Player Matchup

Sobek
Sobek
 
Sobek
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Achilles
Achilles
GabrielLinX
Achilles
Level 109
God Stats
3W - 3L
1,307 SR
Queue Stats
108W - 89L
1,506 Elo+
Party 1
Izanami
Izanami
YoBoiRosie
Izanami
Level 119
God Stats
1W - 2L
1,547 SR
Queue Stats
80W - 78L
1,492 Elo+
Party 2
Merlin
Merlin
dontbanmeimbased
Merlin
Level 58
God Stats
0W - 2L
1,279 SR
Queue Stats
145W - 121L
1,515 Elo+
Solo
Thor
Thor
tbow5757
Thor
Level 124
God Stats
8W - 10L
1,477 SR
Queue Stats
81W - 77L
1,497 Elo+
Party 2
Team Averages
Level 106
1,422 SR
1,502 Elo+

VS

Team Averages
Level 133
1,626 SR
1,555 Elo+
Hachiman
Hachiman
 
Hachiman
Level 79
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hun Batz
Hun Batz
AnAnGrYMiGiT
Hun Batz
Level 147
God Stats
2W - 0L
1,459 SR
Queue Stats
19W - 12L
1,652 Elo+
Solo
Chang'e
Chang'e
IMAN0223
Chang'e
Level 91
God Stats
14W - 7L
1,935 SR
Queue Stats
428W - 356L
1,523 Elo+
Solo
Sylvanus
Sylvanus
InsecureSupport
Sylvanus
Level 159
God Stats
463W - 404L
1,586 SR
Queue Stats
463W - 405L
1,550 Elo+
Solo
Mulan
Mulan
MoistForApophis
Mulan
Level 187
God Stats
133W - 89L
1,649 SR
Queue Stats
455W - 404L
1,551 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
 
Sobek
7
0 / 0 / 0
3,897
650
1,349
4,976
2,559
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Achilles
GabrielLinX
Achilles
7
0 / 2 / 0
3,544
591
1,594
4,346
2,246
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Izanami
YoBoiRosie
Izanami
6
0 / 3 / 0
3,302
550
1,260
2,815
620
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

8
0 / 1 / 0
3,791
632
1,875
2,431
539
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Thor
7
0 / 0 / 0
3,511
585
1,075
5,008
1,184
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
 
Hachiman
6
0 / 0 / 2
3,670
612
1,527
2,464
789
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Hun Batz
AnAnGrYMiGiT
Hun Batz
8
2 / 0 / 0
4,167
695
887
3,417
848
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Chang'e
IMAN0223
Chang'e
8
0 / 0 / 0
4,215
703
1,956
2,921
606
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sylvanus
7
2 / 0 / 1
4,314
719
2,748
4,128
2,551
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

8
2 / 0 / 0
5,028
838
3,672
3,450
1,184
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
9
0
Kills
6
6
Deaths
0
0
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Sobek
 
Sobek
0
0
0
0
W
Hachiman
 
Hachiman
0
0
2
1
W
Hun Batz
AnAnGrYMiGiT
Hun Batz
2
0
0
2
L
Achilles
GabrielLinX
Achilles
0
2
0
0
W
Chang'e
IMAN0223
Chang'e
0
0
0
0
W
Sylvanus
2
0
1
2.5
W
2
0
0
2
L
Izanami
YoBoiRosie
Izanami
0
3
0
0
L
0
1
0
0
L
Thor
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,153
Damage
10,790
19,576
Taken
16,380
7,148
Mitigated
5,978
7,607
Healing
9,743
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sobek
 
Sobek
1,349
260
0
2,766
4,976
2,559
0
1,630
3,346
9,075
0
W
Hachiman
 
Hachiman
1,527
702
0
1,174
2,464
789
0
605
1,859
0
15,440
W
Hun Batz
AnAnGrYMiGiT
Hun Batz
887
163
0
2,054
3,417
848
0
350
3,059
0
20,020
L
Achilles
GabrielLinX
Achilles
1,594
155
0
1,758
4,346
2,246
0
0
4,346
0
14,342
W
Chang'e
IMAN0223
Chang'e
1,956
0
80
1,440
2,921
606
0
1,362
1,333
20,789
912
W
Sylvanus
2,748
1,376
760
2,494
4,128
2,551
0
673
3,455
15,390
1,624
W
3,672
411
0
1,741
3,450
1,184
0
0
3,206
0
28,716
L
Izanami
YoBoiRosie
Izanami
1,260
777
0
334
2,815
620
0
1,035
1,780
0
20,540
L
1,875
405
0
389
2,431
539
0
775
1,582
17,439
0
L
Thor
1,075
74
0
2,360
5,008
1,184
0
940
3,924
0
15,136

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,045
Gold Earned
21,394
159
Minions Killed
205
0
Camps Cleared
0
586,982
Distance Traveled
604,283
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sobek
3,897
650
18
3
0
139,294
0
W
Hachiman
3,670
612
27
5
0
91,812
0
W
Hun Batz
4,167
695
45
8
0
153,377
2
L
Achilles
3,544
591
30
5
0
119,261
0
W
Chang'e
4,215
703
56
9
0
135,411
0
W
Sylvanus
4,314
719
23
4
0
109,998
0
W
Mulan
5,028
838
54
9
0
113,685
0
L
Izanami
3,302
550
37
6
0
83,439
0
L
Merlin
3,791
632
33
6
0
113,173
0
L
Thor
3,511
585
41
7
0
131,815
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role