Player Matchup

He Bo
He Bo
AssassinMario21
He Bo
Level 159
God Stats
1W - 2L
1,500 SR
Queue Stats
291W - 287L
1,432 Elo+
Party 2
Ishtar
Ishtar
GangstaSloth
Ishtar
Level 119
God Stats
5W - 6L
1,594 SR
Queue Stats
72W - 55L
1,531 Elo+
Party 3
Bake Kujira
Bake Kujira
Shamus_ps-o_o-
Bake Kujira
Level 126
God Stats
1W - 3L
1,500 SR
Queue Stats
55W - 80L
1,370 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
Swpxr_2
Morgan Le Fay
Level 129
God Stats
2W - 3L
1,528 SR
Queue Stats
190W - 201L
1,452 Elo+
Party 2
Maui
Maui
pudgepug
Maui
Level 162
God Stats
9W - 17L
1,362 SR
Queue Stats
322W - 272L
1,545 Elo+
Party 3
Team Averages
Level 139
1,497 SR
1,466 Elo+

VS

Team Averages
Level 137
1,554 SR
1,511 Elo+
Atlas
Atlas
AWSOMUS
Atlas
Level 154
God Stats
7W - 4L
1,485 SR
Queue Stats
163W - 156L
1,498 Elo+
Party 4
Fenrir
Fenrir
FX fearless
Fenrir
Level 149
God Stats
5W - 2L
1,547 SR
Queue Stats
125W - 109L
1,505 Elo+
Party 4
Zhong Kui
Zhong Kui
Sinisterserpant
Zhong Kui
Level 141
God Stats
5W - 3L
1,600 SR
Queue Stats
332W - 272L
1,536 Elo+
Solo
Neith
Neith
YoBoiRosie
Neith
Level 119
God Stats
2W - 2L
1,546 SR
Queue Stats
80W - 78L
1,505 Elo+
Party 1
Ra
Ra
tbow5757
Ra
Level 123
God Stats
2W - 2L
1,590 SR
Queue Stats
81W - 77L
1,510 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 1 / 1
5,144
514
4,427
6,048
1,674
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ishtar
9
1 / 4 / 2
4,898
490
6,339
6,479
1,836
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Bake Kujira
Shamus_ps-o_o-
Bake Kujira
8
0 / 7 / 0
4,562
456
2,088
11,173
5,535
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morgan Le Fay
Swpxr_2
Morgan Le Fay
10
0 / 2 / 2
5,132
513
2,261
5,342
1,572
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Maui
9
3 / 4 / 1
5,640
564
4,489
8,285
5,613
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
AWSOMUS
Atlas
11
2 / 0 / 6
6,475
648
4,261
7,352
4,316
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Fenrir
12
5 / 0 / 3
6,903
690
4,091
6,458
2,595
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Zhong Kui
Sinisterserpant
Zhong Kui
13
7 / 0 / 0
8,283
828
8,597
5,713
4,312
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Neith
11
3 / 3 / 3
5,721
572
5,337
7,178
2,153
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

11
1 / 2 / 1
6,365
637
3,199
5,585
1,628
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
31
5
Kills
18
18
Deaths
5
6
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Atlas
AWSOMUS
Atlas
2
0
6
5
L
1
1
1
1.5
W
Fenrir
5
0
3
6.5
L
Ishtar
1
4
2
0.5
L
Bake Kujira
Shamus_ps-o_o-
Bake Kujira
0
7
0
0
W
Zhong Kui
Sinisterserpant
Zhong Kui
7
0
0
7
L
Morgan Le Fay
Swpxr_2
Morgan Le Fay
0
2
2
0.5
W
Neith
3
3
3
1.5
L
Maui
3
4
1
0.88
W
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,604
Damage
25,485
37,327
Taken
32,286
16,230
Mitigated
15,004
7,778
Healing
15,632
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Atlas
AWSOMUS
Atlas
4,261
1,446
1,681
3,553
7,352
4,316
0
1,154
6,198
19,756
0
L
4,427
224
0
2,190
6,048
1,674
0
2,197
3,759
36,925
0
W
Fenrir
4,091
1,638
0
2,228
6,458
2,595
0
2,202
4,256
0
41,884
L
Ishtar
6,339
4,154
0
1,722
6,479
1,836
0
1,623
4,856
0
35,873
L
Bake Kujira
Shamus_ps-o_o-
Bake Kujira
2,088
1,037
0
1,314
11,173
5,535
7
7,008
4,056
21,437
209
W
Zhong Kui
Sinisterserpant
Zhong Kui
8,597
3,219
0
4,816
5,713
4,312
732
2,394
3,319
53,645
8,522
L
Morgan Le Fay
Swpxr_2
Morgan Le Fay
2,261
310
0
954
5,342
1,572
11
1,693
3,309
28,486
926
W
Neith
5,337
2,290
0
1,528
7,178
2,153
0
3,173
4,005
0
33,733
L
Maui
4,489
1,266
0
1,598
8,285
5,613
22
2,326
5,919
18,191
611
W
3,199
147
420
1,406
5,585
1,628
0
3,860
1,725
40,448
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,376
Gold Earned
33,747
263
Minions Killed
346
0
Camps Cleared
0
991,407
Distance Traveled
988,412
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Atlas
6,475
648
13
1
0
196,448
1
L
He Bo
5,144
514
72
7
0
226,882
0
W
Fenrir
6,903
690
78
8
0
230,618
0
L
Ishtar
4,898
490
64
6
0
189,554
1
L
Bake Kujira
4,562
456
41
4
0
185,066
0
W
Zhong Kui
8,283
828
116
12
0
161,190
0
L
Morgan Le Fay
5,132
513
59
6
0
187,090
0
W
Neith
5,721
572
60
6
0
194,342
0
L
Maui
5,640
564
27
3
0
202,815
3
W
Ra
6,365
637
79
8
0
205,814
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role