Player Matchup

Janus
Janus
Gold III
 
Janus
Gold III
Level 267
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ares
Ares
Gold V
Funkydere
Ares
Gold V
Level 143
God Stats
6W - 9L
1,401 SR
Queue Stats
239W - 245L
1,289 MMR
Solo
Medusa
Medusa
Gold III
TeyBreezy
Medusa
Gold III
Level 142
God Stats
12W - 8L
1,470 SR
Queue Stats
91W - 91L
1,348 MMR
Solo
King Arthur
King Arthur
Gold IV
grandman0313
King Arthur
Gold IV
Level 127
God Stats
11W - 9L
1,467 SR
Queue Stats
130W - 121L
1,348 MMR
Solo
Pele
Pele
Silver II
j05h369
Pele
Silver II
Level 123
God Stats
2W - 3L
1,404 SR
Queue Stats
18W - 25L
1,347 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 160
1,448 SR
1,366 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 130
1,485 SR
1,387 MMR
Sobek
Sobek
Gold V
 
Sobek
Gold V
Level 190
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Raijin
Raijin
Gold IV
HeaIer RoIe
Raijin
Gold IV
Level 123
God Stats
1W - 4L
1,649 SR
Queue Stats
593W - 608L
1,288 MMR
Solo
Nemesis
Nemesis
Gold IV
OzzyEDP
Nemesis
Gold IV
Level 97
God Stats
0W - 2L
1,491 SR
Queue Stats
279W - 278L
1,355 MMR
Solo
Cupid
Cupid
Gold IV
Teriyake
Cupid
Gold IV
Level 149
God Stats
2W - 6L
1,373 SR
Queue Stats
428W - 430L
1,390 MMR
Solo
Arachne
Arachne
Bronze III
rayo99
Arachne
Bronze III
Level 92
God Stats
0W - 2L
1,414 SR
Queue Stats
0W - 2L
1,400 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
15
4 / 0 / 7
8,462
651
5,279
5,441
1,424
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ares
11
3 / 1 / 5
7,063
543
7,233
10,589
7,765
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Medusa
TeyBreezy
Medusa
13
4 / 2 / 4
7,680
591
6,947
6,293
2,354
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

King Arthur
grandman0313
King Arthur
14
4 / 1 / 4
8,908
685
9,869
13,793
10,224
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Hide of the Nemean Lion

Hide of the Nemean Lion

+50
Physical Protection
+200
Health
+20
Hp 5

PASSIVE - Reflect 12.5% of all Basic Attack damage back to the attacker as Physical Damage.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Pele
j05h369
Pele
14
3 / 0 / 7
7,715
593
6,235
11,682
4,470
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

Bans
ThorFreyaSkadi

VS

Bans
CharybdisChang'eThanatos
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
 
Sobek
11
1 / 4 / 3
6,847
527
5,774
14,097
12,929
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Raijin
14
0 / 3 / 3
7,858
604
8,573
9,240
2,915
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Nemesis
OzzyEDP
Nemesis
12
0 / 3 / 0
6,642
511
4,762
11,524
8,748
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Cupid
Teriyake
Cupid
12
3 / 3 / 0
6,774
521
6,570
8,461
2,693
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Arachne
rayo99
Arachne
10
0 / 5 / 1
5,315
409
3,308
9,939
2,895
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
11
18
Kills
4
4
Deaths
18
27
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Janus
 
Janus
4
0
7
7.5
L
Sobek
 
Sobek
1
4
3
0.63
W
Ares
3
1
5
5.5
L
Raijin
0
3
3
0.5
L
Nemesis
OzzyEDP
Nemesis
0
3
0
0
L
Cupid
Teriyake
Cupid
3
3
0
1
W
Medusa
TeyBreezy
Medusa
4
2
4
3
W
King Arthur
grandman0313
King Arthur
4
1
4
6
W
Pele
j05h369
Pele
3
0
7
6.5
L
Arachne
rayo99
Arachne
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,563
Damage
28,987
47,798
Taken
53,261
26,237
Mitigated
30,180
14,576
Healing
18,723
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
 
Janus
5,279
289
0
1,135
5,441
1,424
63
1,917
3,524
60,729
0
L
Sobek
 
Sobek
5,774
425
1,144
5,336
14,097
12,929
0
4,215
9,757
28,307
1,546
W
Ares
7,233
968
0
3,204
10,589
7,765
101
2,916
7,673
20,970
0
L
Raijin
8,573
1,060
0
1,499
9,240
2,915
0
3,999
5,083
70,089
3,291
L
Nemesis
OzzyEDP
Nemesis
4,762
646
0
4,293
11,524
8,748
0
420
11,104
0
48,130
L
Cupid
Teriyake
Cupid
6,570
2,044
196
3,099
8,461
2,693
524
1,397
7,024
0
45,884
W
Medusa
TeyBreezy
Medusa
6,947
2,426
0
1,449
6,293
2,354
213
1,804
4,489
0
54,370
W
King Arthur
grandman0313
King Arthur
9,869
1,372
0
3,604
13,793
10,224
112
2,959
10,256
200
52,084
W
Pele
j05h369
Pele
6,235
1,850
0
5,184
11,682
4,470
134
4,221
7,381
0
62,344
L
Arachne
rayo99
Arachne
3,308
2,338
0
3,156
9,939
2,895
0
2,348
7,581
0
25,729

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,828
Gold Earned
33,436
425
Minions Killed
384
0
Camps Cleared
0
1,422,096
Distance Traveled
1,364,122
11
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
8,462
651
124
10
0
310,136
0
L
Sobek
6,847
527
38
3
0
273,740
0
W
Ares
7,063
543
24
2
0
278,220
2
L
Raijin
7,858
604
139
11
0
252,264
1
L
Nemesis
6,642
511
78
6
0
273,990
0
L
Cupid
6,774
521
80
6
0
258,294
0
W
Medusa
7,680
591
96
7
0
255,654
7
W
King Arthur
8,908
685
82
6
0
258,690
0
W
Pele
7,715
593
99
8
0
319,396
2
L
Arachne
5,315
409
49
4
0
305,834
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role