Player Matchup

Cthulhu
Cthulhu
AgentLazyWizard
Cthulhu
Level 149
God Stats
56W - 39L
1,619 SR
Queue Stats
200W - 182L
1,537 Elo+
Party 3
Poseidon
Poseidon
FirePhoenix11020
Poseidon
Level 176
God Stats
2W - 2L
1,699 SR
Queue Stats
153W - 142L
1,518 Elo+
Party 3
Heimdallr
Heimdallr
SlayingSin
Heimdallr
Level 107
God Stats
0W - 4L
1,151 SR
Queue Stats
31W - 31L
1,410 Elo+
Solo
Bastet
Bastet
StraitNickel186
Bastet
Level 105
God Stats
16W - 7L
1,709 SR
Queue Stats
40W - 51L
1,410 Elo+
Solo
Ravana
Ravana
TheB1ackSeer
Ravana
Level 127
God Stats
6W - 7L
1,544 SR
Queue Stats
135W - 139L
1,515 Elo+
Party 3
Team Averages
Level 133
1,544 SR
1,478 Elo+

VS

Team Averages
Level 111
1,465 SR
1,458 Elo+
Jormungandr
Jormungandr
DarkSlade-666
Jormungandr
Level 156
God Stats
5W - 3L
1,660 SR
Queue Stats
161W - 156L
1,489 Elo+
Party 1
Fafnir
Fafnir
DioPonce
Fafnir
Level 156
God Stats
2W - 2L
1,209 SR
Queue Stats
147W - 125L
1,505 Elo+
Party 1
Aphrodite
Aphrodite
Hitomichan71
Aphrodite
Level 95
God Stats
29W - 36L
1,418 SR
Queue Stats
383W - 361L
1,391 Elo+
Solo
Cupid
Cupid
LadySheik
Cupid
Level 66
God Stats
7W - 5L
1,584 SR
Queue Stats
127W - 135L
1,475 Elo+
Party 2
Awilix
Awilix
chinorawrr
Awilix
Level 80
God Stats
12W - 15L
1,453 SR
Queue Stats
240W - 251L
1,427 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 2 / 2
6,391
533
4,897
6,096
2,745
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 7.5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 15s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

1
0 / 0 / 0
3,888
324
0
0
0
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Heimdallr
SlayingSin
Heimdallr
12
1 / 1 / 2
6,173
514
3,057
6,390
2,410
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

13
2 / 2 / 1
6,179
515
5,673
9,174
3,310
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Ravana
11
0 / 3 / 2
5,786
482
5,191
8,025
4,935
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
DarkSlade-666
Jormungandr
12
3 / 1 / 1
7,540
628
5,848
7,289
5,167
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Fafnir
DioPonce
Fafnir
12
1 / 1 / 2
6,096
508
3,232
8,976
6,820
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Aphrodite
Hitomichan71
Aphrodite
11
1 / 1 / 1
6,754
563
2,485
5,871
1,655
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Cupid
LadySheik
Cupid
12
1 / 2 / 1
6,762
564
3,213
7,176
2,246
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Awilix
chinorawrr
Awilix
13
2 / 1 / 3
6,892
574
3,344
6,779
2,564
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
16
6
Kills
8
8
Deaths
6
7
Assists
8
Player
Kills
Deaths
Assists
KDA
L
3
2
2
2
W
Jormungandr
DarkSlade-666
Jormungandr
3
1
1
3.5
W
Fafnir
DioPonce
Fafnir
1
1
2
2
L
0
0
0
0
W
Aphrodite
Hitomichan71
Aphrodite
1
1
1
1.5
W
Cupid
LadySheik
Cupid
1
2
1
0.75
L
Heimdallr
SlayingSin
Heimdallr
1
1
2
2
L
2
2
1
1.25
L
Ravana
0
3
2
0.33
W
Awilix
chinorawrr
Awilix
2
1
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,818
Damage
18,122
29,685
Taken
36,091
13,400
Mitigated
18,452
7,567
Healing
11,989
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,897
208
44
1,083
6,096
2,745
74
1,889
4,207
38,212
657
W
Jormungandr
DarkSlade-666
Jormungandr
5,848
1,918
0
1,663
7,289
5,167
0
509
6,279
43,834
2,723
W
Fafnir
DioPonce
Fafnir
3,232
556
0
2,533
8,976
6,820
0
1,569
7,036
19,897
534
L
0
0
0
0
0
0
0
0
0
0
0
W
Aphrodite
Hitomichan71
Aphrodite
2,485
142
424
2,790
5,871
1,655
827
0
5,871
34,478
1,350
W
Cupid
LadySheik
Cupid
3,213
1,556
335
3,841
7,176
2,246
901
1,487
5,431
0
55,738
L
Heimdallr
SlayingSin
Heimdallr
3,057
1,111
0
1,765
6,390
2,410
790
764
5,586
0
37,841
L
5,673
1,502
298
1,588
9,174
3,310
0
3,515
5,411
0
34,447
L
Ravana
5,191
1,341
0
2,789
8,025
4,935
0
4,611
3,400
0
29,801
W
Awilix
chinorawrr
Awilix
3,344
1,224
0
403
6,779
2,564
0
608
6,027
0
57,848

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,417
Gold Earned
34,044
257
Minions Killed
382
0
Camps Cleared
0
913,282
Distance Traveled
1,130,990
0
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
6,391
533
70
6
0
210,783
0
W
Jormungandr
7,540
628
89
7
0
214,146
0
W
Fafnir
6,096
508
37
3
0
229,919
1
L
Poseidon
3,888
324
0
0
0
10,716
0
W
Aphrodite
6,754
563
76
6
0
202,726
2
W
Cupid
6,762
564
95
8
0
220,530
4
L
Heimdallr
6,173
514
78
7
0
220,926
0
L
Bastet
6,179
515
57
5
0
257,611
0
L
Ravana
5,786
482
52
4
0
213,246
0
W
Awilix
6,892
574
85
7
0
263,669
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role