Player Matchup

Cerberus
Cerberus
 
Cerberus
Level 180
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Agni
Agni
Franckitoo094
Agni
Level 158
God Stats
3W - 6L
1,289 SR
Queue Stats
186W - 206L
1,491 Elo+
Party 2
Artio
Artio
IMORTALHYDR4
Artio
Level 58
God Stats
1W - 2L
1,257 SR
Queue Stats
103W - 88L
1,467 Elo+
Solo
Xing Tian
Xing Tian
IamGallardo
Xing Tian
Level 107
God Stats
0W - 3L
1,089 SR
Queue Stats
212W - 227L
1,463 Elo+
Solo
Hachiman
Hachiman
MikasaUuU
Hachiman
Level 106
God Stats
0W - 2L
1,366 SR
Queue Stats
104W - 113L
1,495 Elo+
Party 2
Team Averages
Level 122
1,300 SR
1,483 Elo+

VS

Team Averages
Level 123
1,588 SR
1,523 Elo+
Baron Samedi
Baron Samedi
Bluewaffle1012
Baron Samedi
Level 146
God Stats
1W - 0L
1,318 SR
Queue Stats
9W - 9L
1,638 Elo+
Solo
Vulcan
Vulcan
ChineseAnDaKing
Vulcan
Level 124
God Stats
16W - 6L
1,703 SR
Queue Stats
220W - 218L
1,475 Elo+
Party 3
Gilgamesh
Gilgamesh
Crazypin1
Gilgamesh
Level 85
God Stats
4W - 4L
1,454 SR
Queue Stats
122W - 129L
1,480 Elo+
Party 1
Sobek
Sobek
MitraMano
Sobek
Level 137
God Stats
2W - 2L
1,620 SR
Queue Stats
178W - 150L
1,538 Elo+
Party 1
Anubis
Anubis
Pajimbus
Anubis
Level 123
God Stats
4W - 0L
1,847 SR
Queue Stats
207W - 207L
1,483 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
11
0 / 6 / 10
8,117
676
5,348
16,712
11,507
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of the Magus

Spear of the Magus

+85
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

15
1 / 3 / 8
8,293
691
12,829
7,462
2,761
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
1 / 4 / 8
8,663
722
7,589
24,173
17,756
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Xing Tian
IamGallardo
Xing Tian
16
3 / 6 / 6
9,572
798
10,330
23,743
31,999
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Hachiman
MikasaUuU
Hachiman
16
5 / 4 / 4
9,182
765
16,885
9,910
3,973
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Bluewaffle1012
Baron Samedi
17
7 / 2 / 10
10,298
858
21,304
10,862
5,733
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

18
7 / 0 / 15
11,170
931
16,918
8,381
3,726
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Gilgamesh
Crazypin1
Gilgamesh
16
3 / 3 / 12
9,649
804
11,476
21,287
17,170
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

Sobek
MitraMano
Sobek
15
2 / 3 / 15
9,191
766
8,988
14,273
17,522
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Anubis
Pajimbus
Anubis
16
4 / 2 / 13
9,543
795
10,940
7,497
4,330
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Jeweled Studs

Jeweled Studs

+20
Physical Power
+30
Magical Power
+10%
Cooldown Reduction
+20
Mp 5

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
88
10
Kills
23
23
Deaths
10
36
Assists
65
Player
Kills
Deaths
Assists
KDA
L
Cerberus
 
Cerberus
0
6
10
0.83
W
Baron Samedi
Bluewaffle1012
Baron Samedi
7
2
10
6
W
7
0
15
14.5
W
Gilgamesh
Crazypin1
Gilgamesh
3
3
12
3
L
1
3
8
1.67
L
1
4
8
1.25
L
Xing Tian
IamGallardo
Xing Tian
3
6
6
1
L
Hachiman
MikasaUuU
Hachiman
5
4
4
1.75
W
Sobek
MitraMano
Sobek
2
3
15
3.17
W
Anubis
Pajimbus
Anubis
4
2
13
5.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,981
Damage
69,626
82,000
Taken
62,300
67,996
Mitigated
48,481
29,802
Healing
27,809
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
 
Cerberus
5,348
62
1,016
5,455
16,712
11,507
0
12,559
4,034
8,628
0
W
Baron Samedi
Bluewaffle1012
Baron Samedi
21,304
2,042
8,124
3,307
10,862
5,733
831
7,281
3,581
33,004
0
W
16,918
986
671
1,471
8,381
3,726
774
5,661
2,720
34,234
544
W
Gilgamesh
Crazypin1
Gilgamesh
11,476
2,184
1,372
6,769
21,287
17,170
466
10,645
10,642
0
20,605
L
12,829
307
794
2,092
7,462
2,761
0
5,099
2,318
22,706
0
L
7,589
959
1,887
11,054
24,173
17,756
319
15,420
8,388
17,825
0
L
Xing Tian
IamGallardo
Xing Tian
10,330
576
649
4,538
23,743
31,999
0
16,331
6,879
21,647
0
L
Hachiman
MikasaUuU
Hachiman
16,885
8,281
957
1,360
9,910
3,973
868
7,921
1,989
0
33,721
W
Sobek
MitraMano
Sobek
8,988
794
998
3,324
14,273
17,522
876
7,336
6,937
14,557
0
W
Anubis
Pajimbus
Anubis
10,940
0
456
1,317
7,497
4,330
598
5,173
2,324
18,743
1,003

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,827
Gold Earned
49,851
112
Minions Killed
135
0
Camps Cleared
0
1,127,699
Distance Traveled
1,156,537
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
8,117
676
21
2
0
192,126
0
W
Baron Samedi
10,298
858
31
3
0
216,442
0
W
Vulcan
11,170
931
51
4
0
282,601
0
W
Gilgamesh
9,649
804
19
2
0
241,016
0
L
Agni
8,293
691
24
2
0
261,139
0
L
Artio
8,663
722
10
1
0
231,735
0
L
Xing Tian
9,572
798
16
1
0
227,276
0
L
Hachiman
9,182
765
41
3
0
215,423
0
W
Sobek
9,191
766
8
1
0
216,891
0
W
Anubis
9,543
795
26
2
0
199,587
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role