Player Matchup

Shiva
Shiva
DellVeeloo
Shiva
Level 88
God Stats
25W - 9L
1,614 SR
Queue Stats
179W - 156L
1,492 Elo+
Solo
Neith
Neith
Jokers_XD
Neith
Level 147
God Stats
2W - 2L
1,427 SR
Queue Stats
100W - 142L
1,413 Elo+
Party 2
Pele
Pele
MustProtec
Pele
Level 117
God Stats
2W - 1L
1,586 SR
Queue Stats
19W - 12L
1,602 Elo+
Party 2
Cu Chulainn
Cu Chulainn
WatermelonChamoy
Cu Chulainn
Level 109
God Stats
6W - 3L
1,639 SR
Queue Stats
758W - 727L
1,504 Elo+
Solo
Nu Wa
Nu Wa
whitedragon305
Nu Wa
Level 122
God Stats
18W - 22L
1,461 SR
Queue Stats
69W - 83L
1,409 Elo+
Party 2
Team Averages
Level 117
1,545 SR
1,484 Elo+

VS

Team Averages
Level 108
1,535 SR
1,502 Elo+
Hachiman
Hachiman
EvoTwo
Hachiman
Level 103
God Stats
14W - 24L
1,412 SR
Queue Stats
304W - 296L
1,511 Elo+
Solo
Maman Brigitte
Maman Brigitte
IMAN0223
Maman Brigitte
Level 91
God Stats
5W - 3L
1,500 SR
Queue Stats
428W - 356L
1,530 Elo+
Party 1
Atlas
Atlas
Khepricles
Atlas
Level 154
God Stats
3W - 4L
1,582 SR
Queue Stats
283W - 263L
1,525 Elo+
Party 1
Sun Wukong
Sun Wukong
Notable99
Sun Wukong
Level 106
God Stats
8W - 6L
1,572 SR
Queue Stats
202W - 194L
1,498 Elo+
Solo
Nu Wa
Nu Wa
RandreaM9614
Nu Wa
Level 87
God Stats
63W - 41L
1,607 SR
Queue Stats
599W - 617L
1,447 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
14
2 / 1 / 5
9,161
509
9,776
16,299
14,231
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Neith
Jokers_XD
Neith
16
4 / 2 / 3
10,414
579
9,855
12,442
4,611
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

18
8 / 3 / 7
10,865
604
16,755
20,433
7,539
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cu Chulainn
WatermelonChamoy
Cu Chulainn
16
0 / 3 / 4
9,299
517
13,358
23,090
20,470
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

17
7 / 3 / 4
10,821
601
15,552
8,324
2,524
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
EvoTwo
Hachiman
17
2 / 7 / 1
10,094
561
9,930
15,979
5,174
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Maman Brigitte
IMAN0223
Maman Brigitte
16
4 / 5 / 2
9,359
520
9,727
18,380
6,160
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Atlas
11
0 / 3 / 7
7,955
442
6,087
19,325
11,296
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Sun Wukong
Notable99
Sun Wukong
17
3 / 1 / 0
10,438
580
15,883
21,571
18,266
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Mace

Mace

+10
Physical Power

14
3 / 5 / 3
8,577
477
11,920
12,522
2,596
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
25
21
Kills
12
12
Deaths
21
23
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Shiva
2
1
5
4.5
L
Hachiman
EvoTwo
Hachiman
2
7
1
0.36
L
Maman Brigitte
IMAN0223
Maman Brigitte
4
5
2
1
W
Neith
Jokers_XD
Neith
4
2
3
2.75
L
Atlas
0
3
7
1.17
W
8
3
7
3.83
L
Sun Wukong
Notable99
Sun Wukong
3
1
0
3
L
3
5
3
0.9
W
Cu Chulainn
WatermelonChamoy
Cu Chulainn
0
3
4
0.67
W
7
3
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,296
Damage
53,547
80,588
Taken
87,777
49,375
Mitigated
43,492
23,355
Healing
29,108
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Shiva
9,776
864
430
4,427
16,299
14,231
86
6,394
9,905
64
41,101
L
Hachiman
EvoTwo
Hachiman
9,930
6,401
0
4,356
15,979
5,174
0
1,247
14,532
0
84,157
L
Maman Brigitte
IMAN0223
Maman Brigitte
9,727
804
0
7,701
18,380
6,160
0
2,948
15,137
90,555
1,368
W
Neith
Jokers_XD
Neith
9,855
1,626
0
4,151
12,442
4,611
331
2,516
9,926
0
81,165
L
Atlas
6,087
1,800
2,674
5,389
19,325
11,296
105
3,837
15,100
22,713
1,333
W
16,755
4,219
0
8,806
20,433
7,539
528
10,645
9,788
0
101,529
L
Sun Wukong
Notable99
Sun Wukong
15,883
5,559
0
7,393
21,571
18,266
0
2,693
18,632
0
92,058
L
11,920
1,935
0
1,595
12,522
2,596
0
4,731
7,453
62,380
0
W
Cu Chulainn
WatermelonChamoy
Cu Chulainn
13,358
2,440
0
4,929
23,090
20,470
92
2,147
20,943
6,738
69,798
W
15,552
2,385
0
612
8,324
2,524
1,556
6,550
1,774
66,213
3,010

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,560
Gold Earned
46,423
571
Minions Killed
562
0
Camps Cleared
0
1,872,267
Distance Traveled
1,794,488
7
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Shiva
9,161
509
41
2
0
417,953
0
L
Hachiman
10,094
561
136
8
0
336,032
5
L
Maman Brigitte
9,359
520
135
8
0
423,636
0
W
Neith
10,414
579
153
9
0
321,330
0
L
Atlas
7,955
442
37
2
0
365,867
8
W
Pele
10,865
604
140
8
0
433,244
2
L
Sun Wukong
10,438
580
157
9
0
331,627
6
L
Nu Wa
8,577
477
97
5
0
337,326
0
W
Cu Chulainn
9,299
517
126
7
0
354,517
4
W
Nu Wa
10,821
601
111
6
0
345,223
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role