5,376
11,966
5,264
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

15
10 / 3 / 0
9,244
660
11,743
10,010
2,758
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Aphrodite
Plump420
Aphrodite
14
4 / 0 / 7
7,670
548
8,158
8,859
3,455
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Danzaburou
iSknnr
Danzaburou
12
0 / 2 / 1
6,596
471
3,792
7,939
2,141
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Terra
slkj974
Terra
10
1 / 3 / 5
6,749
482
5,136
14,086
6,910
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 0 / 1
7,577
541
6,205
5,666
1,947
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Odin
12
1 / 5 / 1
6,215
444
4,091
12,229
4,372
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

Fenrir
13
3 / 7 / 0
7,807
558
6,124
13,697
5,849
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

11
1 / 3 / 4
7,594
542
8,044
12,899
11,161
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Janus
manny003
Janus
12
0 / 5 / 1
6,854
490
6,912
7,038
2,416
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
16
20
Kills
9
9
Deaths
20
16
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Fenrir
 
Fenrir
5
1
3
6.5
L
4
0
1
4.5
L
Odin
1
5
1
0.3
L
Fenrir
3
7
0
0.43
W
10
3
0
3.33
W
Aphrodite
Plump420
Aphrodite
4
0
7
7.5
L
1
3
4
1
W
Danzaburou
iSknnr
Danzaburou
0
2
1
0.25
L
Janus
manny003
Janus
0
5
1
0.1
W
Terra
slkj974
Terra
1
3
5
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,205
Damage
31,376
52,860
Taken
51,529
20,528
Mitigated
25,745
25,058
Healing
15,665
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
 
Fenrir
5,376
1,235
0
3,164
11,966
5,264
0
2,283
9,683
0
63,102
L
6,205
2,645
0
2,571
5,666
1,947
0
843
4,823
0
58,478
L
Odin
4,091
1,670
0
3,931
12,229
4,372
0
3,020
9,209
0
41,265
L
Fenrir
6,124
1,049
0
4,490
13,697
5,849
0
0
13,697
0
47,737
W
11,743
3,107
0
1,484
10,010
2,758
0
0
9,570
0
59,020
W
Aphrodite
Plump420
Aphrodite
8,158
1,259
3,929
6,747
8,859
3,455
20
3,707
5,152
43,945
3,427
L
8,044
2,179
0
3,665
12,899
11,161
0
5,139
7,760
26,485
0
W
Danzaburou
iSknnr
Danzaburou
3,792
1,464
0
2,543
7,939
2,141
0
2,816
5,123
0
43,542
L
Janus
manny003
Janus
6,912
56
0
1,008
7,038
2,416
0
3,143
3,895
53,747
0
W
Terra
slkj974
Terra
5,136
790
2,842
4,349
14,086
6,910
0
6,150
7,936
18,279
3,477

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,742
Gold Earned
36,047
404
Minions Killed
386
0
Camps Cleared
0
1,422,701
Distance Traveled
1,346,455
9
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
7,483
535
93
7
0
311,164
0
L
Anhur
7,577
541
101
7
0
297,454
1
L
Odin
6,215
444
74
5
0
267,549
3
L
Fenrir
7,807
558
82
6
0
253,284
3
W
Loki
9,244
660
102
7
0
299,698
4
W
Aphrodite
7,670
548
93
7
0
292,591
0
L
Charon
7,594
542
27
2
0
253,550
0
W
Danzaburou
6,596
471
83
6
0
240,283
3
L
Janus
6,854
490
102
7
0
274,618
0
W
Terra
6,749
482
33
2
0
278,965
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role