Player Matchup

Cerberus
Cerberus
Gold V
 
Cerberus
Gold V
Level 226
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ullr
Ullr
Diamond III
ANGOSMELEYS
Ullr
Diamond III
Level 89
God Stats
8W - 6L
1,756 SR
Queue Stats
235W - 190L
2,157 MMR
Solo
Ao Kuang
Ao Kuang
Gold II
Golden Lrod10
Ao Kuang
Gold II
Level 156
God Stats
162W - 106L
1,645 SR
Queue Stats
699W - 708L
1,477 MMR
Party 1
Scylla
Scylla
Silver I
Pupusas
Scylla
Silver I
Level 159
God Stats
5W - 5L
1,347 SR
Queue Stats
93W - 109L
1,327 MMR
Party 1
Osiris
Osiris
Gold IV
youeatkidds
Osiris
Gold IV
Level 66
God Stats
3W - 3L
1,518 SR
Queue Stats
37W - 41L
1,516 MMR
Solo
Team Averages
Gold II
Gold II
Average Tier
Level 139
1,553 SR
1,596 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 137
1,444 SR
1,402 MMR
Apollo
Apollo
Diamond V
 
Apollo
Diamond V
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Loki
Loki
Platinum IV
 
Loki
Platinum IV
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Arachne
Arachne
Gold V
GodsGunslinger
Arachne
Gold V
Level 75
God Stats
1W - 3L
1,374 SR
Queue Stats
53W - 52L
1,335 MMR
Solo
Nu Wa
Nu Wa
Gold V
PheonixRunner
Nu Wa
Gold V
Level 129
God Stats
2W - 3L
1,480 SR
Queue Stats
111W - 125L
1,277 MMR
Solo
Kuzenbo
Kuzenbo
Bronze IV
Thirst4morE
Kuzenbo
Bronze IV
Level 178
God Stats
0W - 2L
1,367 SR
Queue Stats
9W - 16L
1,399 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
7
1 / 0 / 2
4,332
619
1,608
4,969
2,006
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

9
1 / 1 / 3
4,724
675
3,705
4,585
1,096
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Ao Kuang
Golden Lrod10
Ao Kuang
9
4 / 0 / 3
4,996
714
2,756
5,390
1,317
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Scylla
Pupusas
Scylla
8
3 / 0 / 0
4,680
669
2,204
3,141
651
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Osiris
9
0 / 0 / 0
4,834
691
1,625
3,904
2,068
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Bans
JanusChang'eErlang ShenCthulhu

VS

Bans
MedusaSurtrMulanFafnir
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
 
Apollo
8
1 / 2 / 0
4,137
591
3,345
4,654
1,071
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Loki
 
Loki
8
0 / 0 / 0
4,027
575
1,175
2,264
456
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

7
0 / 3 / 1
3,849
550
2,618
5,381
1,305
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

7
0 / 3 / 0
3,871
553
2,278
3,536
903
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Kuzenbo
Thirst4morE
Kuzenbo
5
0 / 1 / 1
3,577
511
2,441
3,453
2,510
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
3
9
Kills
1
1
Deaths
9
8
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Cerberus
 
Cerberus
1
0
2
2
L
Apollo
 
Apollo
1
2
0
0.5
L
Loki
 
Loki
0
0
0
0
W
1
1
3
2.5
L
0
3
1
0.17
W
Ao Kuang
Golden Lrod10
Ao Kuang
4
0
3
5.5
L
0
3
0
0
W
Scylla
Pupusas
Scylla
3
0
0
3
L
Kuzenbo
Thirst4morE
Kuzenbo
0
1
1
0.5
W
Osiris
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,898
Damage
11,857
21,989
Taken
19,288
7,138
Mitigated
6,245
9,623
Healing
5,112
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
 
Cerberus
1,608
152
0
2,313
4,969
2,006
0
2,133
2,836
8,888
236
L
Apollo
 
Apollo
3,345
2,063
0
1,269
4,654
1,071
0
575
4,079
0
26,621
L
Loki
 
Loki
1,175
0
0
643
2,264
456
0
0
2,049
0
23,171
W
3,705
1,394
0
860
4,585
1,096
0
275
4,310
0
35,510
L
2,618
1,976
0
1,570
5,381
1,305
0
2,072
3,309
0
20,204
W
Ao Kuang
Golden Lrod10
Ao Kuang
2,756
769
0
2,972
5,390
1,317
0
468
4,922
27,999
750
L
2,278
1,005
0
435
3,536
903
0
2,572
964
18,577
448
W
Scylla
Pupusas
Scylla
2,204
459
0
1,590
3,141
651
0
1,916
1,225
24,398
0
L
Kuzenbo
Thirst4morE
Kuzenbo
2,441
1,201
0
1,195
3,453
2,510
0
1,295
2,158
7,520
0
W
Osiris
1,625
294
0
1,888
3,904
2,068
0
0
3,904
0
29,658

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,566
Gold Earned
19,461
262
Minions Killed
168
0
Camps Cleared
0
693,635
Distance Traveled
674,103
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
4,332
619
33
5
0
142,828
0
L
Apollo
4,137
591
50
7
0
143,906
0
L
Loki
4,027
575
37
5
0
161,184
3
W
Ullr
4,724
675
64
9
0
119,729
0
L
Arachne
3,849
550
38
5
0
126,956
0
W
Ao Kuang
4,996
714
62
9
0
167,048
0
L
Nu Wa
3,871
553
32
5
0
133,149
0
W
Scylla
4,680
669
48
7
0
139,719
1
L
Kuzenbo
3,577
511
11
2
0
108,908
1
W
Osiris
4,834
691
55
8
0
124,311
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role