Player Matchup

Neith
Neith
ErfanKa7
Neith
Level 158
God Stats
2W - 4L
1,563 SR
Queue Stats
265W - 274L
1,438 Elo+
Party 1
Ra
Ra
GuFeiyang
Ra
Level 40
God Stats
10W - 5L
1,815 SR
Queue Stats
64W - 54L
1,698 Elo+
Solo
Bakasura
Bakasura
MIRAGES77
Bakasura
Level 43
God Stats
20W - 27L
1,426 SR
Queue Stats
34W - 46L
1,386 Elo+
Solo
Khepri
Khepri
UraniaRipheus
Khepri
Level 39
God Stats
1W - 2L
1,572 SR
Queue Stats
9W - 16L
1,398 Elo+
Solo
Chaac
Chaac
daniyal08
Chaac
Level 67
God Stats
0W - 3L
1,309 SR
Queue Stats
255W - 285L
1,426 Elo+
Party 1
Team Averages
Level 69
1,537 SR
1,469 Elo+

VS

Team Averages
Level 137
1,431 SR
1,466 Elo+
King Arthur
King Arthur
 
King Arthur
Level 102
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Xbalanque
Xbalanque
 
Xbalanque
Level 190
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Maui
Maui
Grimmerk
Maui
Level 158
God Stats
5W - 7L
1,372 SR
Queue Stats
69W - 62L
1,444 Elo+
Party 2
Persephone
Persephone
Nitpookie
Persephone
Level 167
God Stats
14W - 14L
1,520 SR
Queue Stats
85W - 79L
1,437 Elo+
Party 2
Susano
Susano
Sergi_thekiller7
Susano
Level 69
God Stats
4W - 7L
1,265 SR
Queue Stats
21W - 22L
1,450 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
ErfanKa7
Neith
5
0 / 0 / 0
3,463
495
1,179
2,672
650
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

10
2 / 0 / 0
5,414
773
989
2,169
663
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Bakasura
MIRAGES77
Bakasura
7
0 / 3 / 0
3,701
529
1,680
5,816
1,635
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

6
0 / 1 / 0
3,902
557
1,076
5,100
2,252
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Chaac
daniyal08
Chaac
5
0 / 1 / 0
3,373
482
558
3,442
1,575
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
9
2 / 0 / 1
5,044
721
2,160
3,185
1,745
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate

Breastplate

+20
Physical Protection

Xbalanque
 
Xbalanque
8
1 / 0 / 1
4,341
620
5,358
2,851
825
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Maui
8
0 / 0 / 2
4,526
647
1,109
4,002
2,243
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Persephone
Nitpookie
Persephone
8
0 / 1 / 0
4,535
648
739
2,196
464
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

8
2 / 1 / 0
4,375
625
1,360
3,755
950
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
9
2
Kills
5
5
Deaths
2
0
Assists
4
Player
Kills
Deaths
Assists
KDA
W
King Arthur
 
King Arthur
2
0
1
2.5
W
Xbalanque
 
Xbalanque
1
0
1
1.5
L
Neith
ErfanKa7
Neith
0
0
0
0
W
Maui
0
0
2
1
L
2
0
0
2
L
Bakasura
MIRAGES77
Bakasura
0
3
0
0
W
Persephone
Nitpookie
Persephone
0
1
0
0
W
2
1
0
2
L
0
1
0
0
L
Chaac
daniyal08
Chaac
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,482
Damage
10,726
19,199
Taken
15,989
6,775
Mitigated
6,227
8,495
Healing
6,284
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
 
King Arthur
2,160
338
0
687
3,185
1,745
0
0
2,998
3,321
30,815
W
Xbalanque
 
Xbalanque
5,358
2,609
0
1,512
2,851
825
0
559
2,292
0
37,002
L
Neith
ErfanKa7
Neith
1,179
401
0
1,943
2,672
650
0
469
2,203
0
18,030
W
Maui
1,109
285
0
1,342
4,002
2,243
72
517
3,485
12,683
0
L
989
120
72
1,081
2,169
663
0
619
1,494
41,176
0
L
Bakasura
MIRAGES77
Bakasura
1,680
1,386
253
2,549
5,816
1,635
0
278
5,538
0
16,397
W
Persephone
Nitpookie
Persephone
739
0
0
883
2,196
464
0
609
1,585
25,364
548
W
1,360
342
0
1,860
3,755
950
0
378
3,377
0
19,874
L
1,076
72
0
1,605
5,100
2,252
0
454
4,646
10,700
0
L
Chaac
daniyal08
Chaac
558
139
0
992
3,442
1,575
0
0
3,442
0
10,971

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,853
Gold Earned
22,821
205
Minions Killed
232
0
Camps Cleared
0
624,076
Distance Traveled
691,470
7
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
5,044
721
57
8
0
116,148
0
W
Xbalanque
4,341
620
57
8
0
122,262
0
L
Neith
3,463
495
39
6
0
94,937
0
W
Maui
4,526
647
14
2
0
144,144
2
L
Ra
5,414
773
89
13
0
149,072
2
L
Bakasura
3,701
529
45
6
0
136,754
2
W
Persephone
4,535
648
59
8
0
139,759
0
W
Susano
4,375
625
45
6
0
169,157
0
L
Khepri
3,902
557
14
2
0
152,299
2
L
Chaac
3,373
482
18
3
0
91,014
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role