Player Matchup

Bakasura
Bakasura
Apolloistaken69
Bakasura
Level 46
God Stats
3W - 1L
1,500 SR
Queue Stats
27W - 38L
1,338 Elo+
Party 1
Vamana
Vamana
Gholper
Vamana
Level 67
God Stats
1W - 0L
1,296 SR
Queue Stats
46W - 51L
1,451 Elo+
Party 1
Kuzenbo
Kuzenbo
Plasma3448
Kuzenbo
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 13L
1,260 Elo+
Party 1
Nu Wa
Nu Wa
jellysussy
Nu Wa
Level 25
God Stats
4W - 14L
1,303 SR
Queue Stats
33W - 44L
1,424 Elo+
Party 1
Izanami
Izanami
luxxaii
Izanami
Level 14
God Stats
2W - 3L
1,507 SR
Queue Stats
20W - 25L
1,311 Elo+
Party 1
Team Averages
Level 32
1,421 SR
1,357 Elo+

VS

Team Averages
Level 110
1,551 SR
1,425 Elo+
Olorun
Olorun
KingOodin
Olorun
Level 20
God Stats
0W - 1L
1,740 SR
Queue Stats
8W - 20L
1,329 Elo+
Party 2
Kuzenbo
Kuzenbo
MrWaffle13579
Kuzenbo
Level 116
God Stats
14W - 12L
1,587 SR
Queue Stats
117W - 144L
1,453 Elo+
Party 3
Raijin
Raijin
TheBoahWhoLived
Raijin
Level 122
God Stats
1W - 1L
1,500 SR
Queue Stats
216W - 253L
1,438 Elo+
Party 3
Chronos
Chronos
TheChemAddict
Chronos
Level 146
God Stats
1W - 2L
1,510 SR
Queue Stats
138W - 140L
1,479 Elo+
Party 2
Camazotz
Camazotz
milleratito
Camazotz
Level 147
God Stats
15W - 25L
1,419 SR
Queue Stats
231W - 273L
1,425 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
11
4 / 1 / 0
6,493
590
3,238
7,614
3,023
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Vamana
Gholper
Vamana
12
5 / 0 / 3
7,899
718
5,871
4,737
4,054
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Kuzenbo
Plasma3448
Kuzenbo
9
0 / 2 / 0
5,572
507
3,057
7,588
6,265
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Nu Wa
11
0 / 3 / 3
6,364
579
5,401
4,667
1,212
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Izanami
luxxaii
Izanami
9
0 / 1 / 0
5,321
484
3,265
3,458
1,115
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
KingOodin
Olorun
7
0 / 4 / 0
4,379
398
649
5,092
1,198
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ring of Hecate

Ring of Hecate

+55
Magical Power
+20%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 5s. (Max. 3 Stacks).

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Kuzenbo
8
0 / 1 / 3
5,465
497
2,841
6,294
5,663
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
2 / 2 / 0
6,148
559
3,025
6,376
1,731
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos
11
3 / 0 / 1
5,783
526
4,642
4,579
1,536
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Camazotz
milleratito
Camazotz
10
2 / 2 / 3
5,483
498
3,517
9,538
3,183
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
14
9
Kills
7
7
Deaths
9
6
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Bakasura
4
1
0
4
W
Vamana
Gholper
Vamana
5
0
3
6.5
L
Olorun
KingOodin
Olorun
0
4
0
0
L
Kuzenbo
0
1
3
1.5
W
Kuzenbo
Plasma3448
Kuzenbo
0
2
0
0
L
2
2
0
1
L
Chronos
3
0
1
3.5
W
Nu Wa
0
3
3
0.5
W
Izanami
luxxaii
Izanami
0
1
0
0
L
Camazotz
milleratito
Camazotz
2
2
3
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,832
Damage
14,674
28,064
Taken
31,879
15,669
Mitigated
13,311
7,136
Healing
7,520
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bakasura
3,238
2,425
0
2,114
7,614
3,023
0
1,515
6,099
0
35,977
W
Vamana
Gholper
Vamana
5,871
1,803
0
1,709
4,737
4,054
0
749
3,988
0
47,725
L
Olorun
KingOodin
Olorun
649
295
0
496
5,092
1,198
0
580
4,019
14,092
1,511
L
Kuzenbo
2,841
1,158
0
2,134
6,294
5,663
0
1,366
4,759
12,545
1,407
W
Kuzenbo
Plasma3448
Kuzenbo
3,057
1,258
0
1,856
7,588
6,265
0
4,556
3,032
11,049
973
L
3,025
177
0
1,462
6,376
1,731
0
2,870
2,958
46,421
1,109
L
Chronos
4,642
1,651
0
1,334
4,579
1,536
0
1,376
3,177
39,007
0
W
Nu Wa
5,401
804
0
966
4,667
1,212
0
2,202
2,465
35,491
0
W
Izanami
luxxaii
Izanami
3,265
2,576
0
491
3,458
1,115
0
2,134
1,324
0
36,046
L
Camazotz
milleratito
Camazotz
3,517
979
0
2,094
9,538
3,183
0
1,149
8,169
0
34,611

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,649
Gold Earned
27,258
321
Minions Killed
264
0
Camps Cleared
0
1,098,927
Distance Traveled
977,509
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bakasura
6,493
590
71
6
0
224,958
0
W
Vamana
7,899
718
89
8
0
242,917
0
L
Olorun
4,379
398
28
3
0
138,862
0
L
Kuzenbo
5,465
497
19
2
0
199,922
0
W
Kuzenbo
5,572
507
17
2
0
227,581
0
L
Raijin
6,148
559
88
8
0
207,804
0
L
Chronos
5,783
526
70
6
0
188,322
0
W
Nu Wa
6,364
579
70
6
0
204,869
0
W
Izanami
5,321
484
74
7
0
198,602
0
L
Camazotz
5,483
498
59
5
0
242,599
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role