Player Matchup

Awilix
Awilix
CDXXwolfDCXX
Awilix
Level 67
God Stats
11W - 7L
1,712 SR
Queue Stats
178W - 173L
1,446 Elo+
Party 1
Charybdis
Charybdis
DarkDecimater
Charybdis
Level 87
God Stats
8W - 6L
1,780 SR
Queue Stats
56W - 59L
1,362 Elo+
Solo
Janus
Janus
Galaxy_Tears1
Janus
Level 89
God Stats
4W - 12L
1,334 SR
Queue Stats
173W - 171L
1,436 Elo+
Party 1
Geb
Geb
IMP_-AMARELLO-_3
Geb
Level 108
God Stats
2W - 1L
1,815 SR
Queue Stats
150W - 146L
1,459 Elo+
Party 2
Ganesha
Ganesha
Trb_Gypsy19
Ganesha
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
151W - 145L
1,455 Elo+
Party 2
Team Averages
Level 96
1,628 SR
1,432 Elo+

VS

Team Averages
Level 110
1,448 SR
1,467 Elo+
Sol
Sol
 
Sol
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cupid
Cupid
HibidyHooBla
Cupid
Level 102
God Stats
2W - 4L
1,218 SR
Queue Stats
136W - 136L
1,494 Elo+
Solo
Da Ji
Da Ji
ValhallaKing357
Da Ji
Level 116
God Stats
2W - 1L
1,500 SR
Queue Stats
190W - 185L
1,419 Elo+
Solo
Chaac
Chaac
joaozinxz__
Chaac
Level 103
God Stats
28W - 21L
1,449 SR
Queue Stats
430W - 412L
1,424 Elo+
Solo
Aphrodite
Aphrodite
zaybo_1121
Aphrodite
Level 103
God Stats
104W - 97L
1,574 SR
Queue Stats
116W - 109L
1,499 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
12
6 / 7 / 1
7,012
637
7,563
11,799
4,321
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Charybdis
DarkDecimater
Charybdis
11
0 / 1 / 0
6,018
547
4,078
5,227
1,437
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

11
1 / 5 / 5
5,957
542
6,855
8,914
2,768
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

10
1 / 0 / 2
5,432
494
5,219
9,630
4,169
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Ganesha
Trb_Gypsy19
Ganesha
10
0 / 1 / 0
5,525
502
4,369
7,840
4,680
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Nemean Armor

Nemean Armor

+25
Physical Protection
+150
Health
+15
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
12
7 / 3 / 4
7,444
677
9,676
10,718
3,011
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

12
1 / 0 / 0
6,081
553
2,853
7,187
2,072
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

12
6 / 5 / 4
7,217
656
9,071
10,909
4,319
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

13
0 / 0 / 1
6,825
620
4,799
7,668
5,680
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Ancile

Ancile

+45
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s. While this effect is on cooldown, gain 20 Physical Power and 35 Magical Power.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Aphrodite
zaybo_1121
Aphrodite
11
0 / 0 / 2
5,596
509
3,538
8,797
2,665
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
25
8
Kills
14
14
Deaths
8
8
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
7
3
4
3
L
Awilix
6
7
1
0.93
L
Charybdis
DarkDecimater
Charybdis
0
1
0
0
L
1
5
5
0.7
W
1
0
0
1
L
1
0
2
2
L
Ganesha
Trb_Gypsy19
Ganesha
0
1
0
0
W
6
5
4
1.6
W
0
0
1
0.5
W
Aphrodite
zaybo_1121
Aphrodite
0
0
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,084
Damage
29,937
43,410
Taken
45,279
17,375
Mitigated
17,747
8,194
Healing
19,948
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
9,676
5,382
0
3,354
10,718
3,011
331
5,197
5,425
36,820
5,281
L
Awilix
7,563
2,931
0
0
11,799
4,321
0
3,415
8,384
0
37,208
L
Charybdis
DarkDecimater
Charybdis
4,078
2,082
0
2,973
5,227
1,437
0
1,094
4,133
0
50,098
L
6,855
807
0
140
8,914
2,768
0
5,272
3,642
33,515
462
W
2,853
1,368
29
3,729
7,187
2,072
76
1,255
5,608
0
51,923
L
5,219
661
0
2,445
9,630
4,169
0
2,770
6,860
16,269
0
L
Ganesha
Trb_Gypsy19
Ganesha
4,369
481
0
2,636
7,840
4,680
0
0
7,840
33,249
0
W
9,071
2,596
0
1,500
10,909
4,319
0
2,497
8,336
0
49,727
W
4,799
793
0
1,502
7,668
5,680
0
4,385
3,163
0
47,776
W
Aphrodite
zaybo_1121
Aphrodite
3,538
831
3,166
6,668
8,797
2,665
142
2,080
6,409
29,313
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,944
Gold Earned
33,163
300
Minions Killed
364
0
Camps Cleared
0
1,122,804
Distance Traveled
1,078,230
7
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
7,444
677
65
6
0
198,024
1
L
Awilix
7,012
637
61
6
0
264,033
0
L
Charybdis
6,018
547
100
9
0
197,590
0
L
Janus
5,957
542
55
5
0
190,006
2
W
Cupid
6,081
553
92
8
0
216,393
1
L
Geb
5,432
494
22
2
0
246,613
2
L
Ganesha
5,525
502
62
6
0
224,562
3
W
Da Ji
7,217
656
76
7
0
243,081
0
W
Chaac
6,825
620
80
7
0
208,715
0
W
Aphrodite
5,596
509
51
5
0
212,017
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role