Player Matchup

Chaac
Chaac
ElSeveen
Chaac
Level 106
God Stats
1W - 2L
1,217 SR
Queue Stats
172W - 171L
1,455 Elo+
Party 1
Olorun
Olorun
LtSteel
Olorun
Level 154
God Stats
5W - 3L
1,541 SR
Queue Stats
224W - 198L
1,534 Elo+
Solo
The Morrigan
The Morrigan
SpacePicky23
The Morrigan
Level 113
God Stats
2W - 0L
1,500 SR
Queue Stats
53W - 49L
1,471 Elo+
Party 1
Bastet
Bastet
flyingpizza2
Bastet
Level 81
God Stats
8W - 2L
2,132 SR
Queue Stats
58W - 20L
1,822 Elo+
Solo
Fenrir
Fenrir
luvhrlol
Fenrir
Level 43
God Stats
5W - 3L
1,486 SR
Queue Stats
133W - 124L
1,482 Elo+
Party 1
Team Averages
Level 99
1,575 SR
1,553 Elo+

VS

Team Averages
Level 115
1,589 SR
1,493 Elo+
Xing Tian
Xing Tian
Bronzure
Xing Tian
Level 154
God Stats
0W - 3L
1,736 SR
Queue Stats
184W - 183L
1,445 Elo+
Solo
Susano
Susano
ILicionI
Susano
Level 158
God Stats
9W - 4L
1,592 SR
Queue Stats
293W - 278L
1,520 Elo+
Solo
Medusa
Medusa
Monkeymen2700
Medusa
Level 100
God Stats
1W - 2L
1,263 SR
Queue Stats
530W - 507L
1,518 Elo+
Solo
Anubis
Anubis
Tekecannibal
Anubis
Level 42
God Stats
2W - 1L
1,799 SR
Queue Stats
42W - 48L
1,460 Elo+
Solo
Odin
Odin
mattcraft857
Odin
Level 123
God Stats
6W - 5L
1,556 SR
Queue Stats
141W - 124L
1,520 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
ElSeveen
Chaac
13
3 / 2 / 8
8,010
501
10,395
11,218
12,052
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

Olorun
LtSteel
Olorun
16
4 / 3 / 2
9,271
579
7,138
9,367
3,697
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Ring of Hecate

Ring of Hecate

+55
Magical Power
+20%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 5s. (Max. 3 Stacks).

The Morrigan
SpacePicky23
The Morrigan
13
2 / 2 / 6
7,762
485
4,312
5,025
1,703
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Bastet
15
8 / 1 / 3
9,981
624
13,407
13,448
6,899
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Fenrir
luvhrlol
Fenrir
13
1 / 3 / 2
7,518
470
2,282
8,669
3,677
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
Bronzure
Xing Tian
11
1 / 5 / 2
6,988
437
4,017
14,165
7,993
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Susano
ILicionI
Susano
15
4 / 1 / 4
8,321
520
7,283
11,471
4,055
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

15
3 / 4 / 3
8,642
540
5,744
10,635
3,833
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Anubis
14
3 / 2 / 2
8,650
541
4,233
8,769
4,181
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

11
0 / 6 / 3
7,008
438
4,681
11,453
3,662
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
25
18
Kills
11
11
Deaths
18
21
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Xing Tian
Bronzure
Xing Tian
1
5
2
0.4
W
Chaac
ElSeveen
Chaac
3
2
8
3.5
L
Susano
ILicionI
Susano
4
1
4
6
W
Olorun
LtSteel
Olorun
4
3
2
1.67
L
3
4
3
1.13
W
The Morrigan
SpacePicky23
The Morrigan
2
2
6
2.5
L
Anubis
3
2
2
2
W
Bastet
8
1
3
9.5
W
Fenrir
luvhrlol
Fenrir
1
3
2
0.67
L
0
6
3
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,534
Damage
25,958
47,727
Taken
56,493
28,028
Mitigated
23,724
11,866
Healing
14,874
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xing Tian
Bronzure
Xing Tian
4,017
520
0
1,224
14,165
7,993
0
2,578
11,055
24,103
0
W
Chaac
ElSeveen
Chaac
10,395
639
0
1,950
11,218
12,052
36
3,519
7,699
0
35,960
L
Susano
ILicionI
Susano
7,283
935
0
5,476
11,471
4,055
0
1,131
10,272
0
63,392
W
Olorun
LtSteel
Olorun
7,138
3,001
0
2,834
9,367
3,697
2,109
805
8,562
73,499
10,846
L
5,744
2,122
0
1,633
10,635
3,833
744
2,957
7,506
0
63,302
W
The Morrigan
SpacePicky23
The Morrigan
4,312
246
0
849
5,025
1,703
0
902
4,123
36,031
1,297
L
Anubis
4,233
43
325
3,872
8,769
4,181
216
858
7,527
58,253
1,684
W
Bastet
13,407
4,082
0
5,273
13,448
6,899
92
1,889
11,559
0
73,717
W
Fenrir
luvhrlol
Fenrir
2,282
505
0
960
8,669
3,677
0
1,559
7,110
0
45,646
L
4,681
913
0
2,344
11,453
3,662
0
2,601
8,686
0
34,500

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,542
Gold Earned
39,609
454
Minions Killed
436
0
Camps Cleared
0
1,627,004
Distance Traveled
1,561,459
2
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xing Tian
6,988
437
23
1
0
307,085
0
W
Chaac
8,010
501
42
3
0
314,803
0
L
Susano
8,321
520
104
7
0
363,210
0
W
Olorun
9,271
579
154
10
0
300,242
0
L
Medusa
8,642
540
116
7
0
309,084
2
W
The Morrigan
7,762
485
75
5
0
321,293
0
L
Anubis
8,650
541
123
8
0
295,330
0
W
Bastet
9,981
624
99
6
0
320,586
2
W
Fenrir
7,518
470
84
5
0
370,080
0
L
Odin
7,008
438
70
4
0
286,750
10

Distance Traveled

Minion Kills by Role

Gold Earned by Role