Player Matchup

Bastet
Bastet
BabyWipez
Bastet
Level 85
God Stats
2W - 1L
1,689 SR
Queue Stats
50W - 41L
1,567 Elo+
Party 3
Sylvanus
Sylvanus
ExclusiveTimes
Sylvanus
Level 116
God Stats
1W - 4L
1,164 SR
Queue Stats
68W - 66L
1,517 Elo+
Party 3
Hel
Hel
mercymoto
Hel
Level 129
God Stats
9W - 5L
1,588 SR
Queue Stats
127W - 108L
1,555 Elo+
Solo
Fafnir
Fafnir
th3b0yw0nd3r883
Fafnir
Level 97
God Stats
4W - 2L
1,517 SR
Queue Stats
192W - 164L
1,499 Elo+
Solo
Hou Yi
Hou Yi
vFrxsty1k
Hou Yi
Level 84
God Stats
4W - 0L
1,797 SR
Queue Stats
58W - 50L
1,549 Elo+
Party 3
Team Averages
Level 102
1,551 SR
1,537 Elo+

VS

Team Averages
Level 111
1,539 SR
1,506 Elo+
Terra
Terra
 
Terra
Level 173
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chronos
Chronos
AchillesO23
Chronos
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 8L
1,462 Elo+
Party 1
Cupid
Cupid
ElNino000
Cupid
Level 160
God Stats
1W - 2L
1,551 SR
Queue Stats
209W - 191L
1,501 Elo+
Party 1
Nemesis
Nemesis
Imbeast12345
Nemesis
Level 121
God Stats
0W - 1L
1,561 SR
Queue Stats
180W - 154L
1,541 Elo+
Party 2
Athena
Athena
Yepppers
Athena
Level 83
God Stats
46W - 32L
1,582 SR
Queue Stats
164W - 147L
1,526 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
BabyWipez
Bastet
13
3 / 0 / 5
6,997
538
4,863
12,470
4,692
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sylvanus
11
1 / 0 / 9
7,169
551
6,389
8,667
7,888
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Magi's Revenge

Magi's Revenge

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - If an enemy God consumes your passive, they become Marked for Revenge for 5s, causing them to receive 10% more damage and granting allied Gods within 40 units 20% increased Movement Speed towards them.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

14
7 / 1 / 3
8,312
639
9,693
7,027
2,337
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

12
1 / 0 / 2
7,360
566
4,492
11,957
11,248
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Hou Yi
vFrxsty1k
Hou Yi
13
2 / 1 / 3
7,437
572
8,532
7,929
2,893
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
 
Terra
12
0 / 0 / 1
7,151
550
5,557
8,561
5,853
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Chronos
AchillesO23
Chronos
10
0 / 6 / 1
6,363
489
5,211
10,391
3,062
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cupid
ElNino000
Cupid
13
0 / 1 / 1
6,849
527
4,663
6,342
1,894
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Nemesis
Imbeast12345
Nemesis
12
2 / 3 / 0
7,017
540
8,239
10,485
3,193
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Athena
Yepppers
Athena
10
0 / 4 / 2
6,226
479
4,724
13,285
10,228
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
7
14
Kills
2
2
Deaths
14
22
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Terra
 
Terra
0
0
1
0.5
L
Chronos
AchillesO23
Chronos
0
6
1
0.08
W
Bastet
BabyWipez
Bastet
3
0
5
5.5
L
Cupid
ElNino000
Cupid
0
1
1
0.5
W
Sylvanus
1
0
9
5.5
L
Nemesis
Imbeast12345
Nemesis
2
3
0
0.67
L
Athena
Yepppers
Athena
0
4
2
0.25
W
7
1
3
8.5
W
1
0
2
2
W
Hou Yi
vFrxsty1k
Hou Yi
2
1
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,969
Damage
28,394
48,050
Taken
49,064
29,058
Mitigated
24,230
24,772
Healing
12,164
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Terra
 
Terra
5,557
842
540
3,119
8,561
5,853
0
2,733
5,400
39,694
3,073
L
Chronos
AchillesO23
Chronos
5,211
1,826
0
1,260
10,391
3,062
0
6,479
3,479
39,443
0
W
Bastet
BabyWipez
Bastet
4,863
1,225
0
5,404
12,470
4,692
0
2,131
10,337
0
64,023
L
Cupid
ElNino000
Cupid
4,663
2,174
252
3,332
6,342
1,894
0
895
5,447
0
60,040
W
Sylvanus
6,389
1,718
1,229
3,342
8,667
7,888
21
3,292
5,331
25,591
1,985
L
Nemesis
Imbeast12345
Nemesis
8,239
2,488
0
1,015
10,485
3,193
0
3,430
6,801
0
45,734
L
Athena
Yepppers
Athena
4,724
1,476
0
2,646
13,285
10,228
0
4,972
8,164
21,496
0
W
9,693
385
3,402
3,983
7,027
2,337
50
1,843
5,184
61,746
0
W
4,492
1,477
0
3,960
11,957
11,248
0
5,466
5,783
40,357
0
W
Hou Yi
vFrxsty1k
Hou Yi
8,532
4,392
0
3,452
7,929
2,893
118
1,937
5,992
0
56,702

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,275
Gold Earned
33,606
438
Minions Killed
393
0
Camps Cleared
0
1,359,089
Distance Traveled
1,392,986
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Terra
7,151
550
94
7
0
287,222
3
L
Chronos
6,363
489
92
7
0
255,498
0
W
Bastet
6,997
538
93
7
0
327,985
0
L
Cupid
6,849
527
110
8
0
254,889
4
W
Sylvanus
7,169
551
26
2
0
249,102
2
L
Nemesis
7,017
540
66
5
0
328,964
0
L
Athena
6,226
479
31
2
0
266,413
0
W
Hel
8,312
639
121
9
0
283,820
3
W
Fafnir
7,360
566
89
7
0
249,511
0
W
Hou Yi
7,437
572
109
8
0
248,671
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role