Player Matchup

Aphrodite
Aphrodite
BNL Serval
Aphrodite
Level 125
God Stats
2W - 2L
1,470 SR
Queue Stats
222W - 262L
1,519 Elo+
Solo
Discordia
Discordia
Boxpusher33
Discordia
Level 124
God Stats
4W - 3L
1,682 SR
Queue Stats
156W - 186L
1,403 Elo+
Solo
Geb
Geb
Kingvlim
Geb
Level 89
God Stats
5W - 2L
1,946 SR
Queue Stats
207W - 206L
1,468 Elo+
Solo
Raijin
Raijin
ShadowRose97
Raijin
Level 136
God Stats
0W - 1L
1,500 SR
Queue Stats
70W - 71L
1,435 Elo+
Solo
He Bo
He Bo
xWGxMcLovins
He Bo
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
119W - 148L
1,404 Elo+
Solo
Team Averages
Level 120
1,620 SR
1,446 Elo+

VS

Team Averages
Level 126
1,423 SR
1,505 Elo+
Chaac
Chaac
BCAJ87
Chaac
Level 146
God Stats
2W - 3L
1,455 SR
Queue Stats
104W - 127L
1,438 Elo+
Party 1
Yemoja
Yemoja
Fxc_KingBird
Yemoja
Level 118
God Stats
1W - 0L
1,500 SR
Queue Stats
44W - 45L
1,440 Elo+
Solo
Jing Wei
Jing Wei
JaylenQ
Jing Wei
Level 105
God Stats
2W - 4L
1,224 SR
Queue Stats
82W - 90L
1,458 Elo+
Party 1
Bake Kujira
Bake Kujira
MadTristBeast
Bake Kujira
Level 116
God Stats
1W - 0L
1,435 SR
Queue Stats
61W - 44L
1,573 Elo+
Solo
Chiron
Chiron
ßloodySpartin
Chiron
Level 144
God Stats
2W - 0L
1,500 SR
Queue Stats
13W - 10L
1,616 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
BNL Serval
Aphrodite
17
1 / 4 / 4
9,398
671
7,776
16,919
17,319
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Discordia
Boxpusher33
Discordia
18
3 / 2 / 5
10,710
765
14,232
9,135
3,621
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

14
2 / 5 / 4
8,791
628
10,728
17,346
18,174
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Raijin
16
1 / 5 / 4
9,898
707
18,088
11,385
5,121
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

14
2 / 10 / 3
9,242
660
9,756
16,111
5,816
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
BCAJ87
Chaac
20
10 / 1 / 14
11,926
852
17,692
23,258
19,286
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Yemoja
16
1 / 1 / 12
10,607
758
4,038
11,592
11,669
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Jing Wei
JaylenQ
Jing Wei
17
4 / 1 / 13
10,691
764
7,159
8,725
3,758
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bake Kujira
MadTristBeast
Bake Kujira
15
2 / 4 / 16
9,979
713
10,522
19,870
23,321
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

19
9 / 2 / 13
11,981
856
23,757
16,685
7,140
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
94
9
Kills
26
26
Deaths
9
20
Assists
68
Player
Kills
Deaths
Assists
KDA
W
Chaac
BCAJ87
Chaac
10
1
14
17
L
Aphrodite
BNL Serval
Aphrodite
1
4
4
0.75
L
Discordia
Boxpusher33
Discordia
3
2
5
2.75
W
Yemoja
1
1
12
7
W
Jing Wei
JaylenQ
Jing Wei
4
1
13
10.5
L
2
5
4
0.8
W
Bake Kujira
MadTristBeast
Bake Kujira
2
4
16
2.5
L
Raijin
1
5
4
0.6
L
2
10
3
0.35
W
9
2
13
7.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,580
Damage
63,168
70,896
Taken
80,130
50,051
Mitigated
65,174
27,142
Healing
45,442
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
BCAJ87
Chaac
17,692
854
2,552
6,576
23,258
19,286
550
16,737
6,521
3,923
35,208
L
Aphrodite
BNL Serval
Aphrodite
7,776
233
9,400
9,394
16,919
17,319
532
3,357
13,288
20,819
0
L
Discordia
Boxpusher33
Discordia
14,232
1,040
327
1,435
9,135
3,621
257
1,447
7,666
30,231
123
W
Yemoja
4,038
1,048
18,741
4,363
11,592
11,669
1,163
11,005
587
9,965
382
W
Jing Wei
JaylenQ
Jing Wei
7,159
3,282
1,193
2,053
8,725
3,758
2,445
7,329
1,396
0
27,667
L
10,728
794
645
3,399
17,346
18,174
0
4,822
12,198
15,347
331
W
Bake Kujira
MadTristBeast
Bake Kujira
10,522
3,406
2,478
2,728
19,870
23,321
1,193
12,234
7,636
16,468
540
L
Raijin
18,088
2,033
461
374
11,385
5,121
140
2,477
8,814
39,531
0
L
9,756
850
517
1,190
16,111
5,816
0
4,037
11,969
17,518
0
W
23,757
5,663
1,654
3,104
16,685
7,140
2,103
13,055
3,630
0
47,085

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,039
Gold Earned
55,184
130
Minions Killed
161
0
Camps Cleared
0
1,229,480
Distance Traveled
1,305,710
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
11,926
852
40
3
0
325,621
0
L
Aphrodite
9,398
671
24
2
0
268,998
0
L
Discordia
10,710
765
27
2
0
289,255
0
W
Yemoja
10,607
758
16
1
0
218,467
0
W
Jing Wei
10,691
764
48
3
0
243,893
0
L
Geb
8,791
628
11
1
0
198,151
0
W
Bake Kujira
9,979
713
16
1
0
252,056
0
L
Raijin
9,898
707
51
4
0
247,943
0
L
He Bo
9,242
660
17
1
0
225,133
0
W
Chiron
11,981
856
41
3
0
265,673
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role