Player Matchup

Cthulhu
Cthulhu
BackshotNC
Cthulhu
Level 26
God Stats
1W - 3L
1,542 SR
Queue Stats
1W - 4L
1,269 Elo+
Party 1
Anhur
Anhur
Demonic Chains
Anhur
Level 48
God Stats
0W - 3L
1,755 SR
Queue Stats
4W - 12L
1,215 Elo+
Party 1
King Arthur
King Arthur
Marshall12321
King Arthur
Level 43
God Stats
2W - 2L
1,706 SR
Queue Stats
252W - 240L
1,369 Elo+
Solo
Team Averages
Level 39
1,668 SR
1,284 Elo+

VS

Team Averages
Level 38
1,438 SR
1,308 Elo+
Hera
Hera
IamAlpharius613
Hera
Level 19
God Stats
5W - 2L
1,594 SR
Queue Stats
8W - 9L
1,253 Elo+
Party 2
Hercules
Hercules
Kyal98
Hercules
Level 59
God Stats
1W - 0L
1,220 SR
Queue Stats
32W - 36L
1,473 Elo+
Solo
Ymir
Ymir
The Red Wake532
Ymir
Level 35
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 13L
1,197 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
BackshotNC
Cthulhu
14
2 / 2 / 3
9,028
752
9,230
13,859
13,724
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
2 / 3 / 3
9,005
750
6,617
8,178
3,677
Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

King Arthur
Marshall12321
King Arthur
9
1 / 0 / 2
7,568
631
2,234
3,457
2,422
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 1 / 2
9,395
783
8,393
6,010
2,317
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Hercules
Kyal98
Hercules
15
4 / 4 / 1
9,616
801
8,075
15,557
15,288
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

14
0 / 1 / 3
8,602
717
2,780
10,531
10,060
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
11
5
Kills
5
5
Deaths
6
8
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
BackshotNC
Cthulhu
2
2
3
1.75
L
2
3
3
1.17
W
1
1
2
2
W
Hercules
Kyal98
Hercules
4
4
1
1.13
L
King Arthur
Marshall12321
King Arthur
1
0
2
2
W
0
1
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,081
Damage
19,248
25,494
Taken
32,098
19,823
Mitigated
27,665
1,429
Healing
4,268
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
BackshotNC
Cthulhu
9,230
773
0
60
13,859
13,724
0
7,423
6,358
27,922
933
L
6,617
3,581
0
1,306
8,178
3,677
0
2,391
5,772
0
23,620
W
8,393
2,798
78
700
6,010
2,317
1,289
3,164
2,846
39,716
747
W
Hercules
Kyal98
Hercules
8,075
2,642
0
3,490
15,557
15,288
706
3,022
12,535
0
18,717
L
King Arthur
Marshall12321
King Arthur
2,234
315
0
63
3,457
2,422
0
747
2,710
0
6,898
W
2,780
465
0
0
10,531
10,060
685
2,153
8,378
13,761
2,670

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,601
Gold Earned
27,613
84
Minions Killed
110
0
Camps Cleared
0
541,867
Distance Traveled
574,846
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
9,028
752
35
3
0
230,196
1
L
Anhur
9,005
750
40
3
0
204,495
0
W
Hera
9,395
783
60
5
0
178,340
0
W
Hercules
9,616
801
17
1
0
199,545
0
L
King Arthur
7,568
631
9
1
0
107,176
0
W
Ymir
8,602
717
33
3
0
196,961
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role