Player Matchup

Ah Puch
Ah Puch
Archangel820
Ah Puch
Level 125
God Stats
6W - 0L
1,802 SR
Queue Stats
135W - 94L
1,591 Elo+
Party 1
Hercules
Hercules
BulbousBoy
Hercules
Level 147
God Stats
1W - 1L
1,606 SR
Queue Stats
161W - 88L
1,631 Elo+
Party 3
Kuzenbo
Kuzenbo
GDoyle
Kuzenbo
Level 102
God Stats
9W - 1L
1,881 SR
Queue Stats
175W - 96L
1,623 Elo+
Party 3
Anhur
Anhur
TendosMarine
Anhur
Level 28
God Stats
3W - 1L
1,760 SR
Queue Stats
320W - 292L
1,495 Elo+
Party 1
Thor
Thor
hazmating
Thor
Level 124
God Stats
6W - 3L
1,553 SR
Queue Stats
247W - 163L
1,632 Elo+
Party 3
Team Averages
Level 105
1,720 SR
1,594 Elo+

VS

Team Averages
Level 95
1,559 SR
1,448 Elo+
Loki
Loki
 
Loki
Level 80
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
BabyD_J
Ah Muzen Cab
Level 80
God Stats
2W - 6L
1,342 SR
Queue Stats
208W - 209L
1,520 Elo+
Party 2
Achilles
Achilles
PapiJayo
Achilles
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
110W - 126L
1,432 Elo+
Party 2
Kuzenbo
Kuzenbo
STEEL_MASON
Kuzenbo
Level 163
God Stats
2W - 2L
1,802 SR
Queue Stats
52W - 89L
1,301 Elo+
Solo
Nu Wa
Nu Wa
Scooby6212
Nu Wa
Level 64
God Stats
4W - 5L
1,653 SR
Queue Stats
240W - 240L
1,489 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
Archangel820
Ah Puch
15
6 / 1 / 7
9,147
915
12,346
7,715
2,313
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Hercules
BulbousBoy
Hercules
16
4 / 1 / 10
8,903
890
5,480
16,376
11,471
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate

Breastplate

+20
Physical Protection

Kuzenbo
GDoyle
Kuzenbo
14
2 / 1 / 11
8,596
860
5,621
14,568
13,218
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

14
2 / 2 / 7
8,294
829
4,029
7,210
1,930
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Thor
16
4 / 2 / 10
9,179
918
8,358
9,083
3,002
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Runebreaking Hammer

Runebreaking Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

<n>GLYPH - Your next successful Hard CC on an enemy god creates a 30 unit shockwave around them. Enemies hit by the shockwave deal 15% less damage and take 15% more damage for 3s. This can only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
14
4 / 4 / 2
7,720
772
11,219
6,671
2,372
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Ah Muzen Cab
BabyD_J
Ah Muzen Cab
13
1 / 3 / 2
7,229
723
9,540
6,709
2,317
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Achilles
PapiJayo
Achilles
14
1 / 6 / 6
6,878
688
5,807
14,615
18,343
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Kuzenbo
STEEL_MASON
Kuzenbo
8
0 / 2 / 2
6,307
631
1,957
4,004
3,237
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Nu Wa
14
1 / 3 / 2
7,370
737
11,760
6,274
1,875
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
21
18
Kills
7
7
Deaths
18
45
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Loki
 
Loki
4
4
2
1.25
W
Ah Puch
Archangel820
Ah Puch
6
1
7
9.5
L
Ah Muzen Cab
BabyD_J
Ah Muzen Cab
1
3
2
0.67
W
Hercules
BulbousBoy
Hercules
4
1
10
9
W
Kuzenbo
GDoyle
Kuzenbo
2
1
11
7.5
L
Achilles
PapiJayo
Achilles
1
6
6
0.67
L
Kuzenbo
STEEL_MASON
Kuzenbo
0
2
2
0.5
L
Nu Wa
1
3
2
0.67
W
2
2
7
2.75
W
Thor
4
2
10
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,834
Damage
40,283
54,952
Taken
38,273
31,934
Mitigated
28,144
27,753
Healing
5,962
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Loki
 
Loki
11,219
943
0
23
6,671
2,372
0
3,104
3,335
0
17,865
W
Ah Puch
Archangel820
Ah Puch
12,346
553
2,581
3,530
7,715
2,313
1,043
1,479
6,115
33,684
0
L
Ah Muzen Cab
BabyD_J
Ah Muzen Cab
9,540
1,135
0
451
6,709
2,317
0
4,112
2,349
0
17,185
W
Hercules
BulbousBoy
Hercules
5,480
2,247
2,068
8,503
16,376
11,471
740
4,667
11,576
0
14,349
W
Kuzenbo
GDoyle
Kuzenbo
5,621
1,198
565
4,686
14,568
13,218
482
3,301
11,084
11,087
0
L
Achilles
PapiJayo
Achilles
5,807
1,430
435
1,996
14,615
18,343
0
5,184
8,811
0
12,061
L
Kuzenbo
STEEL_MASON
Kuzenbo
1,957
635
821
448
4,004
3,237
0
1,933
1,939
2,718
0
L
Nu Wa
11,760
2,142
173
1,615
6,274
1,875
0
2,844
3,161
28,501
0
W
4,029
2,101
617
1,915
7,210
1,930
138
1,997
5,141
0
17,029
W
Thor
8,358
1,570
1,445
1,843
9,083
3,002
1,516
2,273
6,719
0
24,803

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,119
Gold Earned
35,504
168
Minions Killed
98
0
Camps Cleared
0
986,280
Distance Traveled
746,669
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
7,720
772
22
2
0
190,274
0
W
Ah Puch
9,147
915
44
4
0
178,296
0
L
Ah Muzen Cab
7,229
723
23
2
0
144,978
0
W
Hercules
8,903
890
23
2
0
208,677
0
W
Kuzenbo
8,596
860
21
2
0
192,908
0
L
Achilles
6,878
688
11
1
0
173,397
0
L
Kuzenbo
6,307
631
1
0
0
69,264
0
L
Nu Wa
7,370
737
41
4
0
168,756
0
W
Anhur
8,294
829
40
4
0
191,849
0
W
Thor
9,179
918
40
4
0
214,550
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role