Player Matchup

Susano
Susano
 
Susano
Level 24
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cthulhu
Cthulhu
Plustan
Cthulhu
Level 157
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 20L
1,258 Elo+
Party 2
Anhur
Anhur
Rychong
Anhur
Level 174
God Stats
1W - 1L
1,500 SR
Queue Stats
117W - 97L
1,558 Elo+
Party 2
Tyr
Tyr
RyuAkasaki
Tyr
Level 29
God Stats
2W - 4L
1,500 SR
Queue Stats
129W - 169L
1,455 Elo+
Solo
Mercury
Mercury
Zehvix
Mercury
Level 149
God Stats
0W - 2L
1,222 SR
Queue Stats
50W - 49L
1,476 Elo+
Party 2
Team Averages
Level 107
1,444 SR
1,449 Elo+

VS

Team Averages
Level 110
1,563 SR
1,488 Elo+
Sun Wukong
Sun Wukong
ChineseAnDaKing
Sun Wukong
Level 124
God Stats
4W - 2L
1,667 SR
Queue Stats
269W - 277L
1,485 Elo+
Party 1
Arachne
Arachne
DrgnSlayer9
Arachne
Level 107
God Stats
2W - 2L
1,345 SR
Queue Stats
493W - 505L
1,477 Elo+
Solo
Nu Wa
Nu Wa
Jupiter_Nord
Nu Wa
Level 85
God Stats
25W - 13L
1,660 SR
Queue Stats
998W - 998L
1,523 Elo+
Solo
Bellona
Bellona
Pajimbus
Bellona
Level 123
God Stats
6W - 2L
1,640 SR
Queue Stats
260W - 265L
1,493 Elo+
Party 1
Izanami
Izanami
jonahss
Izanami
Level 113
God Stats
9W - 6L
1,506 SR
Queue Stats
408W - 425L
1,460 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
 
Susano
13
3 / 5 / 6
7,813
781
9,538
10,428
4,302
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cthulhu
Plustan
Cthulhu
15
6 / 3 / 5
8,494
849
14,219
13,017
12,598
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Anhur
Rychong
Anhur
14
3 / 2 / 5
7,757
776
6,838
10,426
4,104
Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

11
0 / 5 / 6
6,736
674
4,026
11,705
8,225
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Mercury
Zehvix
Mercury
12
0 / 2 / 6
6,599
660
2,059
8,234
7,690
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
ChineseAnDaKing
Sun Wukong
15
5 / 1 / 10
9,596
960
7,705
12,156
11,094
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hide of the Nemean Lion

Hide of the Nemean Lion

+50
Physical Protection
+200
Health
+20
Hp 5

PASSIVE - Reflect 15% of all Basic Attack damage back to the attacker as Physical Damage.

Arachne
DrgnSlayer9
Arachne
14
4 / 1 / 8
8,743
874
7,776
12,454
10,484
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

16
2 / 3 / 9
8,891
889
17,004
7,500
3,061
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bellona
Pajimbus
Bellona
12
1 / 5 / 6
7,871
787
5,726
10,125
8,720
Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Izanami
jonahss
Izanami
15
5 / 2 / 9
9,470
947
10,282
6,634
2,823
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
59
12
Kills
17
17
Deaths
12
28
Assists
42
Player
Kills
Deaths
Assists
KDA
L
Susano
 
Susano
3
5
6
1.2
W
Sun Wukong
ChineseAnDaKing
Sun Wukong
5
1
10
10
W
Arachne
DrgnSlayer9
Arachne
4
1
8
8
W
2
3
9
2.17
W
Bellona
Pajimbus
Bellona
1
5
6
0.8
L
Cthulhu
Plustan
Cthulhu
6
3
5
2.83
L
Anhur
Rychong
Anhur
3
2
5
2.75
L
0
5
6
0.6
L
Mercury
Zehvix
Mercury
0
2
6
1.5
W
Izanami
jonahss
Izanami
5
2
9
4.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,680
Damage
48,493
53,810
Taken
48,869
36,919
Mitigated
36,182
12,236
Healing
16,968
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Susano
 
Susano
9,538
569
365
406
10,428
4,302
0
2,895
7,533
0
20,812
W
Sun Wukong
ChineseAnDaKing
Sun Wukong
7,705
612
2,873
3,032
12,156
11,094
414
3,272
8,884
0
16,159
W
Arachne
DrgnSlayer9
Arachne
7,776
5,310
1,395
5,090
12,454
10,484
777
3,241
9,213
0
10,501
W
17,004
3,836
707
1,462
7,500
3,061
1,863
2,992
4,508
31,052
416
W
Bellona
Pajimbus
Bellona
5,726
2,742
105
651
10,125
8,720
1,561
2,665
7,460
0
10,379
L
Cthulhu
Plustan
Cthulhu
14,219
827
1,001
2,881
13,017
12,598
0
5,161
7,856
31,403
0
L
Anhur
Rychong
Anhur
6,838
3,056
825
4,290
10,426
4,104
0
3,556
6,870
0
23,476
L
4,026
739
0
1,069
11,705
8,225
0
3,255
8,450
294
10,378
L
Mercury
Zehvix
Mercury
2,059
371
551
848
8,234
7,690
0
2,086
6,148
0
9,135
W
Izanami
jonahss
Izanami
10,282
7,150
512
1,141
6,634
2,823
2,095
2,343
4,291
0
31,531

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,399
Gold Earned
44,571
123
Minions Killed
99
0
Camps Cleared
0
830,309
Distance Traveled
1,011,909
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Susano
7,813
781
26
3
0
162,678
0
W
Sun Wukong
9,596
960
17
2
0
224,554
0
W
Arachne
8,743
874
6
1
0
219,897
0
W
Nu Wa
8,891
889
27
3
0
196,252
0
W
Bellona
7,871
787
6
1
0
182,527
0
L
Cthulhu
8,494
849
22
2
0
171,407
0
L
Anhur
7,757
776
35
4
0
177,037
0
L
Tyr
6,736
674
17
2
0
124,567
0
L
Mercury
6,599
660
23
2
0
194,620
3
W
Izanami
9,470
947
43
4
0
188,679
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role