Player Matchup

Xbalanque
Xbalanque
Galaxyov
Xbalanque
Level 73
God Stats
6W - 12L
1,565 SR
Queue Stats
409W - 418L
1,522 Elo+
Party 3
Hel
Hel
MrNiceGuys
Hel
Level 151
God Stats
8W - 14L
1,417 SR
Queue Stats
296W - 292L
1,523 Elo+
Solo
Scylla
Scylla
Ophisv
Scylla
Level 81
God Stats
22W - 32L
1,496 SR
Queue Stats
329W - 334L
1,533 Elo+
Party 3
King Arthur
King Arthur
SpecialButton
King Arthur
Level 127
God Stats
9W - 11L
1,464 SR
Queue Stats
186W - 176L
1,435 Elo+
Party 2
Ratatoskr
Ratatoskr
richa_c10
Ratatoskr
Level 106
God Stats
8W - 11L
1,396 SR
Queue Stats
49W - 54L
1,308 Elo+
Party 2
Team Averages
Level 108
1,468 SR
1,464 Elo+

VS

Team Averages
Level 100
1,558 SR
1,622 Elo+
Fenrir
Fenrir
 
Fenrir
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ymir
Ymir
FallenTX
Ymir
Level 75
God Stats
13W - 10L
1,959 SR
Queue Stats
18W - 15L
1,935 Elo+
Party 1
Izanami
Izanami
RemedyHD
Izanami
Level 145
God Stats
0W - 1L
1,500 SR
Queue Stats
51W - 47L
1,570 Elo+
Party 1
Achilles
Achilles
TyF1ght3r_
Achilles
Level 68
God Stats
8W - 11L
1,290 SR
Queue Stats
89W - 63L
1,540 Elo+
Solo
Zhong Kui
Zhong Kui
lologero123
Zhong Kui
Level 69
God Stats
2W - 6L
1,541 SR
Queue Stats
67W - 52L
1,566 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
Galaxyov
Xbalanque
8
0 / 1 / 2
4,576
572
5,205
6,587
2,040
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

9
1 / 1 / 1
5,148
644
2,410
5,769
1,998
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Scylla
Ophisv
Scylla
9
1 / 1 / 1
5,163
645
2,247
2,017
547
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

King Arthur
SpecialButton
King Arthur
11
4 / 0 / 0
6,609
826
3,774
5,413
2,757
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Ratatoskr
richa_c10
Ratatoskr
10
2 / 2 / 2
5,054
632
2,469
5,418
1,511
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
8
1 / 2 / 1
4,510
564
1,891
6,281
2,156
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Ymir
7
1 / 1 / 2
4,728
591
4,180
7,121
3,276
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Izanami
RemedyHD
Izanami
8
2 / 1 / 0
4,840
605
3,888
4,585
1,135
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Achilles
TyF1ght3r_
Achilles
5
0 / 4 / 0
3,610
451
1,393
5,491
2,297
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Zhong Kui
lologero123
Zhong Kui
10
1 / 0 / 1
5,601
700
1,800
3,038
1,928
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
9
8
Kills
5
5
Deaths
8
6
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Fenrir
 
Fenrir
1
2
1
0.75
L
Ymir
1
1
2
2
W
Xbalanque
Galaxyov
Xbalanque
0
1
2
1
W
1
1
1
1.5
W
Scylla
Ophisv
Scylla
1
1
1
1.5
L
Izanami
RemedyHD
Izanami
2
1
0
2
W
King Arthur
SpecialButton
King Arthur
4
0
0
4
L
Achilles
TyF1ght3r_
Achilles
0
4
0
0
L
Zhong Kui
lologero123
Zhong Kui
1
0
1
1.5
W
Ratatoskr
richa_c10
Ratatoskr
2
2
2
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,105
Damage
13,152
25,204
Taken
26,516
8,853
Mitigated
10,792
10,157
Healing
8,761
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
 
Fenrir
1,891
407
0
905
6,281
2,156
0
922
5,215
0
25,830
L
Ymir
4,180
1,239
0
2,058
7,121
3,276
0
1,318
5,803
8,407
0
W
Xbalanque
Galaxyov
Xbalanque
5,205
2,688
0
2,498
6,587
2,040
0
2,116
4,471
0
33,326
W
2,410
377
1,236
2,474
5,769
1,998
0
1,668
4,101
17,698
126
W
Scylla
Ophisv
Scylla
2,247
197
0
374
2,017
547
0
881
1,136
28,112
651
L
Izanami
RemedyHD
Izanami
3,888
2,942
0
1,294
4,585
1,135
0
1,026
3,559
0
35,257
W
King Arthur
SpecialButton
King Arthur
3,774
659
0
1,333
5,413
2,757
140
0
5,176
0
41,900
L
Achilles
TyF1ght3r_
Achilles
1,393
543
0
1,809
5,491
2,297
0
0
5,491
0
12,113
L
Zhong Kui
lologero123
Zhong Kui
1,800
338
0
2,695
3,038
1,928
595
886
1,972
37,904
1,286
W
Ratatoskr
richa_c10
Ratatoskr
2,469
619
0
2,242
5,418
1,511
0
1,278
4,140
0
25,727

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,550
Gold Earned
23,289
290
Minions Killed
215
0
Camps Cleared
0
847,379
Distance Traveled
747,423
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
4,510
564
44
6
0
177,839
0
L
Ymir
4,728
591
10
1
0
175,098
0
W
Xbalanque
4,576
572
59
7
0
158,516
0
W
Hel
5,148
644
28
4
0
161,125
0
W
Scylla
5,163
645
69
9
0
162,519
0
L
Izanami
4,840
605
61
8
0
144,628
0
W
King Arthur
6,609
826
85
11
0
158,634
1
L
Achilles
3,610
451
18
2
0
96,113
0
L
Zhong Kui
5,601
700
82
10
0
153,745
0
W
Ratatoskr
5,054
632
49
6
0
206,585
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role