Player Matchup

Eset
Eset
Gold I
 
Eset
Gold I
Level 236
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Cerberus
Cerberus
Gold I
ButterCorn
Cerberus
Gold I
Level 94
God Stats
1W - 3L
1,507 SR
Queue Stats
112W - 106L
1,551 MMR
Solo
Hun Batz
Hun Batz
Gold II
Niksch85
Hun Batz
Gold II
Level 221
God Stats
20W - 30L
1,493 SR
Queue Stats
259W - 278L
1,519 MMR
Solo
Tiamat
Tiamat
Gold II
SwagMasterUwU
Tiamat
Gold II
Level 159
God Stats
0W - 1L
1,670 SR
Queue Stats
35W - 20L
1,714 MMR
Solo
Izanami
Izanami
Gold III
israGian7
Izanami
Gold III
Level 140
God Stats
1W - 3L
1,738 SR
Queue Stats
112W - 111L
1,536 MMR
Solo
Team Averages
Gold II
Gold II
Average Tier
Level 170
1,581 SR
1,564 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 114
1,666 SR
1,550 MMR
Hades
Hades
Platinum V
 
Hades
Platinum V
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Nemesis
Nemesis
Platinum V
PlugMeInPlz
Nemesis
Platinum V
Level 91
God Stats
9W - 4L
1,722 SR
Queue Stats
303W - 293L
1,612 MMR
Party 1
Kukulkan
Kukulkan
Gold III
ThezeLumpz
Kukulkan
Gold III
Level 128
God Stats
13W - 5L
1,695 SR
Queue Stats
114W - 112L
1,426 MMR
Party 1
Chiron
Chiron
Gold I
jaiMGR
Chiron
Gold I
Level 124
God Stats
4W - 0L
1,848 SR
Queue Stats
80W - 78L
1,604 MMR
Solo
King Arthur
King Arthur
Gold V
pvncvkesjr
King Arthur
Gold V
Level 67
God Stats
2W - 1L
1,566 SR
Queue Stats
11W - 8L
1,610 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
 
Eset
17
6 / 4 / 1
10,122
595
10,122
10,864
3,047
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Cerberus
ButterCorn
Cerberus
13
3 / 3 / 2
7,880
464
7,214
17,016
14,015
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Hun Batz
Niksch85
Hun Batz
12
2 / 9 / 2
7,944
467
4,933
15,315
4,172
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

16
1 / 2 / 1
8,794
517
6,694
10,041
8,530
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Izanami
israGian7
Izanami
14
0 / 7 / 3
8,332
490
3,691
12,936
3,906
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 6s. (Max. 4 Stacks)

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Bans
FafnirNe ZhaRavanaLancelotCthulhu

VS

Bans
MulanChernobogAchillesGaneshaArachne
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
 
Hades
15
3 / 5 / 7
8,727
513
10,751
15,138
9,936
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Nemesis
PlugMeInPlz
Nemesis
17
8 / 2 / 3
10,473
616
9,752
12,735
5,294
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Kukulkan
ThezeLumpz
Kukulkan
16
1 / 2 / 4
9,968
586
8,039
7,882
2,554
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Chiron
jaiMGR
Chiron
19
10 / 2 / 2
11,902
700
13,078
12,990
4,242
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

King Arthur
pvncvkesjr
King Arthur
17
3 / 1 / 0
10,981
646
9,252
14,293
12,538
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
41
12
Kills
25
25
Deaths
12
9
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Eset
 
Eset
6
4
1
1.63
W
Hades
 
Hades
3
5
7
1.3
L
Cerberus
ButterCorn
Cerberus
3
3
2
1.33
L
Hun Batz
Niksch85
Hun Batz
2
9
2
0.33
W
Nemesis
PlugMeInPlz
Nemesis
8
2
3
4.75
L
1
2
1
0.75
W
Kukulkan
ThezeLumpz
Kukulkan
1
2
4
1.5
L
Izanami
israGian7
Izanami
0
7
3
0.21
W
Chiron
jaiMGR
Chiron
10
2
2
5.5
W
King Arthur
pvncvkesjr
King Arthur
3
1
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,654
Damage
50,872
66,172
Taken
63,038
33,670
Mitigated
34,564
16,736
Healing
21,123
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Eset
 
Eset
10,122
365
237
1,383
10,864
3,047
0
3,102
7,762
65,932
590
W
Hades
 
Hades
10,751
1,771
542
5,805
15,138
9,936
273
6,368
8,565
52,384
2,141
L
Cerberus
ButterCorn
Cerberus
7,214
361
0
6,460
17,016
14,015
0
7,021
9,995
26,680
0
L
Hun Batz
Niksch85
Hun Batz
4,933
618
0
1,230
15,315
4,172
0
4,975
10,340
0
40,436
W
Nemesis
PlugMeInPlz
Nemesis
9,752
3,139
0
3,305
12,735
5,294
0
1,934
10,691
0
82,306
L
6,694
412
0
4,442
10,041
8,530
0
206
9,835
55,342
106
W
Kukulkan
ThezeLumpz
Kukulkan
8,039
1,022
0
1,280
7,882
2,554
0
3,958
3,656
73,862
2,392
L
Izanami
israGian7
Izanami
3,691
1,837
0
2,984
12,936
3,906
0
2,988
9,948
0
56,447
W
Chiron
jaiMGR
Chiron
13,078
6,830
236
6,917
12,990
4,242
4,502
4,726
8,160
0
109,712
W
King Arthur
pvncvkesjr
King Arthur
9,252
1,175
0
3,038
14,293
12,538
0
6,755
7,538
0
82,695

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,072
Gold Earned
52,051
535
Minions Killed
669
0
Camps Cleared
0
1,660,044
Distance Traveled
1,732,303
17
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Eset
10,122
595
169
10
0
317,746
0
W
Hades
8,727
513
66
4
0
329,592
9
L
Cerberus
7,880
464
56
3
0
365,124
5
L
Hun Batz
7,944
467
61
4
0
338,642
0
W
Nemesis
10,473
616
127
7
0
414,097
0
L
Tiamat
8,794
517
128
8
0
326,244
2
W
Kukulkan
9,968
586
139
8
0
355,309
2
L
Izanami
8,332
490
121
7
0
312,288
10
W
Chiron
11,902
700
185
11
0
320,605
3
W
King Arthur
10,981
646
152
9
0
312,700
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role