Player Matchup

Agni
Agni
 
Agni
Level 133
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Khepri
Khepri
CHUPAS WEY
Khepri
Level 128
God Stats
2W - 4L
1,130 SR
Queue Stats
239W - 279L
1,419 Elo+
Party 2
Zhong Kui
Zhong Kui
GatoMojado420
Zhong Kui
Level 58
God Stats
3W - 2L
1,314 SR
Queue Stats
288W - 339L
1,450 Elo+
Party 2
Zeus
Zeus
RaeStormX
Zeus
Level 41
God Stats
8W - 1L
1,650 SR
Queue Stats
117W - 107L
1,480 Elo+
Party 1
Atlas
Atlas
Void78
Atlas
Level 126
God Stats
3W - 7L
1,365 SR
Queue Stats
134W - 126L
1,453 Elo+
Party 1
Team Averages
Level 97
1,392 SR
1,460 Elo+

VS

Team Averages
Level 55
1,376 SR
1,463 Elo+
Thor
Thor
Danses
Thor
Level 128
God Stats
2W - 6L
1,301 SR
Queue Stats
144W - 162L
1,439 Elo+
Solo
Kuzenbo
Kuzenbo
Dottne
Kuzenbo
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3
Fenrir
Fenrir
Jay420Rollin
Fenrir
Level 89
God Stats
1W - 3L
1,454 SR
Queue Stats
729W - 731L
1,483 Elo+
Solo
Ao Kuang
Ao Kuang
Reyesgame4099
Ao Kuang
Level 28
God Stats
0W - 3L
1,124 SR
Queue Stats
70W - 98L
1,394 Elo+
Solo
Izanami
Izanami
faayesh
Izanami
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
 
Agni
2
0 / 0 / 0
3,288
329
0
0
0
Khepri
CHUPAS WEY
Khepri
17
4 / 3 / 20
10,027
1,003
6,835
12,638
13,207
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Zhong Kui
GatoMojado420
Zhong Kui
16
11 / 3 / 13
10,079
1,008
18,213
9,887
9,500
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Zeus
18
9 / 0 / 15
10,235
1,024
13,360
2,407
992
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Magic Focus

Magic Focus

+20
Magical Power

Atlas
Void78
Atlas
17
3 / 1 / 21
9,898
990
9,915
15,155
15,346
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
Danses
Thor
16
2 / 3 / 3
8,863
886
3,436
6,524
2,314
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Kuzenbo
Dottne
Kuzenbo
11
0 / 5 / 3
7,527
753
5,167
12,424
14,159
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Fenrir
13
1 / 5 / 3
7,161
716
4,625
14,012
17,969
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

Ao Kuang
Reyesgame4099
Ao Kuang
13
4 / 6 / 2
8,548
855
7,388
12,298
7,981
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ring of Hecate

Ring of Hecate

+55
Magical Power
+20%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 5s. (Max. 3 Stacks).

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Izanami
faayesh
Izanami
11
0 / 8 / 4
6,930
693
3,558
10,162
3,757
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

96
Kill Participation
22
27
Kills
7
7
Deaths
27
69
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Agni
 
Agni
0
0
0
0
W
Khepri
CHUPAS WEY
Khepri
4
3
20
4.67
L
Thor
Danses
Thor
2
3
3
1.17
L
Kuzenbo
Dottne
Kuzenbo
0
5
3
0.3
W
Zhong Kui
GatoMojado420
Zhong Kui
11
3
13
5.83
L
Fenrir
1
5
3
0.5
W
Zeus
9
0
15
16.5
L
Ao Kuang
Reyesgame4099
Ao Kuang
4
6
2
0.83
W
Atlas
Void78
Atlas
3
1
21
13.5
L
Izanami
faayesh
Izanami
0
8
4
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,323
Damage
24,174
40,087
Taken
55,420
39,045
Mitigated
46,180
11,156
Healing
10,217
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Agni
 
Agni
0
0
0
0
0
0
0
0
0
0
0
W
Khepri
CHUPAS WEY
Khepri
6,835
609
556
2,668
12,638
13,207
90
4,304
8,334
14,015
0
L
Thor
Danses
Thor
3,436
101
0
240
6,524
2,314
0
5,991
533
0
19,647
L
Kuzenbo
Dottne
Kuzenbo
5,167
1,818
1,578
1,629
12,424
14,159
0
10,044
2,380
9,400
3,182
W
Zhong Kui
GatoMojado420
Zhong Kui
18,213
3,945
0
1,854
9,887
9,500
3,361
2,862
7,025
28,995
0
L
Fenrir
4,625
1,411
151
3,106
14,012
17,969
0
11,928
2,084
740
9,046
W
Zeus
13,360
1,333
134
890
2,407
992
1,363
1,513
894
30,392
0
L
Ao Kuang
Reyesgame4099
Ao Kuang
7,388
2,092
826
2,528
12,298
7,981
0
9,837
2,461
12,418
764
W
Atlas
Void78
Atlas
9,915
2,445
1,459
3,595
15,155
15,346
1,010
3,750
11,405
22,462
1,204
L
Izanami
faayesh
Izanami
3,558
2,284
0
159
10,162
3,757
0
9,319
843
0
8,618

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,527
Gold Earned
39,029
112
Minions Killed
93
0
Camps Cleared
0
793,725
Distance Traveled
790,518
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Agni
3,288
329
0
0
0
0
0
W
Khepri
10,027
1,003
13
1
0
202,393
0
L
Thor
8,863
886
43
4
0
149,496
0
L
Kuzenbo
7,527
753
16
2
0
159,279
0
W
Zhong Kui
10,079
1,008
27
3
0
187,399
0
L
Fenrir
7,161
716
6
1
0
189,511
0
W
Zeus
10,235
1,024
46
5
0
194,497
0
L
Ao Kuang
8,548
855
15
2
0
157,589
0
W
Atlas
9,898
990
26
3
0
209,436
0
L
Izanami
6,930
693
13
1
0
134,643
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role