Player Matchup

Ne Zha
Ne Zha
Gold III
ClydeCaveMan
Ne Zha
Gold III
Level 142
God Stats
67W - 55L
1,590 SR
Queue Stats
359W - 372L
1,501 MMR
Party 1
Surtr
Surtr
Platinum V
Hlance425
Surtr
Platinum V
Level 153
God Stats
9W - 11L
1,799 SR
Queue Stats
270W - 282L
1,735 MMR
Party 1
Hera
Hera
Gold III
taxpurps
Hera
Gold III
Level 116
God Stats
1W - 1L
1,294 SR
Queue Stats
21W - 23L
1,546 MMR
Party 1
Team Averages
Gold II
Gold II
Average Tier
Level 137
1,561 SR
1,594 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 127
1,641 SR
1,558 MMR
Bacchus
Bacchus
Gold I
Anvilxo
Bacchus
Gold I
Level 124
God Stats
9W - 8L
1,584 SR
Queue Stats
51W - 64L
1,709 MMR
Solo
Bastet
Bastet
Gold V
Call Meh Daddy2
Bastet
Gold V
Level 148
God Stats
14W - 8L
1,775 SR
Queue Stats
193W - 214L
1,447 MMR
Solo
Hel
Hel
Gold IV
Goondraa_
Hel
Gold IV
Level 108
God Stats
37W - 42L
1,565 SR
Queue Stats
404W - 460L
1,517 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
14
3 / 2 / 5
8,627
784
5,550
9,871
5,527
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

Surtr
Hlance425
Surtr
16
6 / 1 / 7
10,218
929
12,008
10,876
8,584
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Hera
16
4 / 0 / 7
9,707
882
10,024
5,957
1,646
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bans
SerqetAchillesKuzenboCthulhuMulan

VS

Bans
ThothMedusaAtlasChaacGeb
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Anvilxo
Bacchus
13
0 / 5 / 1
7,524
684
4,843
11,142
12,684
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Steel Crest

Steel Crest

+20
Physical Protection
+150
Health

PASSIVE - Each time you are hit by a Basic Attack, gain a stack. You may only gain one stack per second. At 4 stacks, remove all stacks and gain a 75 Health Shield that lasts for 5s or until destroyed.

15
3 / 4 / 0
8,635
785
9,213
12,582
4,244
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

13
0 / 4 / 0
7,537
685
3,245
8,806
3,159
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
4
13
Kills
3
3
Deaths
13
19
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Bacchus
Anvilxo
Bacchus
0
5
1
0.1
L
3
4
0
0.75
W
Ne Zha
3
2
5
2.75
L
0
4
0
0
W
Surtr
Hlance425
Surtr
6
1
7
9.5
W
Hera
4
0
7
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,582
Damage
17,301
26,704
Taken
32,530
15,757
Mitigated
20,087
4,659
Healing
11,855
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
Anvilxo
Bacchus
4,843
500
0
1,250
11,142
12,684
78
3,627
6,851
19,348
0
L
9,213
1,853
0
1,562
12,582
4,244
13
4,039
7,952
0
34,533
W
Ne Zha
5,550
943
0
1,212
9,871
5,527
1,094
3,093
6,778
0
17,882
L
3,245
136
4,787
4,256
8,806
3,159
0
2,706
5,529
24,469
0
W
Surtr
Hlance425
Surtr
12,008
4,339
0
2,717
10,876
8,584
790
3,589
7,287
1,934
31,619
W
Hera
10,024
1,841
0
730
5,957
1,646
926
1,442
4,515
38,747
308

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,552
Gold Earned
23,696
144
Minions Killed
124
0
Camps Cleared
0
640,058
Distance Traveled
606,514
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
7,524
684
26
2
0
181,536
0
L
Bastet
8,635
785
55
5
0
226,597
0
W
Ne Zha
8,627
784
21
2
0
194,229
0
L
Hel
7,537
685
43
4
0
198,381
0
W
Surtr
10,218
929
57
5
0
215,395
0
W
Hera
9,707
882
66
6
0
230,434
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role