Player Matchup

Scylla
Scylla
FrostyAustyy
Scylla
Level 25
God Stats
25W - 40L
1,226 SR
Queue Stats
41W - 74L
1,135 Elo+
Party 2
Medusa
Medusa
saseee459
Medusa
Level 17
God Stats
8W - 13L
1,392 SR
Queue Stats
13W - 42L
976 Elo+
Party 2
Bastet
Bastet
x11_josh_
Bastet
Level 45
God Stats
16W - 15L
1,472 SR
Queue Stats
164W - 181L
1,365 Elo+
Party 2
Team Averages
Level 29
1,363 SR
1,159 Elo+

VS

Team Averages
Level 43
1,408 SR
1,316 Elo+
Neith
Neith
 
Neith
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nu Wa
Nu Wa
Kit_Ly
Nu Wa
Level 42
God Stats
9W - 13L
1,346 SR
Queue Stats
186W - 218L
1,228 Elo+
Party 1
Kuzenbo
Kuzenbo
Lord J v2
Kuzenbo
Level 21
God Stats
6W - 5L
1,379 SR
Queue Stats
120W - 141L
1,219 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
18
6 / 3 / 0
11,231
802
11,618
10,173
3,450
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Medusa
saseee459
Medusa
15
0 / 1 / 4
9,414
672
6,364
12,159
4,500
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bastet
x11_josh_
Bastet
16
1 / 3 / 4
10,344
739
10,225
15,773
5,682
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
17
4 / 2 / 2
11,976
855
13,810
10,887
3,542
Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Nu Wa
Kit_Ly
Nu Wa
16
0 / 4 / 0
10,194
728
6,468
9,887
2,334
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of the Magus

Spear of the Magus

+85
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Kuzenbo
Lord J v2
Kuzenbo
18
3 / 2 / 4
11,712
837
10,322
16,782
16,931
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
13
7
Kills
7
7
Deaths
8
8
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
4
2
2
2.5
L
Scylla
6
3
0
2
W
Nu Wa
Kit_Ly
Nu Wa
0
4
0
0
W
Kuzenbo
Lord J v2
Kuzenbo
3
2
4
2.5
L
Medusa
saseee459
Medusa
0
1
4
2
L
Bastet
x11_josh_
Bastet
1
3
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,207
Damage
30,600
38,105
Taken
37,556
13,632
Mitigated
22,807
7,327
Healing
5,589
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
13,810
5,872
0
2,611
10,887
3,542
2,104
3,088
7,777
0
44,048
L
Scylla
11,618
351
0
340
10,173
3,450
478
5,442
4,719
49,573
0
W
Nu Wa
Kit_Ly
Nu Wa
6,468
2,868
0
179
9,887
2,334
810
4,204
5,671
29,205
150
W
Kuzenbo
Lord J v2
Kuzenbo
10,322
3,269
137
2,662
16,782
16,931
1,057
4,350
12,386
28,850
2,797
L
Medusa
saseee459
Medusa
6,364
2,440
0
970
12,159
4,500
1,092
4,694
7,440
0
23,880
L
Bastet
x11_josh_
Bastet
10,225
1,888
27
5,990
15,773
5,682
102
5,456
10,293
0
42,211

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,989
Gold Earned
33,882
162
Minions Killed
177
0
Camps Cleared
0
830,094
Distance Traveled
735,389
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
11,976
855
73
5
0
231,960
0
L
Scylla
11,231
802
81
6
0
269,581
0
W
Nu Wa
10,194
728
50
4
0
222,150
0
W
Kuzenbo
11,712
837
54
4
0
281,279
0
L
Medusa
9,414
672
28
2
0
276,633
0
L
Bastet
10,344
739
53
4
0
283,880
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role